Player Matchup

Mulan
Mulan
Soul Jackle
Mulan
Level 140
God Stats
3W - 1L
1,764 SR
Queue Stats
25W - 11L
1,870 Elo+
Party 1
Apollo
Apollo
charlybigbig1389
Apollo
Level 56
God Stats
2W - 1L
1,301 SR
Queue Stats
42W - 33L
1,506 Elo+
Solo
Chang'e
Chang'e
sheephair2000
Chang'e
Level 109
God Stats
2W - 0L
1,619 SR
Queue Stats
8W - 5L
1,653 Elo+
Party 1
Team Averages
Level 102
1,561 SR
1,676 Elo+

VS

Team Averages
Level 94
1,571 SR
1,562 Elo+
Anubis
Anubis
Draco_to_shiesty
Anubis
Level 58
God Stats
1W - 2L
1,714 SR
Queue Stats
8W - 7L
1,707 Elo+
Party 2
Freya
Freya
IRISHCHIMP
Freya
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,543 Elo+
Party 2
Serqet
Serqet
Nightthief20
Serqet
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 105L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 4
9,132
913
10,760
10,096
11,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
2 / 1 / 9
7,947
795
4,570
7,541
3,150
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
12
2 / 1 / 7
7,540
754
6,428
6,627
2,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,320
732
4,302
7,930
3,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
12
0 / 4 / 2
6,838
684
6,466
10,188
4,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
11
1 / 4 / 1
7,563
756
6,575
8,747
5,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
2
2
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Freya
0
4
2
0.25
L
Serqet
1
4
1
0.38
W
8
0
4
10
W
2
1
9
6.5
W
Chang'e
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,758
Damage
17,343
24,264
Taken
26,865
16,394
Mitigated
13,307
10,016
Healing
3,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,302
288
0
342
7,930
3,732
0
2,012
5,580
18,493
918
L
Freya
6,466
1,410
0
1,394
10,188
4,347
0
2,164
7,619
23,906
0
L
Serqet
6,575
1,616
0
1,676
8,747
5,228
0
2,124
6,319
0
30,100
W
10,760
1,118
0
2,505
10,096
11,075
0
4,020
5,798
0
21,536
W
4,570
1,735
267
1,501
7,541
3,150
223
2,814
4,080
0
30,969
W
Chang'e
6,428
585
3,535
2,208
6,627
2,169
0
3,215
2,861
17,662
498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,619
Gold Earned
21,721
113
Minions Killed
125
0
Camps Cleared
0
572,225
Distance Traveled
538,527
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,320
732
37
4
0
146,510
0
L
Freya
6,838
684
43
4
0
169,082
0
L
Serqet
7,563
756
45
5
0
222,935
4
W
Mulan
9,132
913
36
4
0
201,419
0
W
Apollo
7,947
795
47
5
0
185,583
0
W
Chang'e
7,540
754
30
3
0
185,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role