Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Entraillord
Maui
Level 84
God Stats
15W - 17L
1,420 SR
Queue Stats
80W - 87L
1,528 Elo+
Party 1
Scylla
Scylla
LeNoobKoalaa
Scylla
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,636 Elo+
Solo
Artemis
Artemis
Qansin
Artemis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 181L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
seraphim_sword
Gilgamesh
Level 149
God Stats
8W - 11L
1,499 SR
Queue Stats
262W - 260L
1,504 Elo+
Party 1
Team Averages
Level 121
1,484 SR
1,514 Elo+

VS

Team Averages
Level 130
1,549 SR
1,486 Elo+
Hou Yi
Hou Yi
Aiwme
Hou Yi
Level 147
God Stats
4W - 1L
1,715 SR
Queue Stats
26W - 21L
1,477 Elo+
Solo
Shiva
Shiva
Durekaru
Shiva
Level 159
God Stats
15W - 11L
1,500 SR
Queue Stats
233W - 222L
1,570 Elo+
Solo
Ao Kuang
Ao Kuang
Vehyr
Ao Kuang
Level 152
God Stats
53W - 55L
1,634 SR
Queue Stats
337W - 328L
1,483 Elo+
Solo
Kukulkan
Kukulkan
supradeano9
Kukulkan
Level 86
God Stats
18W - 36L
1,397 SR
Queue Stats
147W - 155L
1,434 Elo+
Solo
Cerberus
Cerberus
xXTobioXx420
Cerberus
Level 107
God Stats
9W - 2L
1,500 SR
Queue Stats
733W - 721L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
1 / 5 / 3
6,553
437
6,338
15,786
6,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 1 / 1
6,308
421
1,549
8,957
6,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
12
5 / 2 / 0
7,143
476
7,689
8,563
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Qansin
Artemis
10
0 / 4 / 0
5,779
385
2,611
7,696
2,285
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
seraphim_sword
Gilgamesh
13
1 / 3 / 1
7,352
490
6,765
18,222
10,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aiwme
Hou Yi
16
6 / 0 / 1
9,927
662
8,393
8,045
3,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
Durekaru
Shiva
17
4 / 2 / 0
10,451
697
17,429
14,315
11,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
Vehyr
Ao Kuang
14
5 / 2 / 1
8,302
553
6,254
11,432
5,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
supradeano9
Kukulkan
12
0 / 3 / 4
7,385
492
4,516
7,115
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
xXTobioXx420
Cerberus
12
0 / 0 / 6
8,573
572
5,802
8,739
7,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
15
15
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
5
3
0.5
W
Hou Yi
Aiwme
Hou Yi
6
0
1
6.5
W
Shiva
Durekaru
Shiva
4
2
0
2
L
0
1
1
0.5
L
Scylla
5
2
0
2.5
L
Artemis
Qansin
Artemis
0
4
0
0
W
Ao Kuang
Vehyr
Ao Kuang
5
2
1
2.75
L
Gilgamesh
seraphim_sword
Gilgamesh
1
3
1
0.5
W
Kukulkan
supradeano9
Kukulkan
0
3
4
0.67
W
Cerberus
xXTobioXx420
Cerberus
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,952
Damage
42,394
59,224
Taken
49,646
28,959
Mitigated
30,423
17,052
Healing
15,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,338
1,728
0
6,465
15,786
6,278
0
5,966
9,665
42,954
0
W
Hou Yi
Aiwme
Hou Yi
8,393
4,811
0
4,258
8,045
3,456
216
1,189
6,856
0
86,395
W
Shiva
Durekaru
Shiva
17,429
4,924
0
5,924
14,315
11,365
465
2,092
12,223
7,404
87,461
L
1,549
711
46
3,315
8,957
6,734
0
4,954
4,003
15,942
0
L
Scylla
7,689
1,118
0
1,392
8,563
3,340
0
4,793
3,770
59,000
784
L
Artemis
Qansin
Artemis
2,611
1,095
0
850
7,696
2,285
0
1,060
6,636
0
24,722
W
Ao Kuang
Vehyr
Ao Kuang
6,254
1,811
0
2,000
11,432
5,239
0
3,449
7,983
52,458
7,599
L
Gilgamesh
seraphim_sword
Gilgamesh
6,765
2,945
0
4,984
18,222
10,322
0
1,746
15,378
0
55,909
W
Kukulkan
supradeano9
Kukulkan
4,516
513
0
542
7,115
2,991
432
4,888
2,227
58,958
0
W
Cerberus
xXTobioXx420
Cerberus
5,802
180
0
3,048
8,739
7,372
0
4,334
4,405
31,872
1,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,135
Gold Earned
44,638
358
Minions Killed
530
0
Camps Cleared
0
1,440,948
Distance Traveled
1,314,680
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,553
437
84
6
0
310,233
0
W
Hou Yi
9,927
662
136
9
0
254,410
5
W
Shiva
10,451
697
156
10
0
272,111
4
L
Maui
6,308
421
22
1
0
309,180
0
L
Scylla
7,143
476
98
7
0
286,380
6
L
Artemis
5,779
385
44
3
0
259,551
0
W
Ao Kuang
8,302
553
80
5
0
248,332
0
L
Gilgamesh
7,352
490
110
7
0
275,604
0
W
Kukulkan
7,385
492
91
6
0
262,749
0
W
Cerberus
8,573
572
67
4
0
277,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role