Player Matchup

Artemis
Artemis
Silver IV
Kranovisj
Artemis
Silver IV
Level 95
God Stats
6W - 11L
1,265 SR
Queue Stats
74W - 87L
1,275 MMR
Party 1
Ravana
Ravana
Silver III
LOW_GOLD_HOG
Ravana
Silver III
Level 89
God Stats
6W - 5L
1,519 SR
Queue Stats
80W - 97L
1,374 MMR
Party 1
Camazotz
Camazotz
Silver II
Raveñs
Camazotz
Silver II
Level 119
God Stats
2W - 2L
1,774 SR
Queue Stats
19W - 20L
1,369 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
TheRick339
Kuzenbo
Gold V
Level 153
God Stats
6W - 4L
1,521 SR
Queue Stats
97W - 130L
1,333 MMR
Solo
Yu Huang
Yu Huang
Gold V
Xentium
Yu Huang
Gold V
Level 157
God Stats
4W - 9L
1,291 SR
Queue Stats
85W - 88L
1,366 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,474 SR
1,343 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 146
1,594 SR
1,371 MMR
Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
BigPoppziii
Geb
Gold IV
Level 174
God Stats
31W - 28L
1,777 SR
Queue Stats
287W - 299L
1,360 MMR
Solo
Sol
Sol
Silver IV
HAKMADAFK
Sol
Silver IV
Level 103
God Stats
7W - 5L
1,590 SR
Queue Stats
34W - 36L
1,364 MMR
Solo
Chernobog
Chernobog
Silver IV
vitakov
Chernobog
Silver IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,318 MMR
Solo
King Arthur
King Arthur
Silver I
zengzhiji
King Arthur
Silver I
Level 135
God Stats
172W - 156L
1,603 SR
Queue Stats
293W - 305L
1,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kranovisj
Artemis
14
3 / 1 / 2
7,595
543
8,299
5,637
2,319
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
12
0 / 3 / 1
7,205
515
7,668
12,055
7,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
Raveñs
Camazotz
12
0 / 5 / 3
6,212
444
5,429
16,921
5,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kuzenbo
TheRick339
Kuzenbo
13
4 / 3 / 1
8,379
599
6,829
16,942
21,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
Xentium
Yu Huang
13
0 / 4 / 3
7,141
510
8,329
7,366
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
DanzaburouAthenaThorBellonaAgni

VS

Bans
Bake KujiraThanatosAresAchillesNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
13 / 1 / 1
9,172
655
13,041
14,386
7,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
1 / 1 / 8
7,908
565
5,947
12,944
11,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 4 / 1
7,075
505
4,696
9,546
3,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
vitakov
Chernobog
13
1 / 1 / 8
7,602
543
5,527
10,295
4,643
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
zengzhiji
King Arthur
14
0 / 0 / 3
8,341
596
9,541
12,816
9,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
7
Kills
16
16
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
13
1
1
13.5
W
1
1
8
5
W
1
4
1
0.38
L
Artemis
Kranovisj
Artemis
3
1
2
4
L
Ravana
0
3
1
0.17
L
Camazotz
Raveñs
Camazotz
0
5
3
0.3
L
Kuzenbo
TheRick339
Kuzenbo
4
3
1
1.5
L
Yu Huang
Xentium
Yu Huang
0
4
3
0.38
W
Chernobog
vitakov
Chernobog
1
1
8
5
W
King Arthur
zengzhiji
King Arthur
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,554
Damage
38,752
58,921
Taken
59,987
40,147
Mitigated
36,277
17,484
Healing
11,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,041
5,180
0
2,906
14,386
7,781
0
2,929
11,410
0
74,621
W
5,947
939
281
2,628
12,944
11,491
319
3,785
9,159
28,420
1,215
W
4,696
2,698
0
2,064
9,546
3,300
113
2,217
7,329
50,116
8,381
L
Artemis
Kranovisj
Artemis
8,299
3,732
0
1,810
5,637
2,319
736
1,711
3,926
0
56,903
L
Ravana
7,668
1,036
0
3,878
12,055
7,956
0
0
12,055
173
55,221
L
Camazotz
Raveñs
Camazotz
5,429
1,538
0
7,429
16,921
5,907
0
2,184
14,737
0
44,695
L
Kuzenbo
TheRick339
Kuzenbo
6,829
1,875
0
3,867
16,942
21,013
92
4,335
12,607
33,527
4,510
L
Yu Huang
Xentium
Yu Huang
8,329
672
0
500
7,366
2,952
0
2,225
5,141
60,394
1,300
W
Chernobog
vitakov
Chernobog
5,527
3,357
0
2,076
10,295
4,643
433
4,106
6,189
0
57,892
W
King Arthur
zengzhiji
King Arthur
9,541
1,333
0
1,850
12,816
9,062
0
1,007
10,835
0
72,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,532
Gold Earned
40,098
405
Minions Killed
444
0
Camps Cleared
0
1,384,035
Distance Traveled
1,442,688
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,172
655
97
7
0
308,051
0
W
Geb
7,908
565
43
3
0
305,355
2
W
Sol
7,075
505
91
7
0
244,891
0
L
Artemis
7,595
543
85
6
0
268,460
2
L
Ravana
7,205
515
104
7
0
293,017
2
L
Camazotz
6,212
444
67
5
0
286,250
0
L
Kuzenbo
8,379
599
48
3
0
275,890
0
L
Yu Huang
7,141
510
101
7
0
260,418
2
W
Chernobog
7,602
543
96
7
0
303,488
2
W
King Arthur
8,341
596
117
8
0
280,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role