Player Matchup

Zhong Kui
Zhong Kui
JoshDaDread
Zhong Kui
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 44L
1,581 Elo+
Solo
Ishtar
Ishtar
MinuteMaidNC
Ishtar
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 108L
1,418 Elo+
Party 3
Awilix
Awilix
PontifexRias
Awilix
Level 23
God Stats
10W - 10L
1,512 SR
Queue Stats
66W - 77L
1,371 Elo+
Party 3
Fafnir
Fafnir
TheChrisBKreme
Fafnir
Level 26
God Stats
2W - 2L
1,497 SR
Queue Stats
65W - 82L
1,406 Elo+
Party 3
Osiris
Osiris
devils_eagle252
Osiris
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 63L
1,422 Elo+
Party 3
Team Averages
Level 28
1,502 SR
1,440 Elo+

VS

Team Averages
Level 58
1,478 SR
1,288 Elo+
Bacchus
Bacchus
Anatoli001
Bacchus
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 6L
1,197 Elo+
Party 2
Mulan
Mulan
FiftiethRug8344
Mulan
Level 29
God Stats
4W - 8L
1,119 SR
Queue Stats
13W - 26L
1,155 Elo+
Party 1
Kukulkan
Kukulkan
Mr Lamb35
Kukulkan
Level 59
God Stats
15W - 12L
1,770 SR
Queue Stats
25W - 35L
1,284 Elo+
Party 1
Cupid
Cupid
PortalDemon
Cupid
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 30L
1,605 Elo+
Party 2
Arachne
Arachne
RangersGenix
Arachne
Level 81
God Stats
43W - 28L
1,500 SR
Queue Stats
62W - 74L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JoshDaDread
Zhong Kui
11
0 / 3 / 0
6,922
461
11,419
13,613
10,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
11
0 / 4 / 0
6,829
455
3,064
9,944
4,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
11
0 / 4 / 0
6,647
443
3,580
11,137
5,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 0
6,186
412
1,459
12,053
9,928
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
0 / 4 / 0
7,341
489
5,428
13,399
9,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anatoli001
Bacchus
12
1 / 0 / 7
7,854
524
4,459
11,996
11,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 1
9,742
649
5,675
8,393
7,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
Mr Lamb35
Kukulkan
13
2 / 0 / 3
8,312
554
6,000
8,903
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
6 / 0 / 4
8,625
575
6,638
6,332
2,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
RangersGenix
Arachne
16
8 / 0 / 2
9,354
624
12,671
15,804
7,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
19
19
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Anatoli001
Bacchus
1
0
7
4.5
W
2
0
1
2.5
L
Zhong Kui
JoshDaDread
Zhong Kui
0
3
0
0
L
Ishtar
0
4
0
0
W
Kukulkan
Mr Lamb35
Kukulkan
2
0
3
3.5
L
Awilix
0
4
0
0
W
6
0
4
8
W
Arachne
RangersGenix
Arachne
8
0
2
9
L
0
4
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,950
Damage
35,443
60,146
Taken
51,428
39,473
Mitigated
32,751
11,931
Healing
20,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Anatoli001
Bacchus
4,459
594
0
2,240
11,996
11,695
188
2,689
9,217
20,737
0
W
5,675
983
0
3,931
8,393
7,863
508
0
8,393
0
74,183
L
Zhong Kui
JoshDaDread
Zhong Kui
11,419
1,694
0
5,491
13,613
10,771
372
5,959
7,654
53,810
1,813
L
Ishtar
3,064
1,247
0
459
9,944
4,039
955
1,070
8,874
0
40,409
W
Kukulkan
Mr Lamb35
Kukulkan
6,000
898
0
2,085
8,903
3,616
192
6,000
2,435
56,480
0
L
Awilix
3,580
1,732
0
0
11,137
5,730
0
1,244
9,893
0
53,397
W
6,638
4,146
442
3,107
6,332
2,491
65
468
5,864
0
54,536
W
Arachne
RangersGenix
Arachne
12,671
10,248
0
8,970
15,804
7,086
0
3,358
12,288
0
91,618
L
1,459
454
0
1,930
12,053
9,928
0
1,341
10,712
27,093
1,811
L
5,428
2,395
0
4,051
13,399
9,005
0
845
12,554
0
60,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,925
Gold Earned
43,887
392
Minions Killed
432
0
Camps Cleared
0
1,373,529
Distance Traveled
1,483,361
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,854
524
22
1
0
323,899
6
W
Mulan
9,742
649
101
7
0
250,354
0
L
Zhong Kui
6,922
461
96
6
0
261,467
3
L
Ishtar
6,829
455
65
4
0
261,154
0
W
Kukulkan
8,312
554
97
6
0
307,931
0
L
Awilix
6,647
443
107
7
0
319,118
0
W
Cupid
8,625
575
87
6
0
286,393
0
W
Arachne
9,354
624
125
8
0
314,784
4
L
Fafnir
6,186
412
37
2
0
247,143
0
L
Osiris
7,341
489
87
6
0
284,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role