Player Matchup

Loki
Loki
BanBandit2745
Loki
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 60L
1,488 Elo+
Solo
Hou Yi
Hou Yi
Mazooti
Hou Yi
Level 87
God Stats
4W - 4L
1,463 SR
Queue Stats
144W - 104L
1,524 Elo+
Party 4
Ymir
Ymir
MiniYeetzz
Ymir
Level 6
God Stats
2W - 0L
1,705 SR
Queue Stats
2W - 3L
1,409 Elo+
Party 3
Kukulkan
Kukulkan
Tw1styy
Kukulkan
Level 25
God Stats
6W - 6L
1,766 SR
Queue Stats
30W - 29L
1,524 Elo+
Party 4
Sun Wukong
Sun Wukong
holJacob24
Sun Wukong
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,492 Elo+
Party 3
Team Averages
Level 57
1,587 SR
1,487 Elo+

VS

Team Averages
Level 63
1,515 SR
1,452 Elo+
Ares
Ares
MisterSmiggles
Ares
Level 54
God Stats
2W - 2L
1,768 SR
Queue Stats
12W - 22L
1,522 Elo+
Party 1
Awilix
Awilix
RASTRILLEROPR
Awilix
Level 129
God Stats
0W - 4L
1,204 SR
Queue Stats
65W - 77L
1,297 Elo+
Party 2
Kukulkan
Kukulkan
SEIK0 FUJITA
Kukulkan
Level 8
God Stats
17W - 17L
1,601 SR
Queue Stats
74W - 107L
1,551 Elo+
Party 2
Cu Chulainn
Cu Chulainn
oculatius
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,522 Elo+
Party 1
Cernunnos
Cernunnos
xtalibanprimex
Cernunnos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 108L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
8,007
728
2,700
7,249
3,103
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Mazooti
Hou Yi
16
5 / 1 / 7
9,371
852
14,256
9,079
4,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 0 / 11
8,826
802
9,538
9,162
11,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Kukulkan
Tw1styy
Kukulkan
17
3 / 0 / 9
9,743
886
11,610
4,563
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
holJacob24
Sun Wukong
16
6 / 2 / 10
9,693
881
10,769
13,481
17,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
8,177
743
4,381
12,638
14,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 4 / 1
8,414
765
6,898
12,765
6,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
SEIK0 FUJITA
Kukulkan
12
0 / 1 / 1
7,440
676
2,919
5,751
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
oculatius
Cu Chulainn
14
1 / 5 / 1
8,403
764
10,797
14,942
16,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
xtalibanprimex
Cernunnos
14
0 / 6 / 2
7,836
712
7,339
11,959
6,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
19
Kills
3
3
Deaths
19
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Hou Yi
Mazooti
Hou Yi
5
1
7
8.5
W
4
0
11
9.5
L
1
3
1
0.5
L
1
4
1
0.38
L
Kukulkan
SEIK0 FUJITA
Kukulkan
0
1
1
0.5
W
Kukulkan
Tw1styy
Kukulkan
3
0
9
7.5
W
Sun Wukong
holJacob24
Sun Wukong
6
2
10
5.5
L
Cu Chulainn
oculatius
Cu Chulainn
1
5
1
0.3
L
Cernunnos
xtalibanprimex
Cernunnos
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,873
Damage
32,334
43,534
Taken
58,055
37,503
Mitigated
45,825
2,346
Healing
2,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,700
271
0
82
7,249
3,103
0
1,390
5,859
0
16,838
W
Hou Yi
Mazooti
Hou Yi
14,256
8,258
0
500
9,079
4,304
1,143
1,122
7,957
0
36,158
W
9,538
1,131
0
480
9,162
11,142
217
1,962
7,200
13,874
983
L
4,381
249
0
2,018
12,638
14,153
0
5,857
6,781
10,651
0
L
6,898
2,007
0
245
12,765
6,446
0
3,674
9,091
0
30,199
L
Kukulkan
SEIK0 FUJITA
Kukulkan
2,919
246
0
250
5,751
2,663
0
1,194
4,557
15,437
0
W
Kukulkan
Tw1styy
Kukulkan
11,610
1,393
0
0
4,563
1,671
789
785
2,578
44,376
403
W
Sun Wukong
holJacob24
Sun Wukong
10,769
1,919
0
1,284
13,481
17,283
286
2,160
11,321
0
24,991
L
Cu Chulainn
oculatius
Cu Chulainn
10,797
1,292
0
160
14,942
16,439
0
5,318
9,624
171
27,233
L
Cernunnos
xtalibanprimex
Cernunnos
7,339
3,970
0
12
11,959
6,124
0
4,551
7,408
0
23,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,640
Gold Earned
40,270
212
Minions Killed
162
0
Camps Cleared
0
1,100,242
Distance Traveled
993,294
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,007
728
18
2
0
223,957
2
W
Hou Yi
9,371
852
46
4
0
224,074
0
W
Ymir
8,826
802
14
1
0
228,037
0
L
Ares
8,177
743
14
1
0
218,004
0
L
Awilix
8,414
765
47
4
0
227,078
0
L
Kukulkan
7,440
676
23
2
0
167,890
0
W
Kukulkan
9,743
886
101
9
0
225,106
0
W
Sun Wukong
9,693
881
33
3
0
199,068
0
L
Cu Chulainn
8,403
764
47
4
0
210,857
0
L
Cernunnos
7,836
712
31
3
0
169,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role