Player Matchup

Geb
Geb
Bronze IV
 
Geb
Bronze IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver III
 
Merlin
Silver III
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
MrLeo714
Mercury
Bronze III
Level 125
God Stats
4W - 5L
1,657 SR
Queue Stats
54W - 57L
1,225 MMR
Solo
Chernobog
Chernobog
Silver I
SaitanX
Chernobog
Silver I
Level 254
God Stats
39W - 32L
1,398 SR
Queue Stats
123W - 135L
1,212 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
hawkoua
Zhong Kui
Silver II
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
288W - 323L
1,185 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 168
1,511 SR
1,324 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 138
1,357 SR
1,209 MMR
Danzaburou
Danzaburou
Silver II
ElPapiPine21
Danzaburou
Silver II
Level 154
God Stats
3W - 2L
1,172 SR
Queue Stats
201W - 208L
1,184 MMR
Party 1
Horus
Horus
Silver II
Ruralrook 1
Horus
Silver II
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 178L
1,184 MMR
Party 1
Zeus
Zeus
Silver II
SR II COOKZ
Zeus
Silver II
Level 123
God Stats
2W - 3L
1,311 SR
Queue Stats
104W - 119L
1,226 MMR
Solo
Sylvanus
Sylvanus
Silver V
TRex eats u
Sylvanus
Silver V
Level 118
God Stats
4W - 8L
1,286 SR
Queue Stats
10W - 17L
1,225 MMR
Solo
Tiamat
Tiamat
Silver IV
hourlongnine
Tiamat
Silver IV
Level 147
God Stats
75W - 68L
1,515 SR
Queue Stats
159W - 156L
1,226 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
2 / 1 / 1
3,794
759
2,011
3,904
2,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
 
Merlin
6
0 / 0 / 2
3,431
686
1,259
2,721
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mercury
MrLeo714
Mercury
6
1 / 0 / 1
3,569
714
1,053
3,641
1,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
SaitanX
Chernobog
5
0 / 2 / 2
3,123
625
2,618
2,871
762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
hawkoua
Zhong Kui
5
0 / 2 / 0
3,175
635
1,692
3,483
2,016
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Bake KujiraSun WukongPoseidonHerculesMaman Brigitte

VS

Bans
JanusAthenaKaliArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElPapiPine21
Danzaburou
6
2 / 2 / 0
3,849
770
3,153
3,256
1,104
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
2 / 1 / 1
3,785
757
2,361
3,722
1,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 0 / 0
3,855
771
1,179
1,753
514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
TRex eats u
Sylvanus
6
0 / 0 / 3
3,781
756
1,128
4,623
2,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
7
1 / 0 / 1
4,120
824
1,218
2,792
1,424
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
3
Kills
5
5
Deaths
3
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
1
1
2.5
L
Merlin
 
Merlin
0
0
2
1
W
Danzaburou
ElPapiPine21
Danzaburou
2
2
0
1
L
Mercury
MrLeo714
Mercury
1
0
1
1.5
W
2
1
1
2.5
W
0
0
0
0
L
Chernobog
SaitanX
Chernobog
0
2
2
0.5
W
Sylvanus
TRex eats u
Sylvanus
0
0
3
1.5
L
Zhong Kui
hawkoua
Zhong Kui
0
2
0
0
W
Tiamat
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,633
Damage
9,039
16,620
Taken
16,146
7,031
Mitigated
6,985
4,736
Healing
4,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,011
222
130
1,569
3,904
2,216
0
479
3,425
7,274
1,277
L
Merlin
 
Merlin
1,259
153
0
500
2,721
861
0
1,219
1,502
16,717
339
W
Danzaburou
ElPapiPine21
Danzaburou
3,153
2,289
0
543
3,256
1,104
0
1,096
2,160
0
14,677
L
Mercury
MrLeo714
Mercury
1,053
378
0
625
3,641
1,176
0
155
3,486
0
19,207
W
2,361
1,579
200
788
3,722
1,650
0
499
3,223
0
13,961
W
1,179
0
0
750
1,753
514
0
597
1,156
25,871
0
L
Chernobog
SaitanX
Chernobog
2,618
1,769
0
509
2,871
762
0
454
2,417
0
12,613
W
Sylvanus
TRex eats u
Sylvanus
1,128
414
412
1,294
4,623
2,293
0
1,267
3,356
12,811
0
L
Zhong Kui
hawkoua
Zhong Kui
1,692
151
0
1,403
3,483
2,016
0
1,210
2,273
12,675
0
W
Tiamat
1,218
216
0
762
2,792
1,424
0
1,339
1,453
19,223
599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,092
Gold Earned
19,390
136
Minions Killed
170
0
Camps Cleared
0
507,391
Distance Traveled
539,611
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,794
759
11
2
0
111,261
0
L
Merlin
3,431
686
29
6
0
98,470
0
W
Danzaburou
3,849
770
37
7
0
95,886
0
L
Mercury
3,569
714
41
8
0
127,547
0
W
Horus
3,785
757
24
5
0
117,845
0
W
Zeus
3,855
771
48
10
0
104,663
0
L
Chernobog
3,123
625
25
5
0
99,610
2
W
Sylvanus
3,781
756
14
3
0
120,324
3
L
Zhong Kui
3,175
635
30
6
0
70,503
1
W
Tiamat
4,120
824
47
9
0
100,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role