Player Matchup

Ao Kuang
Ao Kuang
DJ2699-
Ao Kuang
Level 47
God Stats
9W - 11L
1,416 SR
Queue Stats
37W - 37L
1,373 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
PAPIzerk313
Ah Muzen Cab
Level 149
God Stats
2W - 6L
1,710 SR
Queue Stats
233W - 215L
1,462 Elo+
Party 1
Fafnir
Fafnir
Shootashoot_5
Fafnir
Level 53
God Stats
5W - 5L
1,507 SR
Queue Stats
136W - 146L
1,423 Elo+
Party 3
Nike
Nike
pRc WidowMaker
Nike
Level 149
God Stats
2W - 1L
1,724 SR
Queue Stats
39W - 34L
1,351 Elo+
Party 1
Chernobog
Chernobog
that_stoned_dude
Chernobog
Level 7
God Stats
2W - 3L
1,295 SR
Queue Stats
6W - 12L
1,217 Elo+
Party 1
Team Averages
Level 81
1,531 SR
1,365 Elo+

VS

Team Averages
Level 100
1,353 SR
1,456 Elo+
Skadi
Skadi
Cevian
Skadi
Level 129
God Stats
27W - 32L
1,199 SR
Queue Stats
385W - 365L
1,389 Elo+
Solo
Ah Puch
Ah Puch
DingleBerrieBoi
Ah Puch
Level 80
God Stats
19W - 10L
1,565 SR
Queue Stats
56W - 43L
1,505 Elo+
Solo
Sol
Sol
Dragonborn5897
Sol
Level 121
God Stats
1W - 1L
1,210 SR
Queue Stats
37W - 32L
1,431 Elo+
Party 2
Kali
Kali
rainbowkitty7
Kali
Level 83
God Stats
25W - 16L
1,503 SR
Queue Stats
39W - 33L
1,439 Elo+
Party 2
Anhur
Anhur
xyloclutch
Anhur
Level 87
God Stats
4W - 4L
1,290 SR
Queue Stats
23W - 15L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DJ2699-
Ao Kuang
16
4 / 4 / 0
9,244
487
11,036
20,218
8,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
PAPIzerk313
Ah Muzen Cab
16
1 / 2 / 2
9,778
515
17,532
13,966
6,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 1
8,012
422
4,259
20,445
22,097
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 4 / 0
10,665
561
16,148
17,827
17,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
11
0 / 3 / 2
7,196
379
4,851
8,565
2,758
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cevian
Skadi
14
4 / 1 / 8
8,363
440
5,424
14,086
12,518
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 3 / 4
9,979
525
8,496
12,435
3,776
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 3 / 6
9,521
501
15,084
16,594
5,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

17
6 / 1 / 3
10,270
541
8,741
21,555
9,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
17
3 / 2 / 9
9,804
516
14,236
14,719
5,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
10
Kills
18
18
Deaths
10
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Skadi
Cevian
Skadi
4
1
8
8
L
Ao Kuang
DJ2699-
Ao Kuang
4
4
0
1
W
3
3
4
1.67
W
2
3
6
1.67
L
Ah Muzen Cab
PAPIzerk313
Ah Muzen Cab
1
2
2
1
L
1
5
1
0.3
L
4
4
0
1
W
6
1
3
7.5
L
Chernobog
0
3
2
0.33
W
Anhur
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,826
Damage
51,981
81,021
Taken
79,389
57,787
Mitigated
36,736
25,352
Healing
31,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Cevian
Skadi
5,424
1,831
0
3,351
14,086
12,518
302
2,482
11,239
0
27,309
L
Ao Kuang
DJ2699-
Ao Kuang
11,036
1,989
0
9,768
20,218
8,845
0
4,470
15,748
78,503
3,060
W
8,496
254
95
4,774
12,435
3,776
712
0
11,957
70,247
2,239
W
15,084
7,796
0
6,527
16,594
5,047
1,082
1,564
15,030
71,608
10,523
L
Ah Muzen Cab
PAPIzerk313
Ah Muzen Cab
17,532
3,610
0
2,900
13,966
6,143
403
8,326
5,640
0
100,083
L
4,259
978
0
5,563
20,445
22,097
96
2,445
18,000
34,055
2,723
L
16,148
810
0
4,246
17,827
17,944
0
7,745
10,082
0
92,135
W
8,741
4,892
0
9,346
21,555
9,517
168
7,139
14,416
0
73,592
L
Chernobog
4,851
3,207
0
2,875
8,565
2,758
274
0
8,565
0
39,740
W
Anhur
14,236
8,490
0
7,854
14,719
5,878
1,351
4,048
10,565
0
72,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,895
Gold Earned
47,937
537
Minions Killed
486
0
Camps Cleared
0
1,670,116
Distance Traveled
1,747,926
0
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,363
440
31
2
0
342,804
16
L
Ao Kuang
9,244
487
110
6
0
408,566
0
W
Ah Puch
9,979
525
107
6
0
345,132
0
W
Sol
9,521
501
139
7
0
339,345
0
L
Ah Muzen Cab
9,778
515
157
8
0
370,438
0
L
Fafnir
8,012
422
50
3
0
323,651
0
L
Nike
10,665
561
150
8
0
331,201
0
W
Kali
10,270
541
103
5
0
416,034
2
L
Chernobog
7,196
379
70
4
0
236,260
0
W
Anhur
9,804
516
106
6
0
304,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role