Player Matchup

Achilles
Achilles
 
Achilles
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Faupoy
Zeus
Level 146
God Stats
3W - 7L
1,500 SR
Queue Stats
193W - 202L
1,500 Elo+
Solo
Xbalanque
Xbalanque
posh-sum9
Xbalanque
Level 126
God Stats
15W - 24L
1,436 SR
Queue Stats
1,709W - 1,777L
1,439 Elo+
Solo
Team Averages
Level 169
1,479 SR
1,480 Elo+

VS

Team Averages
Level 117
1,280 SR
1,486 Elo+
Charon
Charon
RingpulJr
Charon
Level 117
God Stats
1W - 4L
1,341 SR
Queue Stats
47W - 46L
1,414 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sovenok
Morgan Le Fay
Level 134
God Stats
1W - 1L
1,285 SR
Queue Stats
19W - 7L
1,803 Elo+
Solo
Neith
Neith
klynoss9459
Neith
Level 100
God Stats
2W - 4L
1,215 SR
Queue Stats
17W - 14L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 1 / 1
9,921
763
7,011
12,804
15,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
Faupoy
Zeus
16
1 / 2 / 2
9,709
747
7,312
6,933
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
posh-sum9
Xbalanque
15
0 / 0 / 4
9,645
742
5,744
10,470
4,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
RingpulJr
Charon
17
3 / 2 / 0
9,439
726
8,378
13,967
11,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Sovenok
Morgan Le Fay
17
0 / 2 / 3
9,179
706
11,086
9,328
4,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

4
0 / 0 / 1
6,709
516
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
4
Kills
3
3
Deaths
4
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
1
3.5
W
Zeus
Faupoy
Zeus
1
2
2
1
L
Charon
RingpulJr
Charon
3
2
0
1.5
L
Morgan Le Fay
Sovenok
Morgan Le Fay
0
2
3
0.75
L
0
0
1
0.5
W
Xbalanque
posh-sum9
Xbalanque
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,067
Damage
19,464
30,207
Taken
23,295
23,136
Mitigated
15,944
3,559
Healing
4,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,011
666
0
2,818
12,804
15,307
1,151
5,840
6,964
1,085
31,055
W
Zeus
Faupoy
Zeus
7,312
207
0
250
6,933
3,014
34
6,242
691
39,432
72
L
Charon
RingpulJr
Charon
8,378
1,517
0
2,031
13,967
11,401
0
4,077
9,049
35,827
1,304
L
Morgan Le Fay
Sovenok
Morgan Le Fay
11,086
767
0
2,414
9,328
4,543
0
3,310
5,818
53,926
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
posh-sum9
Xbalanque
5,744
2,861
0
491
10,470
4,815
1,738
7,105
3,365
0
46,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,275
Gold Earned
25,327
185
Minions Killed
136
0
Camps Cleared
0
690,414
Distance Traveled
488,404
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,921
763
52
4
0
234,271
0
W
Zeus
9,709
747
61
5
0
214,940
0
L
Charon
9,439
726
35
3
0
233,616
0
L
Morgan Le Fay
9,179
706
101
8
0
254,788
0
L
Neith
6,709
516
0
0
0
0
0
W
Xbalanque
9,645
742
72
6
0
241,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role