Player Matchup

Horus
Horus
Silver IV
ItyBtyWtyTty
Horus
Silver IV
Level 126
God Stats
3W - 1L
1,534 SR
Queue Stats
37W - 41L
1,320 MMR
Party 2
Charybdis
Charybdis
Silver II
Mertzy72
Charybdis
Silver II
Level 127
God Stats
3W - 4L
1,326 SR
Queue Stats
13W - 16L
1,453 MMR
Party 2
Baba Yaga
Baba Yaga
Silver III
ShtevieElks
Baba Yaga
Silver III
Level 136
God Stats
3W - 2L
1,735 SR
Queue Stats
13W - 18L
1,394 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,531 SR
1,389 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,376 SR
1,403 MMR
Maui
Maui
Gold V
 
Maui
Gold V
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Silver I
BlitzkriegBrent
Anubis
Silver I
Level 67
God Stats
6W - 6L
1,355 SR
Queue Stats
12W - 14L
1,347 MMR
Party 1
Cernunnos
Cernunnos
Gold V
Mell0hh
Cernunnos
Gold V
Level 66
God Stats
1W - 2L
1,274 SR
Queue Stats
29W - 35L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
7,611
585
5,498
15,425
10,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Mertzy72
Charybdis
14
2 / 1 / 3
8,679
668
8,446
10,829
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
ShtevieElks
Baba Yaga
14
4 / 4 / 2
9,102
700
10,488
11,414
5,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
SobekBacchusXbalanqueBake Kujira

VS

Bans
AchillesOdinKukulkanZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
2 / 1 / 7
9,232
710
7,610
16,602
13,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 4 / 3
8,760
674
8,319
7,998
4,086
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cernunnos
Mell0hh
Cernunnos
16
5 / 1 / 4
10,684
822
14,136
7,537
3,776
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
6
Kills
9
9
Deaths
6
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
1
7
5.5
W
2
4
3
0.88
L
0
4
4
0.5
W
Cernunnos
Mell0hh
Cernunnos
5
1
4
7
L
Charybdis
Mertzy72
Charybdis
2
1
3
3.5
L
Baba Yaga
ShtevieElks
Baba Yaga
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,432
Damage
30,065
37,668
Taken
32,137
19,966
Mitigated
20,906
10,145
Healing
8,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
7,610
1,463
0
4,487
16,602
13,044
420
3,191
13,248
18,668
4,046
W
8,319
0
0
1,422
7,998
4,086
752
3,766
4,195
29,540
0
L
5,498
3,044
796
4,755
15,425
10,754
0
6,272
9,075
0
18,119
W
Cernunnos
Mell0hh
Cernunnos
14,136
6,337
0
2,360
7,537
3,776
2,029
3,479
3,980
0
57,838
L
Charybdis
Mertzy72
Charybdis
8,446
3,406
0
2,365
10,829
3,766
189
5,414
5,389
0
39,845
L
Baba Yaga
ShtevieElks
Baba Yaga
10,488
405
0
2,229
11,414
5,446
120
3,499
7,839
40,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,392
Gold Earned
28,676
152
Minions Killed
144
0
Camps Cleared
0
686,353
Distance Traveled
676,174
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,232
710
31
2
0
231,010
2
W
Anubis
8,760
674
39
3
0
202,862
0
L
Horus
7,611
585
13
1
0
222,776
0
W
Cernunnos
10,684
822
74
6
0
242,302
1
L
Charybdis
8,679
668
75
6
0
234,910
0
L
Baba Yaga
9,102
700
64
5
0
228,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role