Player Matchup

Agni
Agni
Adisiti
Agni
Level 159
God Stats
6W - 3L
1,500 SR
Queue Stats
296W - 315L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
InsaneMonkeyD
Zhong Kui
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 41L
1,193 Elo+
Party 1
Jing Wei
Jing Wei
Katriinx3
Jing Wei
Level 108
God Stats
1W - 3L
1,285 SR
Queue Stats
26W - 61L
1,259 Elo+
Party 1
Sun Wukong
Sun Wukong
RaDz1o
Sun Wukong
Level 131
God Stats
3W - 3L
1,500 SR
Queue Stats
550W - 600L
1,545 Elo+
Solo
Lancelot
Lancelot
kaasplankje
Lancelot
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 22L
1,901 Elo+
Solo
Team Averages
Level 112
1,457 SR
1,470 Elo+

VS

Team Averages
Level 88
1,500 SR
1,498 Elo+
Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Gikonn
Thor
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,454 Elo+
Solo
Cernunnos
Cernunnos
Kyorakujo
Cernunnos
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 116L
1,584 Elo+
Solo
Cthulhu
Cthulhu
TheGreatFuzzeh
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 65L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Adisiti
Agni
17
5 / 2 / 11
10,223
852
16,484
8,281
3,667
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zhong Kui
InsaneMonkeyD
Zhong Kui
18
6 / 2 / 10
10,239
853
9,755
10,939
12,134
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Katriinx3
Jing Wei
14
1 / 6 / 10
8,482
707
5,161
11,491
5,453
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
RaDz1o
Sun Wukong
18
6 / 3 / 17
10,462
872
14,415
19,119
26,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
kaasplankje
Lancelot
16
7 / 4 / 10
9,695
808
12,740
15,713
11,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
5 / 4 / 6
9,664
805
10,908
11,149
8,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Da Ji
 
Da Ji
16
3 / 4 / 9
9,405
784
7,762
10,749
7,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
Gikonn
Thor
14
3 / 5 / 6
8,018
668
8,747
12,401
6,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Kyorakujo
Cernunnos
15
4 / 7 / 5
8,659
722
9,668
15,740
8,034
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 7
8,550
713
11,106
14,080
16,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
49
25
Kills
16
17
Deaths
25
58
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
4
6
2
L
Da Ji
 
Da Ji
3
4
9
1.88
W
Agni
Adisiti
Agni
5
2
11
5.25
L
Thor
Gikonn
Thor
3
5
6
1.2
W
Zhong Kui
InsaneMonkeyD
Zhong Kui
6
2
10
5.5
W
Jing Wei
Katriinx3
Jing Wei
1
6
10
1
L
Cernunnos
Kyorakujo
Cernunnos
4
7
5
0.93
W
Sun Wukong
RaDz1o
Sun Wukong
6
3
17
4.83
L
1
5
7
0.9
W
Lancelot
kaasplankje
Lancelot
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,555
Damage
48,191
65,543
Taken
64,119
59,399
Mitigated
48,008
16,657
Healing
15,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,908
784
377
2,434
11,149
8,775
102
4,991
6,158
27,307
0
L
Da Ji
 
Da Ji
7,762
703
2,456
2,286
10,749
7,825
0
2,985
7,764
0
12,302
W
Agni
Adisiti
Agni
16,484
197
1,349
1,508
8,281
3,667
402
2,028
6,114
35,155
0
L
Thor
Gikonn
Thor
8,747
475
1,096
606
12,401
6,914
0
4,823
7,578
0
18,156
W
Zhong Kui
InsaneMonkeyD
Zhong Kui
9,755
692
1,823
3,139
10,939
12,134
595
4,436
6,459
22,261
971
W
Jing Wei
Katriinx3
Jing Wei
5,161
3,680
854
562
11,491
5,453
705
4,303
7,093
0
15,004
L
Cernunnos
Kyorakujo
Cernunnos
9,668
5,398
756
2,543
15,740
8,034
240
6,183
9,557
0
24,329
W
Sun Wukong
RaDz1o
Sun Wukong
14,415
1,253
1,964
3,679
19,119
26,166
126
5,884
13,027
0
28,358
L
11,106
352
1,645
1,292
14,080
16,460
0
6,813
7,267
18,689
0
W
Lancelot
kaasplankje
Lancelot
12,740
597
696
1,083
15,713
11,979
243
5,363
10,258
0
17,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,101
Gold Earned
44,296
167
Minions Killed
115
0
Camps Cleared
0
1,234,634
Distance Traveled
1,048,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,664
805
38
3
0
229,344
0
L
Da Ji
9,405
784
9
1
0
195,271
0
W
Agni
10,223
852
49
4
0
254,705
0
L
Thor
8,018
668
22
2
0
220,137
0
W
Zhong Kui
10,239
853
48
4
0
261,174
0
W
Jing Wei
8,482
707
27
2
0
207,495
0
L
Cernunnos
8,659
722
31
3
0
193,230
0
W
Sun Wukong
10,462
872
26
2
0
257,987
0
L
Cthulhu
8,550
713
15
1
0
210,204
0
W
Lancelot
9,695
808
17
1
0
253,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role