Player Matchup

Amaterasu
Amaterasu
HoldMahEstus
Amaterasu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
HoldMahGrany
Cthulhu
Level 8
God Stats
1W - 1L
1,647 SR
Queue Stats
1W - 4L
1,071 Elo+
Party 1
Bakasura
Bakasura
JoeyTheTerribIe
Bakasura
Level 70
God Stats
5W - 4L
1,258 SR
Queue Stats
10W - 10L
1,502 Elo+
Party 1
Team Averages
Level 66
1,468 SR
1,331 Elo+

VS

Team Averages
Level 44
1,508 SR
1,468 Elo+
Vulcan
Vulcan
CLIDE16
Vulcan
Level 53
God Stats
1W - 1L
1,302 SR
Queue Stats
1W - 5L
1,316 Elo+
Solo
Neith
Neith
ChefBoyRBlast
Neith
Level 41
God Stats
23W - 25L
1,520 SR
Queue Stats
147W - 202L
1,466 Elo+
Solo
Apollo
Apollo
xxNINETEEN
Apollo
Level 38
God Stats
0W - 1L
1,701 SR
Queue Stats
9W - 9L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HoldMahEstus
Amaterasu
15
3 / 0 / 10
9,918
708
9,313
12,770
11,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
HoldMahGrany
Cthulhu
17
0 / 0 / 11
10,344
739
6,786
13,295
12,705
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
16
12 / 0 / 3
12,429
888
11,851
14,250
8,767
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CLIDE16
Vulcan
13
0 / 4 / 0
8,361
597
8,540
7,585
3,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 0
8,095
578
7,001
10,150
5,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
xxNINETEEN
Apollo
14
0 / 7 / 0
8,693
621
11,767
13,803
5,514
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
15
Kills
0
0
Deaths
15
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
CLIDE16
Vulcan
0
4
0
0
L
0
4
0
0
W
Amaterasu
HoldMahEstus
Amaterasu
3
0
10
8
W
Cthulhu
HoldMahGrany
Cthulhu
0
0
11
5.5
W
Bakasura
12
0
3
13.5
L
Apollo
xxNINETEEN
Apollo
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,950
Damage
27,308
40,315
Taken
31,538
33,119
Mitigated
14,311
15,362
Healing
3,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
CLIDE16
Vulcan
8,540
2,540
0
450
7,585
3,123
0
1,806
5,341
38,901
0
L
7,001
3,389
193
2,373
10,150
5,674
0
2,076
7,502
0
23,147
W
Amaterasu
HoldMahEstus
Amaterasu
9,313
1,437
105
3,481
12,770
11,647
477
2,914
9,856
2,019
20,125
W
Cthulhu
HoldMahGrany
Cthulhu
6,786
157
131
2,079
13,295
12,705
218
3,425
9,870
34,979
0
W
Bakasura
11,851
9,997
130
9,436
14,250
8,767
1,336
2,742
11,508
0
53,475
L
Apollo
xxNINETEEN
Apollo
11,767
5,247
0
0
13,803
5,514
421
3,672
9,450
0
42,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,691
Gold Earned
25,149
201
Minions Killed
163
0
Camps Cleared
0
862,866
Distance Traveled
697,366
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,361
597
51
4
0
252,678
3
L
Neith
8,095
578
33
2
0
221,183
0
W
Amaterasu
9,918
708
30
2
0
276,209
1
W
Cthulhu
10,344
739
72
5
0
297,201
0
W
Bakasura
12,429
888
99
7
0
289,456
0
L
Apollo
8,693
621
79
6
0
223,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role