Player Matchup

Arachne
Arachne
CesarGamer28
Arachne
Level 46
God Stats
59W - 46L
1,404 SR
Queue Stats
86W - 70L
1,378 Elo+
Solo
Hel
Hel
DaxLaunay
Hel
Level 67
God Stats
0W - 2L
1,169 SR
Queue Stats
1W - 5L
1,295 Elo+
Party 2
Chiron
Chiron
Guizma
Chiron
Level 181
God Stats
35W - 26L
1,164 SR
Queue Stats
580W - 588L
1,499 Elo+
Solo
Cthulhu
Cthulhu
LTMdu13
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,463 Elo+
Party 2
Anhur
Anhur
ScarZP
Anhur
Level 44
God Stats
3W - 2L
1,278 SR
Queue Stats
218W - 247L
1,373 Elo+
Solo
Team Averages
Level 76
1,303 SR
1,402 Elo+

VS

Team Averages
Level 79
1,563 SR
1,390 Elo+
Bacchus
Bacchus
Bati7191
Bacchus
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,458 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lean-1923
Cu Chulainn
Level 91
God Stats
3W - 2L
1,500 SR
Queue Stats
119W - 129L
1,235 Elo+
Party 1
Apollo
Apollo
Sebek069
Apollo
Level 69
God Stats
4W - 1L
1,815 SR
Queue Stats
16W - 14L
1,652 Elo+
Solo
Thanatos
Thanatos
TheJe5ter
Thanatos
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
152W - 150L
1,270 Elo+
Party 1
Baba Yaga
Baba Yaga
Venum_Gaming_Sx
Baba Yaga
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
172W - 181L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CesarGamer28
Arachne
8
0 / 4 / 2
5,021
418
3,480
9,372
3,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 3 / 2
5,441
453
2,320
9,484
6,093
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Guizma
Chiron
5
1 / 0 / 0
4,662
389
897
2,138
568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
LTMdu13
Cthulhu
9
3 / 5 / 0
5,690
474
4,782
10,033
9,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
ScarZP
Anhur
9
1 / 4 / 1
5,847
487
2,252
8,309
2,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bati7191
Bacchus
11
2 / 1 / 5
7,075
590
4,078
7,773
6,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Lean-1923
Cu Chulainn
12
4 / 1 / 4
7,897
658
9,939
12,785
8,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
Sebek069
Apollo
12
5 / 0 / 3
7,329
611
3,914
3,932
1,202
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
TheJe5ter
Thanatos
12
5 / 4 / 0
6,940
578
4,508
11,970
5,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Venum_Gaming_Sx
Baba Yaga
13
0 / 0 / 3
7,290
608
3,991
3,366
1,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
16
16
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bati7191
Bacchus
2
1
5
4.5
L
Arachne
CesarGamer28
Arachne
0
4
2
0.25
L
0
3
2
0.33
L
Chiron
Guizma
Chiron
1
0
0
1
L
Cthulhu
LTMdu13
Cthulhu
3
5
0
0.6
W
Cu Chulainn
Lean-1923
Cu Chulainn
4
1
4
6
L
Anhur
ScarZP
Anhur
1
4
1
0.38
W
Apollo
Sebek069
Apollo
5
0
3
6.5
W
Thanatos
TheJe5ter
Thanatos
5
4
0
1.25
W
Baba Yaga
Venum_Gaming_Sx
Baba Yaga
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,731
Damage
26,430
39,336
Taken
39,826
22,153
Mitigated
23,633
9,180
Healing
12,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bati7191
Bacchus
4,078
365
0
1,181
7,773
6,805
352
1,343
6,430
19,087
2,169
L
Arachne
CesarGamer28
Arachne
3,480
2,777
0
2,548
9,372
3,925
0
1,192
8,180
0
21,730
L
2,320
226
1,258
2,437
9,484
6,093
0
788
8,696
19,502
0
L
Chiron
Guizma
Chiron
897
280
0
1,516
2,138
568
0
900
1,238
0
10,787
L
Cthulhu
LTMdu13
Cthulhu
4,782
618
211
230
10,033
9,046
0
1,459
8,574
20,957
0
W
Cu Chulainn
Lean-1923
Cu Chulainn
9,939
1,428
0
2,420
12,785
8,551
512
4,387
8,398
0
54,634
L
Anhur
ScarZP
Anhur
2,252
927
0
980
8,309
2,521
0
3,609
4,700
0
23,679
W
Apollo
Sebek069
Apollo
3,914
2,058
0
1,909
3,932
1,202
1,648
210
3,722
0
44,918
W
Thanatos
TheJe5ter
Thanatos
4,508
1,894
0
5,377
11,970
5,267
824
1,045
10,925
0
45,006
W
Baba Yaga
Venum_Gaming_Sx
Baba Yaga
3,991
292
0
1,841
3,366
1,808
424
117
3,249
49,870
1,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,661
Gold Earned
36,531
158
Minions Killed
334
0
Camps Cleared
0
809,072
Distance Traveled
1,212,907
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,075
590
38
3
0
281,960
0
L
Arachne
5,021
418
34
3
0
163,820
0
L
Hel
5,441
453
35
3
0
210,463
0
L
Chiron
4,662
389
22
2
0
56,677
0
L
Cthulhu
5,690
474
22
2
0
211,092
0
W
Cu Chulainn
7,897
658
73
6
0
242,986
0
L
Anhur
5,847
487
45
4
0
167,020
0
W
Apollo
7,329
611
72
6
0
223,140
0
W
Thanatos
6,940
578
67
6
0
259,767
0
W
Baba Yaga
7,290
608
84
7
0
205,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role