Player Matchup

Danzaburou
Danzaburou
KING x MELVY
Danzaburou
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 75L
1,453 Elo+
Party 1
Hun Batz
Hun Batz
Kinggoat99
Hun Batz
Level 149
God Stats
2W - 4L
1,281 SR
Queue Stats
167W - 169L
1,438 Elo+
Solo
Scylla
Scylla
SkyLorD1998
Scylla
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
308W - 295L
1,540 Elo+
Solo
Mulan
Mulan
Spartack44
Mulan
Level 173
God Stats
3W - 1L
1,500 SR
Queue Stats
521W - 543L
1,429 Elo+
Solo
Hou Yi
Hou Yi
xXCrakCreatorXx
Hou Yi
Level 66
God Stats
1W - 2L
1,511 SR
Queue Stats
65W - 70L
1,519 Elo+
Party 1
Team Averages
Level 100
1,458 SR
1,476 Elo+

VS

Team Averages
Level 94
1,351 SR
1,425 Elo+
Tiamat
Tiamat
DannyzHD
Tiamat
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 134L
1,399 Elo+
Solo
Sol
Sol
ShadowLynx86
Sol
Level 154
God Stats
4W - 4L
1,280 SR
Queue Stats
507W - 502L
1,473 Elo+
Solo
Thanatos
Thanatos
TrapADileDunde
Thanatos
Level 87
God Stats
2W - 3L
1,190 SR
Queue Stats
315W - 305L
1,443 Elo+
Solo
Ares
Ares
johnmybeloved
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,311 Elo+
Solo
Jing Wei
Jing Wei
spring95
Jing Wei
Level 120
God Stats
2W - 3L
1,285 SR
Queue Stats
302W - 313L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KING x MELVY
Danzaburou
11
1 / 1 / 3
5,947
1,189
4,606
4,579
1,838
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Kinggoat99
Hun Batz
11
4 / 2 / 4
6,018
1,204
7,370
5,686
2,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
5
0 / 0 / 0
4,440
888
0
0
0
Mulan
11
1 / 2 / 5
5,613
1,123
4,193
5,699
4,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 2 / 4
5,674
1,135
4,489
4,271
1,381
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DannyzHD
Tiamat
12
1 / 1 / 6
6,284
1,257
2,798
3,268
2,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 4
6,411
1,282
4,128
4,784
1,503
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
13
4 / 0 / 3
6,749
1,350
7,616
4,567
2,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 5
5,745
1,149
2,200
6,029
7,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
spring95
Jing Wei
8
0 / 4 / 1
5,290
1,058
1,415
5,799
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
8
Kills
7
7
Deaths
9
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DannyzHD
Tiamat
1
1
6
4
L
Danzaburou
KING x MELVY
Danzaburou
1
1
3
2.5
L
Hun Batz
Kinggoat99
Hun Batz
4
2
4
3
W
2
1
4
4
L
Scylla
0
0
0
0
L
Mulan
1
2
5
1.75
W
Thanatos
4
0
3
5.5
W
0
3
5
0.83
W
Jing Wei
spring95
Jing Wei
0
4
1
0.13
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,658
Damage
18,157
20,235
Taken
24,447
10,282
Mitigated
14,737
5,912
Healing
10,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DannyzHD
Tiamat
2,798
154
1,486
1,334
3,268
2,043
180
0
3,268
9,515
0
L
Danzaburou
KING x MELVY
Danzaburou
4,606
1,563
899
1,849
4,579
1,838
0
2,223
2,356
0
12,290
L
Hun Batz
Kinggoat99
Hun Batz
7,370
1,321
700
489
5,686
2,736
0
3,209
2,477
0
11,342
W
4,128
704
344
1,477
4,784
1,503
762
0
4,784
13,674
826
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Mulan
4,193
397
452
677
5,699
4,327
0
2,305
3,394
0
6,261
W
Thanatos
7,616
835
319
3,424
4,567
2,030
324
0
4,567
0
9,394
W
2,200
265
176
564
6,029
7,062
188
0
6,029
4,287
0
W
Jing Wei
spring95
Jing Wei
1,415
1,093
499
467
5,799
2,099
0
0
5,799
0
4,682
L
4,489
1,335
506
340
4,271
1,381
0
1,389
2,882
0
10,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,692
Gold Earned
30,479
41
Minions Killed
61
0
Camps Cleared
0
439,654
Distance Traveled
597,141
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,284
1,257
15
3
0
134,333
0
L
Danzaburou
5,947
1,189
19
4
0
102,230
0
L
Hun Batz
6,018
1,204
7
1
0
122,527
1
W
Sol
6,411
1,282
21
4
0
118,964
0
L
Scylla
4,440
888
0
0
0
0
0
L
Mulan
5,613
1,123
4
1
0
113,371
0
W
Thanatos
6,749
1,350
3
1
0
131,547
0
W
Ares
5,745
1,149
8
2
0
108,009
0
W
Jing Wei
5,290
1,058
14
3
0
104,288
0
L
Hou Yi
5,674
1,135
11
2
0
101,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role