Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
jamiman48
Chiron
Level 28
God Stats
7W - 9L
1,315 SR
Queue Stats
8W - 12L
1,259 Elo+
Party 2
Team Averages
Level 101
1,438 SR
1,420 Elo+

VS

Team Averages
Level 111
1,481 SR
1,426 Elo+
Tyr
Tyr
Nordic_Vikings_
Tyr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,376 Elo+
Party 1
Agni
Agni
arsMAESTROars
Agni
Level 183
God Stats
3W - 4L
1,699 SR
Queue Stats
62W - 70L
1,475 Elo+
Solo
Kumbhakarna
Kumbhakarna
dezter2000
Kumbhakarna
Level 109
God Stats
1W - 5L
1,244 SR
Queue Stats
33W - 35L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
4 / 0 / 4
8,112
811
6,201
4,812
3,680
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sol
 
Sol
12
2 / 2 / 3
8,055
806
5,587
8,714
3,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
jamiman48
Chiron
14
2 / 0 / 6
8,172
817
8,917
6,637
2,604
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,080
608
1,460
7,811
3,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 1
6,477
648
6,572
8,993
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
dezter2000
Kumbhakarna
12
1 / 1 / 0
6,728
673
3,008
9,326
6,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
2
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
0
4
6
W
Sol
 
Sol
2
2
3
1.75
L
0
2
1
0.25
L
0
5
1
0.1
L
Kumbhakarna
dezter2000
Kumbhakarna
1
1
0
1
W
Chiron
jamiman48
Chiron
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,705
Damage
11,040
20,163
Taken
26,130
9,443
Mitigated
13,849
11,103
Healing
2,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,201
2,358
2,674
3,176
4,812
3,680
301
2,259
2,543
19,505
0
W
Sol
 
Sol
5,587
2,247
0
3,165
8,714
3,159
712
3,688
5,026
41,987
6,482
L
1,460
29
0
1,643
7,811
3,581
0
3,591
4,157
0
8,262
L
6,572
287
0
595
8,993
3,915
0
3,868
5,097
29,440
0
L
Kumbhakarna
dezter2000
Kumbhakarna
3,008
193
0
0
9,326
6,353
0
3,759
5,485
16,373
0
W
Chiron
jamiman48
Chiron
8,917
3,608
239
1,849
6,637
2,604
929
3,716
2,921
0
27,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,339
Gold Earned
19,285
149
Minions Killed
98
0
Camps Cleared
0
516,135
Distance Traveled
485,864
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,112
811
20
2
0
161,226
0
W
Sol
8,055
806
79
8
0
172,107
1
L
Tyr
6,080
608
17
2
0
144,946
2
L
Agni
6,477
648
53
5
0
164,558
3
L
Kumbhakarna
6,728
673
28
3
0
176,360
0
W
Chiron
8,172
817
50
5
0
182,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role