Player Matchup

Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Bronze II
FancyPup898022
Nemesis
Bronze II
Level 122
God Stats
1W - 6L
1,236 SR
Queue Stats
8W - 32L
859 MMR
Solo
Bacchus
Bacchus
Bronze III
Isthatyounev
Bacchus
Bronze III
Level 141
God Stats
0W - 3L
1,173 SR
Queue Stats
0W - 3L
1,443 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 119
1,303 SR
1,267 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 165
1,488 SR
1,300 MMR
Cu Chulainn
Cu Chulainn
Bronze III
Aloysius32
Cu Chulainn
Bronze III
Level 158
God Stats
1W - 0L
1,663 SR
Queue Stats
12W - 23L
1,082 MMR
Solo
Martichoras
Martichoras
Gold V
eljorsaith
Martichoras
Gold V
Level 129
God Stats
47W - 60L
1,541 SR
Queue Stats
72W - 95L
1,566 MMR
Solo
Scylla
Scylla
Silver V
sellnTHOUGHTIES
Scylla
Silver V
Level 207
God Stats
8W - 12L
1,261 SR
Queue Stats
149W - 221L
1,252 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 2 / 1
9,701
606
8,861
15,252
16,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 9 / 1
9,427
589
9,217
18,597
8,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Isthatyounev
Bacchus
13
0 / 4 / 2
9,025
564
6,147
16,739
23,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Bake KujiraAchillesAthenaThothShiva

VS

Bans
Ne ZhaGaneshaNoxYmirIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aloysius32
Cu Chulainn
17
5 / 0 / 8
11,741
734
8,488
11,916
15,136
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Martichoras
eljorsaith
Martichoras
17
5 / 2 / 10
12,780
799
15,545
14,785
7,836
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 0 / 8
12,447
778
17,834
8,153
3,455
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
15
15
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
1
0.75
W
Cu Chulainn
Aloysius32
Cu Chulainn
5
0
8
9
L
1
9
1
0.17
L
Bacchus
Isthatyounev
Bacchus
0
4
2
0.25
W
Martichoras
eljorsaith
Martichoras
5
2
10
5
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,225
Damage
41,867
50,588
Taken
34,854
48,258
Mitigated
26,427
5,284
Healing
10,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,861
1,036
0
3,130
15,252
16,476
0
6,699
7,732
1,157
49,130
W
Cu Chulainn
Aloysius32
Cu Chulainn
8,488
1,801
0
3,537
11,916
15,136
812
1,933
9,700
0
37,498
L
9,217
1,851
0
1,522
18,597
8,589
0
4,552
13,560
0
28,202
L
Bacchus
Isthatyounev
Bacchus
6,147
140
0
632
16,739
23,193
0
4,961
11,280
26,314
1,511
W
Martichoras
eljorsaith
Martichoras
15,545
7,035
0
4,622
14,785
7,836
739
3,203
11,185
0
67,480
W
17,834
787
0
2,082
8,153
3,455
658
1,418
6,507
59,819
1,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,153
Gold Earned
36,968
151
Minions Killed
224
0
Camps Cleared
0
850,668
Distance Traveled
917,345
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,701
606
71
4
0
336,358
0
W
Cu Chulainn
11,741
734
41
3
0
292,001
2
L
Nemesis
9,427
589
50
3
0
248,280
0
L
Bacchus
9,025
564
30
2
0
266,030
1
W
Martichoras
12,780
799
89
6
0
300,211
0
W
Scylla
12,447
778
94
6
0
325,133
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role