Player Matchup

Artio
Artio
Silver I
AR_527
Artio
Silver I
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 41L
1,589 MMR
Solo
Hachiman
Hachiman
Silver II
Augdunn
Hachiman
Silver II
Level 157
God Stats
3W - 2L
1,276 SR
Queue Stats
60W - 45L
1,572 MMR
Solo
Hera
Hera
Gold II
DroopyManchot
Hera
Gold II
Level 159
God Stats
73W - 57L
1,748 SR
Queue Stats
270W - 256L
1,657 MMR
Solo
Kali
Kali
Diamond V
ImJankyBaby
Kali
Diamond V
Level 189
God Stats
27W - 16L
1,822 SR
Queue Stats
653W - 610L
2,007 MMR
Solo
Charon
Charon
Gold II
WATOR
Charon
Gold II
Level 115
God Stats
20W - 7L
1,713 SR
Queue Stats
78W - 76L
1,600 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,612 SR
1,685 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,556 SR
1,656 MMR
Tyr
Tyr
Platinum I
 
Tyr
Platinum I
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
ItsMeNightmare
Cu Chulainn
Silver I
Level 156
God Stats
4W - 6L
1,535 SR
Queue Stats
63W - 63L
1,472 MMR
Solo
Anhur
Anhur
Diamond IV
SrgtKillerSpark
Anhur
Diamond IV
Level 157
God Stats
13W - 22L
1,743 SR
Queue Stats
224W - 178L
2,253 MMR
Party 1
Arachne
Arachne
Bronze III
arTVm
Arachne
Bronze III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Vulcan
Vulcan
Gold IV
dglofeel
Vulcan
Gold IV
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 92L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AR_527
Artio
9
1 / 1 / 7
5,408
601
2,127
6,734
4,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Augdunn
Hachiman
11
1 / 1 / 4
5,497
611
6,135
6,539
2,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 5
5,912
657
3,822
3,209
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
7 / 1 / 1
6,322
702
4,771
8,512
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
WATOR
Charon
10
3 / 1 / 2
5,818
646
4,548
6,627
5,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bans
AthenaVamanaChaacOsiris

VS

Bans
SusanoBake KujiraThorGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 2 / 1
5,584
620
3,366
8,739
5,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
ItsMeNightmare
Cu Chulainn
11
1 / 2 / 1
6,238
693
3,397
7,533
5,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 4 / 0
5,396
600
5,264
7,747
2,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
arTVm
Arachne
8
1 / 2 / 1
4,822
536
1,464
7,159
2,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
dglofeel
Vulcan
10
1 / 3 / 0
5,589
621
1,346
4,625
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
13
Kills
4
4
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
1
0.75
W
Artio
AR_527
Artio
1
1
7
4.5
W
Hachiman
Augdunn
Hachiman
1
1
4
3
W
1
0
5
3.5
W
7
1
1
7.5
L
Cu Chulainn
ItsMeNightmare
Cu Chulainn
1
2
1
0.75
L
0
4
0
0
W
Charon
WATOR
Charon
3
1
2
4
L
Arachne
arTVm
Arachne
1
2
1
0.75
L
Vulcan
dglofeel
Vulcan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,403
Damage
14,837
31,621
Taken
35,803
17,230
Mitigated
17,766
9,583
Healing
7,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,366
315
0
2,453
8,739
5,669
0
2,906
5,833
0
20,524
W
Artio
AR_527
Artio
2,127
277
416
2,390
6,734
4,267
0
377
6,357
10,891
0
W
Hachiman
Augdunn
Hachiman
6,135
4,000
0
2,243
6,539
2,097
0
0
6,539
0
47,741
W
3,822
1,061
0
1,000
3,209
1,109
0
899
2,310
46,924
1,619
W
4,771
2,352
0
2,519
8,512
3,893
0
70
8,442
0
40,659
L
Cu Chulainn
ItsMeNightmare
Cu Chulainn
3,397
523
0
1,019
7,533
5,093
0
4,031
3,502
0
44,710
L
5,264
2,557
0
2,033
7,747
2,849
0
269
7,478
0
47,205
W
Charon
WATOR
Charon
4,548
557
0
1,015
6,627
5,864
0
0
6,627
34,434
2,498
L
Arachne
arTVm
Arachne
1,464
809
0
1,387
7,159
2,569
0
1,537
5,622
0
20,260
L
Vulcan
dglofeel
Vulcan
1,346
447
0
350
4,625
1,586
0
1,664
2,961
41,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,957
Gold Earned
27,629
326
Minions Killed
298
0
Camps Cleared
0
1,037,936
Distance Traveled
1,001,138
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,584
620
24
3
0
249,010
0
W
Artio
5,408
601
19
2
0
227,220
3
W
Hachiman
5,497
611
71
8
0
187,901
0
W
Hera
5,912
657
92
10
0
204,564
0
W
Kali
6,322
702
73
8
0
229,520
0
L
Cu Chulainn
6,238
693
78
9
0
194,698
5
L
Anhur
5,396
600
85
9
0
179,525
0
W
Charon
5,818
646
71
8
0
188,731
0
L
Arachne
4,822
536
43
5
0
191,770
0
L
Vulcan
5,589
621
68
8
0
186,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role