Player Matchup

Nemesis
Nemesis
Gold V
 
Nemesis
Gold V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
 
Baron Samedi
Bronze III
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver I
Zikzakeroo
Heimdallr
Silver I
Level 115
God Stats
1W - 3L
1,524 SR
Queue Stats
24W - 30L
1,369 MMR
Solo
Ymir
Ymir
Silver II
ninaizni
Ymir
Silver II
Level 129
God Stats
53W - 50L
1,143 SR
Queue Stats
189W - 176L
1,408 MMR
Solo
Bellona
Bellona
Gold V
saimonlebon_
Bellona
Gold V
Level 166
God Stats
16W - 9L
1,478 SR
Queue Stats
318W - 323L
1,398 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,429 SR
1,435 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,428 SR
1,382 MMR
Arachne
Arachne
Gold V
Kylis67
Arachne
Gold V
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 58L
1,321 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Skad1n
Gilgamesh
Gold IV
Level 127
God Stats
6W - 4L
1,498 SR
Queue Stats
296W - 300L
1,430 MMR
Solo
Cerberus
Cerberus
Silver I
TheDarkCreator1
Cerberus
Silver I
Level 103
God Stats
7W - 6L
1,286 SR
Queue Stats
249W - 262L
1,373 MMR
Solo
Xbalanque
Xbalanque
Silver I
WatsonS70
Xbalanque
Silver I
Level 101
God Stats
6W - 6L
1,456 SR
Queue Stats
245W - 259L
1,376 MMR
Solo
Persephone
Persephone
Silver I
malolura
Persephone
Silver I
Level 145
God Stats
38W - 33L
1,402 SR
Queue Stats
143W - 125L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
1 / 0 / 1
7,875
525
6,577
10,752
4,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
 
Baron Samedi
10
0 / 2 / 1
6,299
420
1,553
6,389
2,881
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Zikzakeroo
Heimdallr
12
1 / 2 / 0
7,047
470
9,350
9,752
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
10
1 / 2 / 0
6,657
444
2,914
11,783
7,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
saimonlebon_
Bellona
14
1 / 0 / 1
8,426
562
13,524
16,198
23,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AthenaAwilixThorBake Kujira

VS

Bans
ThanatosSun WukongSusanoHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kylis67
Arachne
13
0 / 2 / 2
6,757
450
2,251
12,585
5,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Gilgamesh
Skad1n
Gilgamesh
12
1 / 1 / 0
7,131
475
10,025
17,923
18,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cerberus
10
0 / 0 / 3
6,768
451
6,831
13,675
10,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
WatsonS70
Xbalanque
13
1 / 1 / 1
7,552
503
8,419
10,379
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
malolura
Persephone
16
4 / 0 / 0
10,012
667
7,841
3,778
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
6
6
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
0
1
1.5
L
Baron Samedi
 
Baron Samedi
0
2
1
0.25
W
Arachne
Kylis67
Arachne
0
2
2
0.5
W
Gilgamesh
Skad1n
Gilgamesh
1
1
0
1
W
Cerberus
0
0
3
1.5
W
Xbalanque
WatsonS70
Xbalanque
1
1
1
1.5
L
Heimdallr
Zikzakeroo
Heimdallr
1
2
0
0.5
W
Persephone
malolura
Persephone
4
0
0
4
L
Ymir
1
2
0
0.5
L
Bellona
saimonlebon_
Bellona
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,918
Damage
35,367
54,874
Taken
58,340
43,383
Mitigated
39,919
22,316
Healing
20,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,577
2,588
0
7,243
10,752
4,979
0
1,519
9,189
0
78,913
L
Baron Samedi
 
Baron Samedi
1,553
41
156
1,745
6,389
2,881
0
4,607
1,782
32,047
1,669
W
Arachne
Kylis67
Arachne
2,251
2,048
0
3,049
12,585
5,356
0
1,077
11,417
0
58,247
W
Gilgamesh
Skad1n
Gilgamesh
10,025
2,378
0
5,744
17,923
18,353
0
414
16,109
0
54,090
W
Cerberus
6,831
537
0
5,841
13,675
10,636
29
2,157
11,470
20,446
0
W
Xbalanque
WatsonS70
Xbalanque
8,419
3,226
0
4,339
10,379
4,064
748
434
9,849
0
70,812
L
Heimdallr
Zikzakeroo
Heimdallr
9,350
4,161
0
3,627
9,752
4,066
26
2,436
7,316
0
59,324
W
Persephone
malolura
Persephone
7,841
80
0
1,267
3,778
1,510
36
633
3,145
99,986
2,547
L
Ymir
2,914
468
1,313
2,437
11,783
7,992
0
5,627
6,111
18,137
0
L
Bellona
saimonlebon_
Bellona
13,524
4,298
0
5,795
16,198
23,465
277
369
14,497
613
71,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,304
Gold Earned
38,220
463
Minions Killed
501
0
Camps Cleared
0
1,432,605
Distance Traveled
1,513,100
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,875
525
139
9
0
370,683
0
L
Baron Samedi
6,299
420
72
5
0
198,374
1
W
Arachne
6,757
450
82
5
0
341,576
4
W
Gilgamesh
7,131
475
84
6
0
284,895
0
W
Cerberus
6,768
451
36
2
0
312,999
8
W
Xbalanque
7,552
503
112
7
0
263,175
0
L
Heimdallr
7,047
470
95
6
0
276,926
0
W
Persephone
10,012
667
187
12
0
310,455
2
L
Ymir
6,657
444
27
2
0
303,882
4
L
Bellona
8,426
562
130
9
0
282,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role