Player Matchup

Cu Chulainn
Cu Chulainn
JollyFoal959120
Cu Chulainn
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,477 Elo+
Party 2
Ymir
Ymir
Promethianmonkey
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,356 Elo+
Party 2
Rama
Rama
samdaman707
Rama
Level 87
God Stats
6W - 5L
1,438 SR
Queue Stats
14W - 12L
1,434 Elo+
Party 2
Team Averages
Level 69
1,479 SR
1,422 Elo+

VS

Team Averages
Level 69
1,513 SR
1,464 Elo+
Cerberus
Cerberus
KrayC23
Cerberus
Level 87
God Stats
12W - 8L
1,740 SR
Queue Stats
306W - 325L
1,470 Elo+
Party 1
Raijin
Raijin
PsiloPsychic_
Raijin
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 243L
1,471 Elo+
Party 1
Neith
Neith
bosven
Neith
Level 74
God Stats
43W - 33L
1,300 SR
Queue Stats
306W - 325L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JollyFoal959120
Cu Chulainn
13
1 / 5 / 3
9,102
607
9,434
21,752
15,331
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 10 / 2
8,972
598
3,422
20,689
11,879
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
3 / 7 / 0
9,967
664
7,722
14,411
5,437
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KrayC23
Cerberus
17
5 / 2 / 13
11,200
747
10,398
12,278
11,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
8 / 4 / 13
11,873
792
15,121
10,489
4,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
bosven
Neith
18
8 / 0 / 14
12,187
812
16,120
7,026
3,570
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
5
Kills
21
22
Deaths
6
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
JollyFoal959120
Cu Chulainn
1
5
3
0.5
W
Cerberus
KrayC23
Cerberus
5
2
13
5.75
L
1
10
2
0.2
W
8
4
13
3.63
W
Neith
bosven
Neith
8
0
14
15
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,578
Damage
41,639
56,852
Taken
29,793
32,647
Mitigated
19,656
3,824
Healing
4,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
JollyFoal959120
Cu Chulainn
9,434
956
0
3,324
21,752
15,331
120
7,546
14,202
3,841
27,244
W
Cerberus
KrayC23
Cerberus
10,398
315
0
1,354
12,278
11,352
0
1,358
10,920
44,359
1,895
L
3,422
519
0
500
20,689
11,879
216
10,356
10,314
12,486
234
W
15,121
2,563
0
31
10,489
4,734
452
1,299
9,190
41,917
0
W
Neith
bosven
Neith
16,120
8,309
669
1,956
7,026
3,570
2,391
1,514
5,512
0
59,900
L
7,722
6,469
0
0
14,411
5,437
1,351
7,018
7,375
0
34,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,041
Gold Earned
35,260
122
Minions Killed
226
0
Camps Cleared
0
615,780
Distance Traveled
784,296
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,102
607
36
2
0
248,342
0
W
Cerberus
11,200
747
102
7
0
284,573
2
L
Ymir
8,972
598
15
1
0
185,546
0
W
Raijin
11,873
792
49
3
0
241,546
0
W
Neith
12,187
812
75
5
0
258,177
0
L
Rama
9,967
664
71
5
0
181,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role