Player Matchup

Bacchus
Bacchus
Dubose2Tuff
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 38L
1,281 Elo+
Party 1
Shiva
Shiva
EcLipSe2Tuff
Shiva
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,387 Elo+
Party 1
Zeus
Zeus
Titans2Tuff
Zeus
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 163L
1,375 Elo+
Party 1
Chang'e
Chang'e
TyFungoBungo
Chang'e
Level 18
God Stats
0W - 1L
1,493 SR
Queue Stats
7W - 15L
1,388 Elo+
Party 1
Sobek
Sobek
temp-676430187
Sobek
Level 4
God Stats
4W - 8L
1,493 SR
Queue Stats
13W - 26L
1,383 Elo+
Party 1
Team Averages
Level 21
1,497 SR
1,363 Elo+

VS

Team Averages
Level 15
1,524 SR
1,555 Elo+
Izanami
Izanami
DioGee2ptOh
Izanami
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Solo
Anubis
Anubis
REPORTplzLOL
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Loki
Loki
ScaryNoodles
Loki
Level 34
God Stats
5W - 5L
1,621 SR
Queue Stats
17W - 16L
1,494 Elo+
Party 2
Hades
Hades
TRIBALUNITYXDD
Hades
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 32L
1,776 Elo+
Party 2
Athena
Athena
Zaredossss
Athena
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dubose2Tuff
Bacchus
12
0 / 6 / 3
7,052
705
5,097
14,153
13,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 4 / 1
7,315
732
6,948
14,427
14,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 3 / 0
8,294
829
7,774
10,345
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
TyFungoBungo
Chang'e
15
1 / 5 / 0
8,449
845
4,439
9,865
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 8 / 3
7,170
717
3,480
18,029
13,299
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DioGee2ptOh
Izanami
17
9 / 0 / 9
9,537
954
12,138
8,056
3,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
17
7 / 0 / 10
9,517
952
16,488
8,554
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 1 / 10
7,823
782
5,625
7,587
3,020
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
7 / 1 / 14
9,475
948
15,881
11,721
6,886
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Zaredossss
Athena
15
2 / 1 / 22
9,296
930
9,451
9,789
8,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
91
3
Kills
26
26
Deaths
3
7
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Izanami
DioGee2ptOh
Izanami
9
0
9
13.5
L
Bacchus
Dubose2Tuff
Bacchus
0
6
3
0.25
L
0
4
1
0.13
W
Anubis
7
0
10
12
W
1
1
10
6
W
7
1
14
14
L
2
3
0
0.67
L
Chang'e
TyFungoBungo
Chang'e
1
5
0
0.2
W
Athena
Zaredossss
Athena
2
1
22
13
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,738
Damage
59,583
66,819
Taken
45,707
47,852
Mitigated
27,009
7,006
Healing
13,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DioGee2ptOh
Izanami
12,138
8,206
0
980
8,056
3,362
1,453
2,459
5,471
0
35,994
L
Bacchus
Dubose2Tuff
Bacchus
5,097
526
0
514
14,153
13,010
29
8,601
5,552
8,717
0
L
6,948
1,014
125
1,792
14,427
14,692
30
7,080
7,347
0
16,046
W
Anubis
16,488
2,169
0
1,768
8,554
4,913
1,384
4,785
3,626
36,015
2,926
W
5,625
1,303
0
1,564
7,587
3,020
500
3,846
3,697
0
17,940
W
15,881
903
627
4,656
11,721
6,886
1,322
3,865
7,349
31,973
0
L
7,774
572
0
586
10,345
3,623
0
7,178
3,167
27,349
0
L
Chang'e
TyFungoBungo
Chang'e
4,439
397
730
1,891
9,865
3,228
0
6,805
3,060
23,077
593
W
Athena
Zaredossss
Athena
9,451
2,307
1,883
1,644
9,789
8,828
266
5,229
4,137
15,911
0
L
3,480
631
0
1,368
18,029
13,299
0
11,728
6,301
5,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,280
Gold Earned
45,648
143
Minions Killed
195
0
Camps Cleared
0
976,006
Distance Traveled
1,045,172
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,537
954
54
5
0
214,587
5
L
Bacchus
7,052
705
5
1
0
212,916
0
L
Shiva
7,315
732
22
2
0
213,657
0
W
Anubis
9,517
952
56
6
0
196,300
0
W
Loki
7,823
782
27
3
0
229,865
0
W
Hades
9,475
948
40
4
0
192,585
0
L
Zeus
8,294
829
61
6
0
185,046
2
L
Chang'e
8,449
845
50
5
0
188,290
0
W
Athena
9,296
930
18
2
0
211,835
0
L
Sobek
7,170
717
5
1
0
176,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role