Player Matchup

Ah Puch
Ah Puch
DxBlueBunny123
Ah Puch
Level 245
God Stats
1W - 0L
1,500 SR
Queue Stats
425W - 425L
1,493 Elo+
Party 1
Pele
Pele
HarryGeo
Pele
Level 272
God Stats
2W - 0L
1,500 SR
Queue Stats
649W - 625L
1,574 Elo+
Party 1
Jormungandr
Jormungandr
SMS Bowpit
Jormungandr
Level 204
God Stats
24W - 21L
1,032 SR
Queue Stats
283W - 276L
1,623 Elo+
Party 1
Guan Yu
Guan Yu
SUPP D1FF
Guan Yu
Level 188
God Stats
1W - 3L
1,500 SR
Queue Stats
255W - 253L
1,579 Elo+
Party 1
Apollo
Apollo
urfatdad
Apollo
Level 100
God Stats
33W - 22L
1,605 SR
Queue Stats
221W - 207L
1,549 Elo+
Solo
Team Averages
Level 202
1,427 SR
1,564 Elo+

VS

Team Averages
Level 94
1,598 SR
1,576 Elo+
Hachiman
Hachiman
DucksMM8
Hachiman
Level 148
God Stats
1W - 1L
1,781 SR
Queue Stats
39W - 31L
1,701 Elo+
Party 2
Tiamat
Tiamat
JessBackOnSmite
Tiamat
Level 24
God Stats
5W - 6L
1,500 SR
Queue Stats
39W - 31L
1,701 Elo+
Party 2
Ravana
Ravana
Triforce4Sanity
Ravana
Level 160
God Stats
7W - 11L
1,495 SR
Queue Stats
374W - 357L
1,556 Elo+
Solo
Charon
Charon
hato31291
Charon
Level 6
God Stats
9W - 3L
1,500 SR
Queue Stats
281W - 233L
1,500 Elo+
Party 3
Nike
Nike
ハリウッド〆ミン
Nike
Level 131
God Stats
1W - 3L
1,715 SR
Queue Stats
335W - 294L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
7,414
618
3,508
5,902
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Pele
14
3 / 0 / 1
7,486
624
5,162
9,384
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
SMS Bowpit
Jormungandr
12
2 / 1 / 0
6,969
581
3,183
11,037
7,135
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
SUPP D1FF
Guan Yu
12
0 / 0 / 1
6,749
562
916
4,046
2,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Apollo
urfatdad
Apollo
13
2 / 0 / 0
7,185
599
7,559
7,737
3,323
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DucksMM8
Hachiman
10
0 / 2 / 0
5,673
473
3,587
8,504
2,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 0
6,147
512
3,298
6,399
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
0 / 1 / 0
5,723
477
2,057
6,746
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
hato31291
Charon
10
0 / 1 / 0
5,763
480
2,895
5,917
3,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 0
7,043
587
8,082
10,216
7,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
8
Kills
1
1
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DucksMM8
Hachiman
0
2
0
0
W
1
0
2
2
W
Pele
3
0
1
3.5
L
0
2
0
0
W
Jormungandr
SMS Bowpit
Jormungandr
2
1
0
2
W
Guan Yu
SUPP D1FF
Guan Yu
0
0
1
0.5
L
0
1
0
0
L
Charon
hato31291
Charon
0
1
0
0
W
Apollo
urfatdad
Apollo
2
0
0
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,328
Damage
19,919
38,106
Taken
37,782
18,932
Mitigated
20,442
20,578
Healing
11,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DucksMM8
Hachiman
3,587
2,450
0
3,036
8,504
2,733
0
0
8,504
0
39,103
W
3,508
245
0
2,310
5,902
2,166
280
1,961
3,665
53,973
468
W
Pele
5,162
1,570
0
7,540
9,384
3,749
0
1,551
7,626
0
74,063
L
3,298
282
0
1,190
6,399
3,802
0
2,847
3,341
46,695
1,441
W
Jormungandr
SMS Bowpit
Jormungandr
3,183
664
0
3,982
11,037
7,135
0
312
9,651
44,872
1,799
W
Guan Yu
SUPP D1FF
Guan Yu
916
40
1,199
1,919
4,046
2,559
100
757
3,263
0
14,251
L
2,057
295
0
3,186
6,746
2,765
0
670
6,042
0
40,468
L
Charon
hato31291
Charon
2,895
708
0
1,573
5,917
3,897
6
347
5,570
16,523
0
W
Apollo
urfatdad
Apollo
7,559
5,281
0
3,628
7,737
3,323
408
1,182
6,555
0
72,957
L
8,082
875
0
3,012
10,216
7,245
7
2,246
7,970
0
57,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,803
Gold Earned
30,349
441
Minions Killed
385
0
Camps Cleared
0
1,266,319
Distance Traveled
1,190,683
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,673
473
77
6
0
210,222
0
W
Ah Puch
7,414
618
103
9
0
244,134
2
W
Pele
7,486
624
123
10
0
282,980
0
L
Tiamat
6,147
512
103
9
0
226,027
2
W
Jormungandr
6,969
581
73
6
0
228,128
0
W
Guan Yu
6,749
562
21
2
0
269,142
0
L
Ravana
5,723
477
73
6
0
270,377
0
L
Charon
5,763
480
25
2
0
237,530
0
W
Apollo
7,185
599
121
10
0
241,935
0
L
Nike
7,043
587
107
9
0
246,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role