Player Matchup

Merlin
Merlin
DankSage13
Merlin
Level 142
God Stats
2W - 2L
1,717 SR
Queue Stats
235W - 253L
1,464 Elo+
Solo
Maui
Maui
DarianF
Maui
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
87W - 84L
1,510 Elo+
Solo
Athena
Athena
Darkwolfgamings
Athena
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 57L
1,549 Elo+
Solo
Anubis
Anubis
SoVile
Anubis
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,612 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
tdiggidybabes
Ah Muzen Cab
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
308W - 285L
1,508 Elo+
Party 1
Team Averages
Level 117
1,543 SR
1,528 Elo+

VS

Team Averages
Level 120
1,413 SR
1,380 Elo+
Hachiman
Hachiman
Bizarro13
Hachiman
Level 19
God Stats
0W - 2L
1,299 SR
Queue Stats
1W - 14L
1,085 Elo+
Solo
Freya
Freya
Boontis
Freya
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,393 Elo+
Solo
Erlang Shen
Erlang Shen
BrownBagPenguin
Erlang Shen
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 60L
1,487 Elo+
Solo
He Bo
He Bo
Buttturdscotch
He Bo
Level 156
God Stats
4W - 4L
1,268 SR
Queue Stats
424W - 449L
1,455 Elo+
Solo
Nike
Nike
StudMuffin0118
Nike
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
315W - 328L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DankSage13
Merlin
16
6 / 0 / 18
9,214
921
11,807
5,430
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Maui
DarianF
Maui
15
1 / 1 / 21
9,072
907
4,599
11,388
11,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 2 / 18
9,359
936
4,622
15,302
14,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
SoVile
Anubis
16
8 / 1 / 13
9,310
931
8,335
7,334
4,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
tdiggidybabes
Ah Muzen Cab
15
5 / 1 / 17
8,910
891
21,019
11,227
6,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bizarro13
Hachiman
10
0 / 6 / 3
6,428
643
2,600
8,680
3,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Freya
Boontis
Freya
15
1 / 4 / 3
7,646
765
11,469
10,307
4,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
BrownBagPenguin
Erlang Shen
13
1 / 6 / 3
7,235
724
6,132
15,360
14,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 3 / 2
7,687
769
8,174
7,599
2,694
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 5 / 3
6,857
686
6,846
12,600
10,884
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
18
24
Kills
4
5
Deaths
24
87
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Bizarro13
Hachiman
0
6
3
0.25
L
Freya
Boontis
Freya
1
4
3
0.63
L
Erlang Shen
BrownBagPenguin
Erlang Shen
1
6
3
0.42
L
1
3
2
0.67
W
Merlin
DankSage13
Merlin
6
0
18
15
W
Maui
DarianF
Maui
1
1
21
11.5
W
4
2
18
6.5
W
Anubis
SoVile
Anubis
8
1
13
14.5
L
1
5
3
0.5
W
Ah Muzen Cab
tdiggidybabes
Ah Muzen Cab
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,382
Damage
35,221
50,681
Taken
54,546
40,957
Mitigated
36,167
18,477
Healing
10,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Bizarro13
Hachiman
2,600
1,058
0
0
8,680
3,206
0
5,315
3,365
0
4,065
L
Freya
Boontis
Freya
11,469
3,649
0
2,806
10,307
4,953
0
5,823
4,484
24,558
1,392
L
Erlang Shen
BrownBagPenguin
Erlang Shen
6,132
2,159
758
3,045
15,360
14,430
0
6,843
8,517
0
10,131
L
8,174
142
1,000
1,659
7,599
2,694
0
4,264
3,335
24,560
0
W
Merlin
DankSage13
Merlin
11,807
579
3,473
1,276
5,430
3,308
937
2,148
3,241
28,700
1,144
W
Maui
DarianF
Maui
4,599
658
2,808
2,323
11,388
11,130
120
5,490
5,726
4,743
0
W
4,622
795
429
3,471
15,302
14,801
203
6,149
8,744
7,599
0
W
Anubis
SoVile
Anubis
8,335
1,110
1,541
1,068
7,334
4,806
1,051
2,049
5,146
20,904
0
L
6,846
283
459
481
12,600
10,884
0
6,528
6,072
0
12,779
W
Ah Muzen Cab
tdiggidybabes
Ah Muzen Cab
21,019
9,787
1,541
547
11,227
6,912
2,218
3,601
7,529
0
36,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,865
Gold Earned
35,853
125
Minions Killed
114
0
Camps Cleared
0
1,040,215
Distance Traveled
827,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,428
643
3
0
0
122,785
0
L
Freya
7,646
765
45
5
0
172,967
0
L
Erlang Shen
7,235
724
11
1
0
173,793
0
L
He Bo
7,687
769
40
4
0
187,486
0
W
Merlin
9,214
921
37
4
0
211,102
0
W
Maui
9,072
907
3
0
0
206,820
0
W
Athena
9,359
936
10
1
0
223,475
0
W
Anubis
9,310
931
44
4
0
187,498
0
L
Nike
6,857
686
15
2
0
170,202
0
W
Ah Muzen Cab
8,910
891
31
3
0
211,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role