Player Matchup

Surtr
Surtr
FerAsteria
Surtr
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 26L
1,329 Elo+
Solo
Da Ji
Da Ji
LipGIoss-
Da Ji
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Aphrodite
Aphrodite
botboiOh
Aphrodite
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,451 Elo+
Solo
Hou Yi
Hou Yi
dexace
Hou Yi
Level 265
God Stats
1W - 3L
1,500 SR
Queue Stats
419W - 451L
1,474 Elo+
Solo
Odin
Odin
kakaon0911
Odin
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
254W - 258L
1,418 Elo+
Solo
Team Averages
Level 122
1,500 SR
1,434 Elo+

VS

Team Averages
Level 119
1,413 SR
1,508 Elo+
Hel
Hel
FINNYRAWR
Hel
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 117L
1,548 Elo+
Party 1
Ne Zha
Ne Zha
Hillsbrad
Ne Zha
Level 144
God Stats
9W - 8L
1,264 SR
Queue Stats
293W - 270L
1,430 Elo+
Solo
Cerberus
Cerberus
KillerInduced
Cerberus
Level 88
God Stats
2W - 5L
1,500 SR
Queue Stats
67W - 84L
1,513 Elo+
Solo
Fenrir
Fenrir
LastDeahT
Fenrir
Level 145
God Stats
3W - 2L
1,298 SR
Queue Stats
134W - 139L
1,477 Elo+
Solo
Jormungandr
Jormungandr
arthelad
Jormungandr
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
123W - 113L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
4 / 5 / 8
8,082
808
10,984
14,486
15,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
LipGIoss-
Da Ji
15
4 / 3 / 7
8,235
824
10,460
9,115
6,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
botboiOh
Aphrodite
14
0 / 3 / 10
7,755
776
8,773
12,417
8,722
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
dexace
Hou Yi
12
1 / 3 / 10
7,332
733
12,088
7,946
3,742
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 4 / 8
7,984
798
11,507
12,411
13,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
7,767
777
8,338
11,498
5,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
Hillsbrad
Ne Zha
16
7 / 2 / 8
9,334
933
13,297
8,983
4,783
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
KillerInduced
Cerberus
12
0 / 4 / 10
7,953
795
4,715
21,223
20,086
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
LastDeahT
Fenrir
15
1 / 3 / 12
8,449
845
5,199
16,134
8,985
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
arthelad
Jormungandr
16
7 / 3 / 9
9,797
980
16,202
13,212
11,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
63
13
Kills
17
18
Deaths
14
43
Assists
46
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
Surtr
4
5
8
1.6
W
Ne Zha
Hillsbrad
Ne Zha
7
2
8
5.5
W
Cerberus
KillerInduced
Cerberus
0
4
10
1.25
W
Fenrir
LastDeahT
Fenrir
1
3
12
2.33
L
Da Ji
LipGIoss-
Da Ji
4
3
7
2.5
W
Jormungandr
arthelad
Jormungandr
7
3
9
3.83
L
Aphrodite
botboiOh
Aphrodite
0
3
10
1.67
L
Hou Yi
dexace
Hou Yi
1
3
10
2
L
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,812
Damage
47,751
56,375
Taken
71,050
47,794
Mitigated
51,502
19,080
Healing
35,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,338
854
7,868
6,761
11,498
5,963
319
1,878
9,620
14,674
0
L
Surtr
10,984
2,040
227
2,256
14,486
15,554
243
6,987
7,499
456
18,987
W
Ne Zha
Hillsbrad
Ne Zha
13,297
1,083
1,099
2,544
8,983
4,783
2,145
1,738
7,245
0
25,886
W
Cerberus
KillerInduced
Cerberus
4,715
320
473
7,553
21,223
20,086
172
2,444
18,779
10,778
0
W
Fenrir
LastDeahT
Fenrir
5,199
1,278
1,345
5,020
16,134
8,985
777
2,964
13,170
0
10,601
L
Da Ji
LipGIoss-
Da Ji
10,460
2,083
536
1,125
9,115
6,436
24
3,848
5,267
0
17,341
W
Jormungandr
arthelad
Jormungandr
16,202
2,161
394
1,995
13,212
11,685
497
3,695
9,517
36,121
0
L
Aphrodite
botboiOh
Aphrodite
8,773
927
3,890
5,709
12,417
8,722
227
6,889
5,528
18,118
0
L
Hou Yi
dexace
Hou Yi
12,088
3,749
1,154
775
7,946
3,742
769
3,340
4,606
0
21,654
L
11,507
1,490
1,062
2,346
12,411
13,340
268
8,191
4,220
4,700
12,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,388
Gold Earned
43,300
95
Minions Killed
150
0
Camps Cleared
0
873,708
Distance Traveled
938,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,767
777
31
3
0
177,488
0
L
Surtr
8,082
808
14
1
0
165,197
0
W
Ne Zha
9,334
933
27
3
0
225,469
0
W
Cerberus
7,953
795
21
2
0
168,961
0
W
Fenrir
8,449
845
10
1
0
181,263
0
L
Da Ji
8,235
824
15
2
0
192,260
0
W
Jormungandr
9,797
980
61
6
0
184,943
0
L
Aphrodite
7,755
776
29
3
0
184,853
0
L
Hou Yi
7,332
733
24
2
0
130,414
0
L
Odin
7,984
798
13
1
0
200,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role