Player Matchup

Tiamat
Tiamat
MTX_Jagoda69
Tiamat
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
49W - 43L
1,590 Elo+
Solo
Skadi
Skadi
MaBoshiii
Skadi
Level 121
God Stats
80W - 57L
1,673 SR
Queue Stats
145W - 137L
1,434 Elo+
Solo
Guan Yu
Guan Yu
ManOfMayhem_1907
Guan Yu
Level 62
God Stats
5W - 7L
1,714 SR
Queue Stats
26W - 42L
1,338 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zenoon00
Tsukuyomi
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 141L
1,518 Elo+
Solo
Ymir
Ymir
vEclips
Ymir
Level 65
God Stats
7W - 2L
1,926 SR
Queue Stats
114W - 99L
1,517 Elo+
Solo
Team Averages
Level 88
1,663 SR
1,479 Elo+

VS

Team Averages
Level 71
1,531 SR
1,423 Elo+
Kumbhakarna
Kumbhakarna
FemkeJarne
Kumbhakarna
Level 106
God Stats
8W - 3L
1,755 SR
Queue Stats
58W - 51L
1,565 Elo+
Party 1
Neith
Neith
bubboo
Neith
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 112L
1,350 Elo+
Solo
King Arthur
King Arthur
good_cap
King Arthur
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 50L
1,378 Elo+
Solo
Set
Set
scul008
Set
Level 66
God Stats
5W - 11L
1,401 SR
Queue Stats
91W - 88L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
xMeendii
Kukulkan
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
4 / 1 / 4
9,741
573
10,001
8,639
6,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
MaBoshiii
Skadi
14
0 / 4 / 2
7,551
444
7,479
9,870
3,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
5 / 1 / 1
9,596
564
9,629
16,876
24,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
Zenoon00
Tsukuyomi
18
7 / 3 / 6
9,967
586
13,201
16,762
8,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ymir
vEclips
Ymir
14
2 / 1 / 1
8,598
506
4,601
13,375
13,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FemkeJarne
Kumbhakarna
13
1 / 1 / 3
8,146
479
5,202
12,111
12,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
bubboo
Neith
14
2 / 4 / 2
8,154
480
9,644
11,237
5,268
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
good_cap
King Arthur
13
1 / 5 / 0
8,205
483
10,346
18,951
19,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
15
4 / 4 / 2
8,881
522
10,673
16,239
8,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
xMeendii
Kukulkan
16
2 / 4 / 1
9,112
536
5,508
9,969
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
18
Kills
10
10
Deaths
18
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
FemkeJarne
Kumbhakarna
1
1
3
2.5
W
Tiamat
4
1
4
6
W
Skadi
MaBoshiii
Skadi
0
4
2
0.25
W
5
1
1
5.5
W
Tsukuyomi
Zenoon00
Tsukuyomi
7
3
6
3.33
L
Neith
bubboo
Neith
2
4
2
0.75
L
King Arthur
good_cap
King Arthur
1
5
0
0.2
L
Set
4
4
2
1.25
W
Ymir
vEclips
Ymir
2
1
1
2.5
L
Kukulkan
xMeendii
Kukulkan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,911
Damage
41,373
65,522
Taken
68,507
56,900
Mitigated
50,204
22,962
Healing
11,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
FemkeJarne
Kumbhakarna
5,202
829
0
3,866
12,111
12,512
264
4,050
8,061
25,969
1,113
W
Tiamat
10,001
1,018
170
3,018
8,639
6,488
838
4,000
4,639
63,640
1,981
W
Skadi
MaBoshiii
Skadi
7,479
3,699
178
726
9,870
3,882
0
2,036
7,834
0
56,355
W
9,629
1,810
131
7,593
16,876
24,252
0
696
16,180
0
68,026
W
Tsukuyomi
Zenoon00
Tsukuyomi
13,201
3,208
0
7,680
16,762
8,376
37
1,719
15,043
0
89,829
L
Neith
bubboo
Neith
9,644
4,097
0
3,173
11,237
5,268
714
2,988
8,249
0
66,776
L
King Arthur
good_cap
King Arthur
10,346
1,974
0
1,000
18,951
19,374
0
66
17,603
0
62,105
L
Set
10,673
6,228
0
3,366
16,239
8,748
0
2,540
13,699
0
73,933
W
Ymir
vEclips
Ymir
4,601
1,074
309
3,157
13,375
13,902
119
1,971
11,404
41,849
0
L
Kukulkan
xMeendii
Kukulkan
5,508
592
0
500
9,969
4,302
0
4,724
5,245
64,119
222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,453
Gold Earned
42,498
483
Minions Killed
457
0
Camps Cleared
0
1,627,045
Distance Traveled
1,605,578
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,146
479
31
2
0
339,326
4
W
Tiamat
9,741
573
101
6
0
349,531
0
W
Skadi
7,551
444
101
6
0
284,999
2
W
Guan Yu
9,596
564
103
6
0
312,887
0
W
Tsukuyomi
9,967
586
130
8
0
366,469
0
L
Neith
8,154
480
114
7
0
286,322
1
L
King Arthur
8,205
483
84
5
0
271,827
0
L
Set
8,881
522
96
6
0
386,972
0
W
Ymir
8,598
506
48
3
0
313,159
0
L
Kukulkan
9,112
536
132
8
0
321,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role