Player Matchup

Freya
Freya
Diamond V
AhhMaButthole
Freya
Diamond V
Level 175
God Stats
1W - 2L
1,845 SR
Queue Stats
178W - 110L
2,254 MMR
Party 1
Arachne
Arachne
Platinum III
Màyhém
Arachne
Platinum III
Level 149
God Stats
2W - 1L
1,795 SR
Queue Stats
401W - 273L
1,719 MMR
Party 1
Charon
Charon
Platinum III
Romania
Charon
Platinum III
Level 139
God Stats
92W - 73L
1,776 SR
Queue Stats
321W - 264L
1,831 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,805 SR
1,935 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,672 SR
1,862 MMR
Sobek
Sobek
Gold I
PureNV
Sobek
Gold I
Level 157
God Stats
17W - 12L
1,791 SR
Queue Stats
166W - 126L
1,750 MMR
Solo
Hachiman
Hachiman
Gold I
flandrèscarlet
Hachiman
Gold I
Level 108
God Stats
32W - 15L
1,726 SR
Queue Stats
216W - 101L
1,846 MMR
Party 2
Osiris
Osiris
Platinum III
yNextCRONOS
Osiris
Platinum III
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 19L
1,989 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
9,829
655
12,807
13,554
7,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Màyhém
Arachne
14
1 / 4 / 1
9,037
602
5,474
16,366
17,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charon
Romania
Charon
14
0 / 2 / 2
8,718
581
10,475
13,967
15,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
KuzenboMorgan Le FayBake KujiraNe ZhaThoth

VS

Bans
AchillesBacchusPersephoneCabrakanSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
PureNV
Sobek
15
2 / 2 / 7
10,390
693
7,850
14,063
16,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
18
3 / 0 / 7
11,714
781
15,777
8,144
4,254
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
17
5 / 0 / 5
11,070
738
15,092
17,732
19,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
10
10
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Arachne
Màyhém
Arachne
1
4
1
0.38
W
Sobek
PureNV
Sobek
2
2
7
2.75
L
Charon
Romania
Charon
0
2
2
0.5
W
Hachiman
3
0
7
6.5
W
Osiris
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,756
Damage
38,719
43,887
Taken
39,939
40,177
Mitigated
40,204
7,153
Healing
15,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,807
4,589
0
2,042
13,554
7,349
0
2,660
10,022
61,730
4,056
L
Arachne
Màyhém
Arachne
5,474
3,010
0
2,463
16,366
17,036
0
2,266
12,992
0
20,119
W
Sobek
PureNV
Sobek
7,850
431
0
5,011
14,063
16,109
114
8,394
5,190
24,948
2,213
L
Charon
Romania
Charon
10,475
1,096
686
1,962
13,967
15,792
0
1,436
11,973
22,629
749
W
Hachiman
15,777
11,714
0
4,210
8,144
4,254
2,720
5,275
2,519
0
77,976
W
Osiris
15,092
5,548
0
6,187
17,732
19,841
528
8,307
8,405
0
58,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,584
Gold Earned
33,174
168
Minions Killed
227
0
Camps Cleared
0
875,906
Distance Traveled
885,007
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,829
655
110
7
0
294,942
0
L
Arachne
9,037
602
42
3
0
299,594
2
W
Sobek
10,390
693
29
2
0
320,156
0
L
Charon
8,718
581
16
1
0
281,370
0
W
Hachiman
11,714
781
130
9
0
278,641
0
W
Osiris
11,070
738
68
5
0
286,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role