Player Matchup

Ymir
Ymir
S1kaM4D
Ymir
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 3
Awilix
Awilix
goatyslaya
Awilix
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,491 Elo+
Party 1
Scylla
Scylla
iEnviious
Scylla
Level 108
God Stats
1W - 0L
1,285 SR
Queue Stats
4W - 6L
1,368 Elo+
Party 1
Erlang Shen
Erlang Shen
lulwaitwhat
Erlang Shen
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 29L
1,424 Elo+
Solo
Anhur
Anhur
Ázarēal
Anhur
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
106W - 137L
1,534 Elo+
Party 3
Team Averages
Level 108
1,457 SR
1,463 Elo+

VS

Team Averages
Level 83
1,541 SR
1,316 Elo+
Maui
Maui
HowDoIUseMyUlt
Maui
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,196 Elo+
Party 2
Chaac
Chaac
JediM4STER22
Chaac
Level 78
God Stats
1W - 1L
1,704 SR
Queue Stats
27W - 26L
1,395 Elo+
Party 2
Rama
Rama
MiniRevan1127
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,196 Elo+
Party 2
Thanatos
Thanatos
RevansChrist
Thanatos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,196 Elo+
Party 2
Aphrodite
Aphrodite
Sneakygodgamer
Aphrodite
Level 147
God Stats
1W - 4L
1,500 SR
Queue Stats
108W - 114L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
S1kaM4D
Ymir
14
3 / 1 / 6
8,484
530
4,092
8,687
8,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
goatyslaya
Awilix
16
3 / 2 / 4
8,762
548
8,938
15,887
7,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
iEnviious
Scylla
15
2 / 1 / 3
8,671
542
9,266
8,156
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
lulwaitwhat
Erlang Shen
15
1 / 1 / 1
9,536
596
12,162
14,692
18,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Ázarēal
Anhur
17
10 / 0 / 3
10,932
683
16,289
9,883
4,651
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,264
454
4,777
16,896
13,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 2 / 2
6,672
417
6,236
13,349
8,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 5 / 2
6,782
424
7,808
11,779
2,835
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
RevansChrist
Thanatos
14
4 / 5 / 1
7,625
477
7,325
19,861
9,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Sneakygodgamer
Aphrodite
14
0 / 2 / 3
8,146
509
7,530
10,114
4,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
19
Kills
5
5
Deaths
20
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
0
2
2
0.5
L
0
5
2
0.2
L
Thanatos
RevansChrist
Thanatos
4
5
1
0.9
W
Ymir
S1kaM4D
Ymir
3
1
6
6
L
Aphrodite
Sneakygodgamer
Aphrodite
0
2
3
0.75
W
Awilix
goatyslaya
Awilix
3
2
4
2.5
W
Scylla
iEnviious
Scylla
2
1
3
3.5
W
Erlang Shen
lulwaitwhat
Erlang Shen
1
1
1
1.5
W
Anhur
Ázarēal
Anhur
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,747
Damage
33,676
57,305
Taken
71,999
42,075
Mitigated
38,833
24,576
Healing
27,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,777
1,752
0
1,500
16,896
13,084
0
4,119
12,537
15,230
0
L
6,236
1,549
0
3,053
13,349
8,551
0
487
12,332
0
38,973
L
7,808
6,453
0
4,230
11,779
2,835
0
1,865
9,914
0
61,614
L
Thanatos
RevansChrist
Thanatos
7,325
2,637
0
10,221
19,861
9,429
0
1,700
18,030
176
62,609
W
Ymir
S1kaM4D
Ymir
4,092
738
0
1,576
8,687
8,688
0
2,689
5,862
21,539
0
L
Aphrodite
Sneakygodgamer
Aphrodite
7,530
176
2,525
6,203
10,114
4,934
0
5,572
4,542
62,270
4,020
W
Awilix
goatyslaya
Awilix
8,938
3,933
0
7,856
15,887
7,255
0
3,332
12,426
0
83,998
W
Scylla
iEnviious
Scylla
9,266
985
0
2,440
8,156
2,940
0
2,470
5,457
70,501
854
W
Erlang Shen
lulwaitwhat
Erlang Shen
12,162
6,394
0
5,903
14,692
18,541
0
2,024
12,627
464
73,960
W
Anhur
Ázarēal
Anhur
16,289
11,195
0
6,801
9,883
4,651
2,556
1,850
8,033
0
104,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,385
Gold Earned
36,489
541
Minions Killed
402
0
Camps Cleared
0
1,508,485
Distance Traveled
1,462,240
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,264
454
9
1
0
309,481
0
L
Chaac
6,672
417
55
3
0
299,648
0
L
Rama
6,782
424
114
7
0
286,178
0
L
Thanatos
7,625
477
87
5
0
274,922
0
W
Ymir
8,484
530
27
2
0
311,162
0
L
Aphrodite
8,146
509
137
9
0
292,011
0
W
Awilix
8,762
548
109
7
0
353,744
0
W
Scylla
8,671
542
125
8
0
289,799
0
W
Erlang Shen
9,536
596
129
8
0
272,748
2
W
Anhur
10,932
683
151
9
0
281,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role