Player Matchup

Charon
Charon
 
Charon
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CRAZDFANYGRABR
Kukulkan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,356 Elo+
Party 2
Hachiman
Hachiman
ChronicBigSad
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Minniee Mia
Morgan Le Fay
Level 120
God Stats
16W - 22L
1,178 SR
Queue Stats
42W - 39L
1,359 Elo+
Solo
Neith
Neith
SlimeSageTV
Neith
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 147L
1,397 Elo+
Solo
Team Averages
Level 75
1,436 SR
1,422 Elo+

VS

Team Averages
Level 108
1,504 SR
1,489 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BoRnKiNg 4xz
Arachne
Level 128
God Stats
3W - 1L
1,173 SR
Queue Stats
81W - 95L
1,468 Elo+
Party 1
Medusa
Medusa
BoRnTheeQUeeN4xz
Medusa
Level 88
God Stats
61W - 38L
1,635 SR
Queue Stats
157W - 159L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
Champ s z n1149
Gilgamesh
Level 149
God Stats
19W - 15L
1,514 SR
Queue Stats
103W - 116L
1,492 Elo+
Solo
Shiva
Shiva
skullroseBlue
Shiva
Level 69
God Stats
23W - 17L
1,699 SR
Queue Stats
200W - 198L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 0 / 0
6,560
937
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Kukulkan
12
1 / 3 / 1
7,570
1,081
7,732
6,737
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
ChronicBigSad
Hachiman
12
0 / 2 / 1
7,304
1,043
2,069
4,619
1,615
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Minniee Mia
Morgan Le Fay
13
1 / 2 / 0
7,888
1,127
6,781
8,602
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 1
7,419
1,060
2,794
8,773
3,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

252

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 0 / 4
8,407
1,201
6,425
4,016
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
BoRnKiNg 4xz
Arachne
14
4 / 1 / 6
8,622
1,232
7,867
7,688
3,766
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
1 / 0 / 6
8,237
1,177
4,197
3,800
1,608
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Champ s z n1149
Gilgamesh
13
2 / 1 / 6
8,169
1,167
7,737
8,293
6,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 0 / 3
7,516
1,074
741
1,755
1,031
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
11
11
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
0
0
W
Baron Samedi
 
Baron Samedi
3
0
4
5
W
Arachne
BoRnKiNg 4xz
Arachne
4
1
6
7
W
1
0
6
4
L
Kukulkan
1
3
1
0.5
W
Gilgamesh
Champ s z n1149
Gilgamesh
2
1
6
5
L
Hachiman
ChronicBigSad
Hachiman
0
2
1
0.25
L
Morgan Le Fay
Minniee Mia
Morgan Le Fay
1
2
0
0.5
L
0
4
1
0.13
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,376
Damage
26,967
28,731
Taken
25,552
11,128
Mitigated
14,799
547
Healing
4,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
 
Baron Samedi
6,425
580
70
250
4,016
1,871
0
3,052
964
22,057
0
W
Arachne
BoRnKiNg 4xz
Arachne
7,867
4,485
0
2,224
7,688
3,766
0
4,461
3,227
0
15,410
W
4,197
932
0
971
3,800
1,608
0
1,939
1,861
0
27,308
L
Kukulkan
7,732
986
49
313
6,737
2,556
0
2,517
4,135
15,900
0
W
Gilgamesh
Champ s z n1149
Gilgamesh
7,737
1,817
0
1,242
8,293
6,523
0
4,231
4,062
0
20,997
L
Hachiman
ChronicBigSad
Hachiman
2,069
1,312
0
0
4,619
1,615
0
1,524
3,056
0
6,484
L
Morgan Le Fay
Minniee Mia
Morgan Le Fay
6,781
1,054
0
10
8,602
3,547
0
878
7,470
31,620
1,070
L
2,794
1,207
0
175
8,773
3,410
0
1,506
7,097
0
16,419
W
741
261
0
0
1,755
1,031
0
549
1,206
0
3,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,741
Gold Earned
40,951
150
Minions Killed
147
2
Camps Cleared
10
499,710
Distance Traveled
676,932
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,560
937
0
0
0
2,220
0
W
Baron Samedi
8,407
1,201
30
4
0
144,395
0
W
Arachne
8,622
1,232
23
3
2
150,769
2
W
Medusa
8,237
1,177
57
8
3
148,539
0
L
Kukulkan
7,570
1,081
22
3
0
139,356
0
W
Gilgamesh
8,169
1,167
24
3
5
150,264
0
L
Hachiman
7,304
1,043
12
2
1
98,634
0
L
Morgan Le Fay
7,888
1,127
69
10
0
132,956
0
L
Neith
7,419
1,060
47
7
1
126,544
0
W
Shiva
7,516
1,074
13
2
0
82,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role