Player Matchup

Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
MikeyRedEight
Hel
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 174L
1,514 Elo+
Solo
Ra
Ra
Minifr33
Ra
Level 76
God Stats
4W - 8L
1,151 SR
Queue Stats
159W - 168L
1,399 Elo+
Solo
Baron Samedi
Baron Samedi
forvergod
Baron Samedi
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
468W - 499L
1,495 Elo+
Solo
Izanami
Izanami
Ораклитор
Izanami
Level 16
God Stats
4W - 5L
1,293 SR
Queue Stats
6W - 8L
1,369 Elo+
Party 1
Team Averages
Level 83
1,389 SR
1,455 Elo+

VS

Team Averages
Level 123
1,516 SR
1,515 Elo+
Chernobog
Chernobog
 
Chernobog
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CrescentBlade
Nemesis
Level 88
God Stats
31W - 10L
1,632 SR
Queue Stats
127W - 101L
1,540 Elo+
Solo
Martichoras
Martichoras
Zasias
Martichoras
Level 79
God Stats
6W - 7L
1,473 SR
Queue Stats
66W - 57L
1,561 Elo+
Solo
Bake Kujira
Bake Kujira
rberger
Bake Kujira
Level 200
God Stats
7W - 10L
1,472 SR
Queue Stats
173W - 183L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 1 / 0
5,609
1,122
6,571
4,792
2,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 2 / 1
5,328
1,066
3,394
6,873
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 1 / 1
5,338
1,068
6,915
5,194
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
forvergod
Baron Samedi
10
0 / 0 / 1
5,074
1,015
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 1
5,210
1,042
3,052
4,567
1,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

367

VS

Team 2 Tickets

416

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
1 / 1 / 4
5,586
1,117
5,299
6,632
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
 
Nox
10
0 / 1 / 4
5,425
1,085
2,659
2,984
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
10
1 / 0 / 4
6,319
1,264
4,902
4,690
4,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Martichoras
Zasias
Martichoras
11
2 / 0 / 1
6,308
1,262
3,244
2,586
1,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bake Kujira
rberger
Bake Kujira
10
1 / 0 / 2
5,967
1,193
4,527
6,702
5,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
1
Kills
5
5
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
0
1
W
Chernobog
 
Chernobog
1
1
4
3
W
Nox
 
Nox
0
1
4
2
W
Nemesis
1
0
4
3
L
0
2
1
0.25
L
0
1
1
0.5
W
Martichoras
Zasias
Martichoras
2
0
1
2.5
L
Baron Samedi
forvergod
Baron Samedi
0
0
1
0.5
W
Bake Kujira
rberger
Bake Kujira
1
0
2
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,932
Damage
20,631
21,426
Taken
23,594
8,948
Mitigated
14,220
4,045
Healing
3,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,571
2,340
0
133
4,792
2,086
0
2,090
2,702
0
15,562
W
Chernobog
 
Chernobog
5,299
3,776
0
869
6,632
2,220
0
2,282
3,428
0
9,270
W
Nox
 
Nox
2,659
0
0
0
2,984
1,217
0
1,015
1,920
5,585
0
W
Nemesis
4,902
1,894
0
1,470
4,690
4,187
0
2,072
2,482
137
9,183
L
3,394
1,016
1,609
1,193
6,873
2,827
0
2,212
4,661
10,518
0
L
6,915
826
455
348
5,194
2,185
0
1,389
3,805
18,863
0
W
Martichoras
Zasias
Martichoras
3,244
928
0
178
2,586
1,070
0
1,664
922
0
24,444
L
Baron Samedi
forvergod
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Bake Kujira
rberger
Bake Kujira
4,527
1,892
0
557
6,702
5,526
0
2,991
3,611
9,979
0
L
3,052
1,845
0
307
4,567
1,850
0
1,632
2,935
0
5,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,559
Gold Earned
29,605
72
Minions Killed
100
3
Camps Cleared
4
382,982
Distance Traveled
498,985
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,609
1,122
7
1
1
106,960
0
W
Chernobog
5,586
1,117
5
1
1
94,979
0
W
Nox
5,425
1,085
8
2
2
97,107
0
W
Nemesis
6,319
1,264
13
3
0
100,957
0
L
Hel
5,328
1,066
16
3
2
90,922
0
L
Ra
5,338
1,068
42
8
0
101,555
0
W
Martichoras
6,308
1,262
67
13
1
84,154
0
L
Baron Samedi
5,074
1,015
0
0
0
0
0
W
Bake Kujira
5,967
1,193
7
1
0
121,788
0
L
Izanami
5,210
1,042
7
1
0
83,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role