Player Matchup

Hercules
Hercules
Bisken92
Hercules
Level 58
God Stats
5W - 4L
1,500 SR
Queue Stats
82W - 86L
1,523 Elo+
Party 2
Anubis
Anubis
L0OP1
Anubis
Level 135
God Stats
1W - 2L
1,689 SR
Queue Stats
19W - 19L
1,562 Elo+
Party 2
Neith
Neith
boorn
Neith
Level 76
God Stats
1W - 6L
1,298 SR
Queue Stats
2W - 7L
1,518 Elo+
Party 2
Team Averages
Level 90
1,496 SR
1,534 Elo+

VS

Team Averages
Level 120
1,524 SR
1,566 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
EnVzo
Fenrir
Level 107
God Stats
6W - 3L
1,500 SR
Queue Stats
84W - 74L
1,608 Elo+
Solo
Kuzenbo
Kuzenbo
pcfromsky
Kuzenbo
Level 123
God Stats
62W - 56L
1,571 SR
Queue Stats
195W - 198L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bisken92
Hercules
14
0 / 5 / 2
8,570
612
10,276
18,127
17,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
L0OP1
Anubis
14
1 / 5 / 1
8,826
630
7,445
8,992
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Neith
boorn
Neith
14
1 / 3 / 1
8,788
628
9,347
8,215
3,515
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
7 / 0 / 6
11,519
823
12,857
8,784
4,943
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
EnVzo
Fenrir
16
4 / 1 / 8
10,333
738
6,783
12,448
8,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
pcfromsky
Kuzenbo
15
2 / 1 / 10
9,766
698
9,443
14,303
19,436
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
13
13
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
6
10
L
Hercules
Bisken92
Hercules
0
5
2
0.2
W
Fenrir
EnVzo
Fenrir
4
1
8
8
L
Anubis
L0OP1
Anubis
1
5
1
0.3
L
Neith
boorn
Neith
1
3
1
0.5
W
Kuzenbo
pcfromsky
Kuzenbo
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,068
Damage
29,083
35,334
Taken
35,535
25,235
Mitigated
32,431
7,227
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,857
943
0
2,960
8,784
4,943
1,151
1,082
7,473
71,257
929
L
Hercules
Bisken92
Hercules
10,276
2,625
0
5,522
18,127
17,172
0
9,339
8,364
0
26,422
W
Fenrir
EnVzo
Fenrir
6,783
1,568
0
3,893
12,448
8,052
1,001
3,639
8,546
0
33,088
L
Anubis
L0OP1
Anubis
7,445
298
0
1,033
8,992
4,548
0
6,497
2,392
40,140
624
L
Neith
boorn
Neith
9,347
4,528
0
672
8,215
3,515
0
4,780
3,282
0
33,236
W
Kuzenbo
pcfromsky
Kuzenbo
9,443
1,758
0
415
14,303
19,436
498
2,653
10,999
23,132
1,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,184
Gold Earned
31,618
167
Minions Killed
180
0
Camps Cleared
0
693,919
Distance Traveled
804,271
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,519
823
117
8
0
259,230
4
L
Hercules
8,570
612
41
3
0
256,529
3
W
Fenrir
10,333
738
37
3
0
274,433
6
L
Anubis
8,826
630
85
6
0
202,105
0
L
Neith
8,788
628
41
3
0
235,285
0
W
Kuzenbo
9,766
698
26
2
0
270,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role