Player Matchup

Terra
Terra
Dercof
Terra
Level 124
God Stats
0W - 1L
1,696 SR
Queue Stats
16W - 16L
1,571 Elo+
Party 1
Medusa
Medusa
UserPrime
Medusa
Level 109
God Stats
3W - 7L
1,500 SR
Queue Stats
409W - 415L
1,486 Elo+
Solo
Thoth
Thoth
pacifist1337
Thoth
Level 35
God Stats
1W - 1L
1,705 SR
Queue Stats
6W - 23L
1,226 Elo+
Solo
Thanatos
Thanatos
shockwave0011
Thanatos
Level 139
God Stats
2W - 5L
1,506 SR
Queue Stats
138W - 116L
1,430 Elo+
Solo
Cu Chulainn
Cu Chulainn
xwinta
Cu Chulainn
Level 138
God Stats
1W - 7L
1,247 SR
Queue Stats
47W - 38L
1,469 Elo+
Party 1
Team Averages
Level 109
1,531 SR
1,436 Elo+

VS

Team Averages
Level 127
1,468 SR
1,497 Elo+
Awilix
Awilix
DeahtGun6
Awilix
Level 127
God Stats
2W - 2L
1,454 SR
Queue Stats
96W - 91L
1,502 Elo+
Party 2
Lancelot
Lancelot
Gingermonsta478
Lancelot
Level 78
God Stats
3W - 2L
1,500 SR
Queue Stats
104W - 105L
1,480 Elo+
Solo
Ra
Ra
Maksence
Ra
Level 124
God Stats
2W - 2L
1,194 SR
Queue Stats
51W - 47L
1,488 Elo+
Party 2
Anhur
Anhur
Stonеy
Anhur
Level 159
God Stats
12W - 6L
1,692 SR
Queue Stats
211W - 191L
1,609 Elo+
Solo
Xing Tian
Xing Tian
Sáck
Xing Tian
Level 149
God Stats
1W - 5L
1,500 SR
Queue Stats
51W - 53L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dercof
Terra
12
2 / 1 / 1
8,000
471
6,086
15,287
12,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
UserPrime
Medusa
14
1 / 3 / 1
8,101
477
9,250
11,295
4,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 1
8,156
480
2,524
10,211
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
shockwave0011
Thanatos
15
3 / 6 / 1
8,517
501
4,627
15,551
6,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
xwinta
Cu Chulainn
14
2 / 5 / 1
9,064
533
12,461
21,232
19,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DeahtGun6
Awilix
17
13 / 0 / 5
11,061
651
17,125
12,642
6,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Lancelot
16
4 / 3 / 5
10,207
600
12,641
14,737
11,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
1 / 3 / 11
10,150
597
8,428
9,286
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Stonеy
Anhur
17
3 / 1 / 4
10,375
610
7,397
13,527
6,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Sáck
Xing Tian
14
0 / 1 / 7
8,581
505
4,646
12,621
12,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
8
Kills
21
21
Deaths
8
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Awilix
DeahtGun6
Awilix
13
0
5
15.5
L
Terra
Dercof
Terra
2
1
1
2.5
W
Lancelot
4
3
5
2.17
W
1
3
11
2.17
W
Anhur
Stonеy
Anhur
3
1
4
5
W
Xing Tian
Sáck
Xing Tian
0
1
7
3.5
L
Medusa
UserPrime
Medusa
1
3
1
0.5
L
0
6
1
0.08
L
Thanatos
shockwave0011
Thanatos
3
6
1
0.58
L
Cu Chulainn
xwinta
Cu Chulainn
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,948
Damage
50,237
73,576
Taken
62,813
44,770
Mitigated
40,824
23,683
Healing
16,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
DeahtGun6
Awilix
17,125
6,446
0
2,326
12,642
6,383
41
2,633
10,009
0
80,504
L
Terra
Dercof
Terra
6,086
391
1,855
2,164
15,287
12,593
0
3,108
11,913
29,214
1,336
W
Lancelot
12,641
1,426
0
3,040
14,737
11,604
263
1,810
12,927
0
70,628
W
8,428
1,268
1,936
3,283
9,286
4,090
51
3,336
5,950
95,373
2,796
W
Anhur
Stonеy
Anhur
7,397
4,227
0
4,675
13,527
6,031
1,299
1,364
12,163
0
107,331
W
Xing Tian
Sáck
Xing Tian
4,646
244
0
1,455
12,621
12,716
33
1,795
10,826
29,978
0
L
Medusa
UserPrime
Medusa
9,250
2,697
0
3,284
11,295
4,131
0
2,102
9,094
0
66,337
L
2,524
289
0
1,250
10,211
2,868
330
3,566
6,604
57,819
1,095
L
Thanatos
shockwave0011
Thanatos
4,627
305
0
11,122
15,551
6,024
0
539
14,965
0
61,508
L
Cu Chulainn
xwinta
Cu Chulainn
12,461
1,409
0
4,008
21,232
19,154
0
3,586
16,761
7,853
67,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,838
Gold Earned
50,374
487
Minions Killed
543
0
Camps Cleared
0
1,646,566
Distance Traveled
1,806,951
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,061
651
83
5
0
423,418
5
L
Terra
8,000
471
50
3
0
368,933
7
W
Lancelot
10,207
600
117
7
0
358,292
0
W
Ra
10,150
597
153
9
0
346,714
0
W
Anhur
10,375
610
152
9
0
322,385
8
W
Xing Tian
8,581
505
38
2
0
356,142
3
L
Medusa
8,101
477
101
6
0
328,562
0
L
Thoth
8,156
480
97
6
0
297,952
0
L
Thanatos
8,517
501
106
6
0
353,205
0
L
Cu Chulainn
9,064
533
133
8
0
297,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role