Player Matchup

Athena
Athena
HKaze
Athena
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 25L
1,669 Elo+
Party 2
Ah Puch
Ah Puch
MoraCR
Ah Puch
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 31L
1,548 Elo+
Solo
Merlin
Merlin
MultiSharkdark
Merlin
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,676 Elo+
Party 2
Anhur
Anhur
PopeCaas
Anhur
Level 150
God Stats
4W - 4L
1,202 SR
Queue Stats
214W - 215L
1,564 Elo+
Solo
Izanami
Izanami
iReport
Izanami
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,549 Elo+
Solo
Team Averages
Level 100
1,440 SR
1,601 Elo+

VS

Team Averages
Level 111
1,453 SR
1,537 Elo+
Hades
Hades
HoldenRichard
Hades
Level 158
God Stats
0W - 1L
1,254 SR
Queue Stats
22W - 54L
1,474 Elo+
Party 1
Poseidon
Poseidon
Klupness
Poseidon
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Sortah
Sun Wukong
Level 22
God Stats
0W - 1L
1,512 SR
Queue Stats
8W - 14L
1,589 Elo+
Party 1
Mercury
Mercury
TMGHULK
Mercury
Level 89
God Stats
2W - 7L
1,500 SR
Queue Stats
382W - 386L
1,627 Elo+
Solo
He Bo
He Bo
TheGingras9
He Bo
Level 142
God Stats
2W - 4L
1,500 SR
Queue Stats
113W - 100L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
HKaze
Athena
14
3 / 1 / 15
8,794
879
5,208
12,537
8,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
MoraCR
Ah Puch
15
5 / 1 / 12
9,009
901
13,822
8,733
3,963
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
1 / 1 / 12
7,990
799
4,478
5,578
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
PopeCaas
Anhur
16
7 / 2 / 12
9,345
935
9,842
10,133
4,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
iReport
Izanami
16
7 / 2 / 10
8,975
898
10,721
9,857
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
7,311
731
4,239
11,916
11,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Klupness
Poseidon
14
1 / 4 / 5
7,593
759
5,744
6,834
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Sortah
Sun Wukong
13
2 / 4 / 4
7,385
739
10,154
13,741
15,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
TMGHULK
Mercury
13
1 / 4 / 1
7,400
740
10,411
9,135
4,682
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
3 / 6 / 3
8,091
809
9,732
10,030
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
24
23
Kills
7
7
Deaths
23
61
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Athena
HKaze
Athena
3
1
15
10.5
L
0
5
4
0.4
L
Poseidon
Klupness
Poseidon
1
4
5
0.88
W
Ah Puch
MoraCR
Ah Puch
5
1
12
11
W
1
1
12
7
W
Anhur
PopeCaas
Anhur
7
2
12
6.5
L
Sun Wukong
Sortah
Sun Wukong
2
4
4
1
L
Mercury
TMGHULK
Mercury
1
4
1
0.38
L
3
6
3
0.75
W
Izanami
iReport
Izanami
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,071
Damage
40,280
46,838
Taken
51,656
24,787
Mitigated
37,115
18,625
Healing
8,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
HKaze
Athena
5,208
1,540
4,880
3,378
12,537
8,979
227
5,791
6,566
5,559
1,301
L
4,239
288
1,714
2,093
11,916
11,027
0
5,459
6,457
9,495
752
L
Poseidon
Klupness
Poseidon
5,744
614
0
0
6,834
2,456
50
3,130
3,704
23,672
0
W
Ah Puch
MoraCR
Ah Puch
13,822
920
1,393
1,946
8,733
3,963
343
3,098
5,461
21,603
0
W
4,478
154
293
557
5,578
2,383
626
2,673
2,728
19,141
0
W
Anhur
PopeCaas
Anhur
9,842
5,127
1,453
1,520
10,133
4,569
0
3,982
5,964
0
17,631
L
Sun Wukong
Sortah
Sun Wukong
10,154
1,169
0
1,135
13,741
15,552
0
5,997
7,744
0
14,140
L
Mercury
TMGHULK
Mercury
10,411
2,014
288
1,756
9,135
4,682
0
4,303
4,832
0
19,383
L
9,732
419
262
1,309
10,030
3,398
0
4,057
5,973
12,183
394
W
Izanami
iReport
Izanami
10,721
7,434
790
2,415
9,857
4,893
771
3,493
6,049
0
29,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,113
Gold Earned
37,780
123
Minions Killed
115
0
Camps Cleared
0
1,015,140
Distance Traveled
936,889
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,794
879
2
0
0
221,333
0
L
Hades
7,311
731
15
2
0
205,086
1
L
Poseidon
7,593
759
37
4
0
176,572
0
W
Ah Puch
9,009
901
21
2
0
197,502
0
W
Merlin
7,990
799
32
3
0
202,398
0
W
Anhur
9,345
935
28
3
0
204,465
0
L
Sun Wukong
7,385
739
24
2
0
197,126
0
L
Mercury
7,400
740
27
3
0
204,394
0
L
He Bo
8,091
809
12
1
0
153,711
0
W
Izanami
8,975
898
40
4
0
189,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role