Player Matchup

Maui
Maui
 
Maui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
HowDoIUseMyUlt
Merlin
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,271 Elo+
Party 1
Arachne
Arachne
JediM4STER22
Arachne
Level 78
God Stats
1W - 2L
1,265 SR
Queue Stats
27W - 26L
1,421 Elo+
Party 1
Apollo
Apollo
MiniRevan1127
Apollo
Level 6
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 4L
1,271 Elo+
Party 1
Hercules
Hercules
RevansChrist
Hercules
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,271 Elo+
Party 1
Team Averages
Level 83
1,408 SR
1,347 Elo+

VS

Team Averages
Level 157
1,425 SR
1,518 Elo+
Da Ji
Da Ji
 
Da Ji
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
McJagarooo
Xing Tian
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,384 Elo+
Solo
Shiva
Shiva
MrM3rcil3ss
Shiva
Level 146
God Stats
1W - 1L
1,308 SR
Queue Stats
48W - 66L
1,550 Elo+
Solo
Ra
Ra
TuanSi
Ra
Level 159
God Stats
2W - 3L
1,316 SR
Queue Stats
28W - 30L
1,638 Elo+
Solo
Rama
Rama
chook1122
Rama
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 26L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
1 / 2 / 5
8,206
483
5,198
13,233
11,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 5 / 0
8,183
481
5,852
9,902
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
JediM4STER22
Arachne
12
0 / 3 / 0
6,752
397
2,427
17,069
6,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 4 / 0
9,207
542
11,042
14,404
6,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
RevansChrist
Hercules
12
0 / 4 / 1
7,447
438
3,264
12,901
10,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
6 / 2 / 6
9,110
536
7,130
13,568
6,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
McJagarooo
Xing Tian
11
0 / 2 / 7
7,459
439
2,212
7,102
4,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
2 / 1 / 9
9,829
578
16,750
15,540
16,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ra
18
4 / 0 / 3
10,717
630
8,739
8,243
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
16
6 / 1 / 5
9,777
575
10,078
12,934
5,375
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
18
18
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
2
5
1.75
W
Da Ji
 
Da Ji
6
2
6
4.5
L
0
5
0
0
L
Arachne
JediM4STER22
Arachne
0
3
0
0
W
Xing Tian
McJagarooo
Xing Tian
0
2
7
1.75
L
4
4
0
1
W
2
1
9
6.5
L
Hercules
RevansChrist
Hercules
0
4
1
0.13
W
Ra
4
0
3
5.5
W
Rama
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,783
Damage
44,909
67,509
Taken
57,387
39,662
Mitigated
36,825
17,620
Healing
26,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
5,198
1,186
0
3,126
13,233
11,696
0
1,324
11,858
24,343
4,894
W
Da Ji
 
Da Ji
7,130
1,659
0
7,598
13,568
6,611
0
2,085
11,397
0
67,477
L
5,852
103
0
1,259
9,902
3,957
0
3,057
6,741
64,463
1,735
L
Arachne
JediM4STER22
Arachne
2,427
1,255
0
4,038
17,069
6,946
0
3,655
13,247
0
35,881
W
Xing Tian
McJagarooo
Xing Tian
2,212
386
0
1,368
7,102
4,100
0
661
6,405
15,580
696
L
11,042
6,618
0
6,743
14,404
6,570
614
2,075
12,181
0
81,871
W
16,750
2,045
73
4,228
15,540
16,809
34
1,650
13,432
0
76,072
L
Hercules
RevansChrist
Hercules
3,264
1,234
0
2,454
12,901
10,493
0
749
11,419
0
43,703
W
Ra
8,739
985
1,736
4,715
8,243
3,930
0
2,688
5,347
117,338
0
W
Rama
10,078
8,365
0
6,682
12,934
5,375
952
2,780
10,100
0
82,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,795
Gold Earned
46,892
429
Minions Killed
555
0
Camps Cleared
0
1,654,290
Distance Traveled
1,620,182
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,206
483
44
3
0
345,386
2
W
Da Ji
9,110
536
103
6
0
340,550
0
L
Merlin
8,183
481
125
7
0
280,296
5
L
Arachne
6,752
397
49
3
0
396,446
2
W
Xing Tian
7,459
439
22
1
0
260,883
0
L
Apollo
9,207
542
132
8
0
310,366
0
W
Shiva
9,829
578
98
6
0
320,583
7
L
Hercules
7,447
438
79
5
0
321,796
3
W
Ra
10,717
630
198
12
0
380,718
4
W
Rama
9,777
575
134
8
0
317,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role