Player Matchup

Danzaburou
Danzaburou
FuriousStyles106
Danzaburou
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 38L
1,278 Elo+
Solo
Guan Yu
Guan Yu
Lanceltox
Guan Yu
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,502 Elo+
Solo
Hera
Hera
WwelioxX55
Hera
Level 147
God Stats
4W - 3L
1,169 SR
Queue Stats
32W - 36L
1,527 Elo+
Solo
Team Averages
Level 132
1,390 SR
1,436 Elo+

VS

Team Averages
Level 107
1,421 SR
1,356 Elo+
Anubis
Anubis
Hooz3ntrogl33
Anubis
Level 127
God Stats
8W - 10L
1,157 SR
Queue Stats
125W - 128L
1,454 Elo+
Solo
Medusa
Medusa
MZema
Medusa
Level 127
God Stats
10W - 4L
1,604 SR
Queue Stats
203W - 197L
1,525 Elo+
Solo
Horus
Horus
Twinkles3
Horus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 32L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FuriousStyles106
Danzaburou
12
0 / 4 / 0
7,192
654
3,660
8,802
3,006
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Lanceltox
Guan Yu
12
1 / 3 / 1
7,405
673
3,521
14,892
7,464
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 1
7,472
679
8,133
6,848
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
8,496
772
8,660
5,772
3,050
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
MZema
Medusa
16
6 / 0 / 4
9,914
901
11,815
4,269
1,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
Twinkles3
Horus
12
1 / 1 / 8
7,757
705
6,356
10,037
8,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
10
10
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FuriousStyles106
Danzaburou
0
4
0
0
W
3
1
6
6
L
Guan Yu
Lanceltox
Guan Yu
1
3
1
0.5
W
Medusa
MZema
Medusa
6
0
4
8
W
Horus
Twinkles3
Horus
1
1
8
5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,314
Damage
26,831
30,542
Taken
20,078
12,902
Mitigated
13,585
7,516
Healing
7,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FuriousStyles106
Danzaburou
3,660
1,308
205
1,059
8,802
3,006
0
4,273
4,405
0
30,844
W
8,660
160
475
1,310
5,772
3,050
552
3,048
2,724
40,411
340
L
Guan Yu
Lanceltox
Guan Yu
3,521
426
1,374
4,574
14,892
7,464
0
2,810
11,464
0
11,812
W
Medusa
MZema
Medusa
11,815
3,971
0
445
4,269
1,869
542
1,503
2,766
0
51,072
W
Horus
Twinkles3
Horus
6,356
2,653
1,768
3,026
10,037
8,666
204
3,838
6,199
0
17,153
L
8,133
1,601
0
304
6,848
2,432
57
1,599
5,107
31,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,069
Gold Earned
26,167
133
Minions Killed
176
0
Camps Cleared
0
563,353
Distance Traveled
624,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,192
654
54
5
0
172,679
0
W
Anubis
8,496
772
56
5
0
185,325
0
L
Guan Yu
7,405
673
25
2
0
205,177
0
W
Medusa
9,914
901
103
9
0
227,976
0
W
Horus
7,757
705
17
2
0
210,795
0
L
Hera
7,472
679
54
5
0
185,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role