Player Matchup

Cupid
Cupid
 
Cupid
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Rockstour
Bakasura
Level 104
God Stats
6W - 5L
1,509 SR
Queue Stats
18W - 19L
1,477 Elo+
Party 2
Hera
Hera
TheMellowMood69
Hera
Level 49
God Stats
8W - 6L
1,530 SR
Queue Stats
16W - 17L
1,400 Elo+
Party 2
Charon
Charon
Unhappilyhappy
Charon
Level 85
God Stats
2W - 5L
1,329 SR
Queue Stats
9W - 15L
1,386 Elo+
Party 2
Sun Wukong
Sun Wukong
maskedjac69
Sun Wukong
Level 90
God Stats
1W - 2L
1,255 SR
Queue Stats
8W - 8L
1,340 Elo+
Solo
Team Averages
Level 86
1,425 SR
1,421 Elo+

VS

Team Averages
Level 121
1,628 SR
1,485 Elo+
Ymir
Ymir
DefconTwo
Ymir
Level 119
God Stats
10W - 8L
1,511 SR
Queue Stats
504W - 473L
1,575 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JuniperDjinn
Morgan Le Fay
Level 185
God Stats
1W - 5L
1,702 SR
Queue Stats
204W - 198L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
KingSushi253
Danzaburou
Level 145
God Stats
3W - 6L
1,809 SR
Queue Stats
48W - 57L
1,460 Elo+
Party 1
Thor
Thor
Kinky_Tickler69
Thor
Level 98
God Stats
0W - 3L
1,500 SR
Queue Stats
448W - 410L
1,450 Elo+
Solo
Bellona
Bellona
gbo_quis
Bellona
Level 56
God Stats
2W - 2L
1,618 SR
Queue Stats
60W - 53L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
0 / 0 / 1
7,725
483
2,337
7,570
2,873
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Rockstour
Bakasura
16
7 / 1 / 2
9,350
584
16,097
16,088
9,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 4 / 3
7,866
492
6,137
9,547
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 2 / 5
7,183
449
9,609
12,258
9,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
maskedjac69
Sun Wukong
15
1 / 0 / 3
9,644
603
8,827
11,916
10,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 2 / 5
7,196
450
5,788
17,288
13,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
JuniperDjinn
Morgan Le Fay
14
4 / 4 / 3
8,030
502
10,979
11,928
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
KingSushi253
Danzaburou
16
1 / 0 / 0
9,586
599
6,245
8,200
3,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 2
7,989
499
4,132
15,580
7,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
gbo_quis
Bellona
14
0 / 2 / 0
8,158
510
5,946
13,501
14,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
10
Kills
7
7
Deaths
11
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
0
1
0.5
L
Ymir
0
2
5
1.25
L
Morgan Le Fay
JuniperDjinn
Morgan Le Fay
4
4
3
1.38
L
Danzaburou
KingSushi253
Danzaburou
1
0
0
1
L
2
3
2
1
W
Bakasura
Rockstour
Bakasura
7
1
2
8
W
2
4
3
0.88
W
0
2
5
1.25
L
Bellona
gbo_quis
Bellona
0
2
0
0
W
Sun Wukong
maskedjac69
Sun Wukong
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,007
Damage
33,090
57,379
Taken
66,497
36,019
Mitigated
44,584
17,431
Healing
15,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
2,337
1,148
366
2,719
7,570
2,873
0
1,111
6,459
0
60,587
L
Ymir
5,788
545
0
2,271
17,288
13,756
0
4,616
10,203
33,522
0
L
Morgan Le Fay
JuniperDjinn
Morgan Le Fay
10,979
798
0
697
11,928
4,953
0
5,846
5,023
61,520
1,859
L
Danzaburou
KingSushi253
Danzaburou
6,245
3,162
0
3,482
8,200
3,645
0
858
6,752
0
100,223
L
4,132
656
0
4,560
15,580
7,488
0
2,509
11,747
0
77,278
W
Bakasura
Rockstour
Bakasura
16,097
10,270
0
5,595
16,088
9,422
0
3,867
12,221
0
68,793
W
6,137
1,801
0
2,094
9,547
3,600
441
6,371
3,176
49,666
0
W
9,609
1,698
0
2,863
12,258
9,847
120
4,634
7,624
35,296
1,423
L
Bellona
gbo_quis
Bellona
5,946
1,626
0
4,290
13,501
14,742
0
358
11,594
0
66,525
W
Sun Wukong
maskedjac69
Sun Wukong
8,827
1,620
0
3,794
11,916
10,277
0
1,274
10,642
0
80,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,768
Gold Earned
40,959
491
Minions Killed
561
0
Camps Cleared
0
1,606,390
Distance Traveled
1,632,200
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,725
483
98
6
0
291,220
0
L
Ymir
7,196
450
43
3
0
332,662
0
L
Morgan Le Fay
8,030
502
109
7
0
315,278
4
L
Danzaburou
9,586
599
176
11
0
303,191
6
L
Thor
7,989
499
109
7
0
339,557
0
W
Bakasura
9,350
584
132
8
0
415,285
0
W
Hera
7,866
492
76
5
0
282,358
0
W
Charon
7,183
449
45
3
0
290,602
4
L
Bellona
8,158
510
124
8
0
341,512
4
W
Sun Wukong
9,644
603
140
9
0
326,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role