Player Matchup

Susano
Susano
Platinum V
 
Susano
Platinum V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum IV
Alarlin4
Thor
Platinum IV
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,926 MMR
Party 2
Janus
Janus
Diamond IV
KINGMuFasa23
Janus
Diamond IV
Level 159
God Stats
19W - 29L
1,385 SR
Queue Stats
602W - 547L
1,898 MMR
Solo
Vamana
Vamana
Platinum V
LarryLovesteín
Vamana
Platinum V
Level 129
God Stats
6W - 1L
2,126 SR
Queue Stats
170W - 135L
1,934 MMR
Solo
Hachiman
Hachiman
Platinum V
ManuelMV
Hachiman
Platinum V
Level 164
God Stats
30W - 20L
1,781 SR
Queue Stats
89W - 65L
1,882 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,659 SR
1,828 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 172
1,584 SR
1,768 MMR
Atlas
Atlas
Diamond IV
 
Atlas
Diamond IV
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Lancelot
Lancelot
Platinum III
 
Lancelot
Platinum III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
Koruptions
Kuzenbo
Platinum V
Level 154
God Stats
2W - 3L
1,623 SR
Queue Stats
91W - 68L
1,859 MMR
Solo
Anhur
Anhur
Platinum V
Negrura352
Anhur
Platinum V
Level 212
God Stats
1W - 4L
1,530 SR
Queue Stats
101W - 91L
1,838 MMR
Solo
Osiris
Osiris
Diamond IV
Rukinder
Osiris
Diamond IV
Level 156
God Stats
3W - 4L
1,767 SR
Queue Stats
509W - 343L
2,143 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
3 / 2 / 3
7,174
512
7,171
11,917
4,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thor
12
1 / 2 / 5
7,051
504
4,902
8,558
7,089
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 1 / 2
7,569
541
7,169
7,042
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 0 / 1
7,025
502
4,999
12,182
14,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
ManuelMV
Hachiman
15
5 / 1 / 1
7,990
571
9,063
8,080
2,588
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaBellonaLoki

VS

Bans
KukulkanThanatosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 2 / 0
7,232
517
6,744
11,793
6,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
 
Lancelot
13
1 / 4 / 2
6,820
487
4,618
8,957
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Koruptions
Kuzenbo
12
1 / 2 / 3
7,185
513
5,261
13,092
12,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
10
1 / 3 / 0
6,640
474
3,803
8,160
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
Rukinder
Osiris
15
1 / 0 / 1
8,827
631
9,113
9,221
9,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
11
Kills
6
6
Deaths
11
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
2
3
2.25
L
Atlas
 
Atlas
2
2
0
1
L
Lancelot
 
Lancelot
1
4
2
0.5
W
Thor
1
2
5
1.75
W
2
1
2
3
L
Kuzenbo
Koruptions
Kuzenbo
1
2
3
1.25
W
0
0
1
0.5
W
Hachiman
ManuelMV
Hachiman
5
1
1
5.5
L
Anhur
1
3
0
0.33
L
Osiris
Rukinder
Osiris
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,304
Damage
29,539
47,779
Taken
51,223
31,381
Mitigated
36,311
13,007
Healing
12,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
7,171
2,131
0
4,510
11,917
4,654
146
2,177
9,482
0
57,244
L
Atlas
 
Atlas
6,744
1,590
0
2,624
11,793
6,675
0
2,075
9,561
48,580
1,424
L
Lancelot
 
Lancelot
4,618
623
0
1,994
8,957
3,938
0
2,035
6,775
0
48,093
W
Thor
4,902
917
0
1,742
8,558
7,089
0
3,298
4,986
0
26,461
W
7,169
512
0
1,438
7,042
2,710
47
3,101
3,684
62,988
671
L
Kuzenbo
Koruptions
Kuzenbo
5,261
1,809
0
2,525
13,092
12,670
0
2,126
10,751
19,184
0
W
4,999
1,619
0
1,880
12,182
14,340
0
844
10,551
1,428
56,543
W
Hachiman
ManuelMV
Hachiman
9,063
6,720
0
3,437
8,080
2,588
1,659
1,830
6,236
0
74,072
L
Anhur
3,803
2,436
0
2,179
8,160
3,220
0
0
8,160
0
47,355
L
Osiris
Rukinder
Osiris
9,113
2,655
0
3,250
9,221
9,808
0
1,153
7,428
0
82,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,809
Gold Earned
36,704
469
Minions Killed
442
0
Camps Cleared
0
1,470,250
Distance Traveled
1,411,664
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,174
512
103
7
0
338,912
0
L
Atlas
7,232
517
105
8
0
283,200
0
L
Lancelot
6,820
487
81
6
0
343,930
0
W
Thor
7,051
504
31
2
0
271,704
0
W
Janus
7,569
541
113
8
0
267,892
0
L
Kuzenbo
7,185
513
18
1
0
299,486
2
W
Vamana
7,025
502
103
7
0
306,624
0
W
Hachiman
7,990
571
119
9
0
285,118
1
L
Anhur
6,640
474
92
7
0
197,735
4
L
Osiris
8,827
631
146
10
0
287,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role