Player Matchup

Tyr
Tyr
Adriurba
Tyr
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 11L
1,726 Elo+
Party 1
Ra
Ra
SnipFrostKvZ
Ra
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,295 Elo+
Party 1
Medusa
Medusa
adisdo
Medusa
Level 118
God Stats
5W - 4L
1,236 SR
Queue Stats
18W - 21L
1,422 Elo+
Party 1
Team Averages
Level 100
1,412 SR
1,481 Elo+

VS

Team Averages
Level 106
1,510 SR
1,505 Elo+
Arachne
Arachne
 
Arachne
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Elpapito_oficiaL
Yemoja
Level 127
God Stats
0W - 2L
1,305 SR
Queue Stats
40W - 39L
1,535 Elo+
Solo
Anubis
Anubis
mazafesia
Anubis
Level 76
God Stats
2W - 1L
1,726 SR
Queue Stats
13W - 11L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 9
7,307
731
7,709
6,085
2,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
0 / 4 / 6
7,115
712
6,041
5,599
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
adisdo
Medusa
14
11 / 0 / 0
9,334
933
12,443
8,284
3,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
6 / 3 / 0
7,752
775
7,878
12,254
8,779
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 2 / 6
6,895
690
4,263
10,250
9,919
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
mazafesia
Anubis
11
0 / 6 / 5
6,899
690
4,843
8,982
4,333
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
11
Kills
6
6
Deaths
11
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
3
0
2
W
0
2
9
2.25
L
0
2
6
1.5
W
0
4
6
0.75
W
Medusa
adisdo
Medusa
11
0
0
11
L
Anubis
mazafesia
Anubis
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,193
Damage
16,984
19,968
Taken
31,486
8,380
Mitigated
23,031
2,927
Healing
6,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,878
4,367
0
3,247
12,254
8,779
0
1,967
10,287
0
18,733
W
7,709
739
0
725
6,085
2,909
0
2,647
3,438
0
13,094
L
4,263
1,156
1,149
620
10,250
9,919
0
2,536
7,687
16,726
0
W
6,041
763
283
522
5,599
1,809
0
3,158
2,419
31,104
0
W
Medusa
adisdo
Medusa
12,443
5,497
0
1,397
8,284
3,662
0
3,305
4,957
0
40,879
L
Anubis
mazafesia
Anubis
4,843
287
0
1,411
8,982
4,333
0
1,550
7,432
33,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,756
Gold Earned
21,546
159
Minions Killed
117
0
Camps Cleared
0
556,695
Distance Traveled
480,410
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,752
775
31
3
0
176,686
0
W
Tyr
7,307
731
20
2
0
188,951
0
L
Yemoja
6,895
690
22
2
0
160,742
2
W
Ra
7,115
712
71
7
0
174,697
1
W
Medusa
9,334
933
68
7
0
193,047
1
L
Anubis
6,899
690
64
6
0
142,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role