Player Matchup

Bacchus
Bacchus
AngelNGF
Bacchus
Level 6
God Stats
3W - 3L
1,715 SR
Queue Stats
9W - 7L
1,577 Elo+
Party 2
Izanami
Izanami
AyooHades
Izanami
Level 18
God Stats
3W - 1L
1,267 SR
Queue Stats
18W - 22L
1,264 Elo+
Party 2
Thoth
Thoth
o-Hypnosis
Thoth
Level 109
God Stats
1W - 3L
1,242 SR
Queue Stats
12W - 12L
1,289 Elo+
Party 2
Team Averages
Level 44
1,408 SR
1,377 Elo+

VS

Team Averages
Level 37
1,573 SR
1,503 Elo+
Fenrir
Fenrir
Kwulguy
Fenrir
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,560 Elo+
Party 1
Heimdallr
Heimdallr
Vicksectimmy
Heimdallr
Level 28
God Stats
3W - 4L
1,719 SR
Queue Stats
48W - 55L
1,630 Elo+
Party 1
Susano
Susano
spycecabinet
Susano
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AngelNGF
Bacchus
13
2 / 0 / 6
7,958
796
3,861
6,091
6,906
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
AyooHades
Izanami
13
1 / 0 / 5
7,681
768
5,035
3,689
1,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
15
9 / 0 / 2
9,402
940
12,407
3,478
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kwulguy
Fenrir
12
0 / 3 / 0
6,613
661
1,155
9,037
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Vicksectimmy
Heimdallr
11
0 / 2 / 0
6,363
636
4,404
9,467
3,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
9
0 / 7 / 0
6,150
615
1,862
10,156
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
12
Kills
0
0
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AngelNGF
Bacchus
2
0
6
5
W
Izanami
AyooHades
Izanami
1
0
5
3.5
L
Fenrir
Kwulguy
Fenrir
0
3
0
0
L
Heimdallr
Vicksectimmy
Heimdallr
0
2
0
0
W
Thoth
9
0
2
10
L
Susano
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,303
Damage
7,421
13,258
Taken
28,660
9,725
Mitigated
9,693
1,981
Healing
3,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AngelNGF
Bacchus
3,861
794
0
561
6,091
6,906
198
0
6,069
12,903
1,505
W
Izanami
AyooHades
Izanami
5,035
3,339
0
463
3,689
1,461
1,045
24
3,665
0
22,781
L
Fenrir
Kwulguy
Fenrir
1,155
49
0
2,374
9,037
3,355
0
4,876
4,146
0
22,332
L
Heimdallr
Vicksectimmy
Heimdallr
4,404
1,437
0
1,416
9,467
3,379
0
5,509
3,941
0
20,103
W
Thoth
12,407
393
0
957
3,478
1,358
244
11
3,467
41,809
763
L
Susano
1,862
377
0
120
10,156
2,959
0
5,501
4,655
0
10,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,041
Gold Earned
19,126
129
Minions Killed
94
0
Camps Cleared
0
625,589
Distance Traveled
526,270
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,958
796
34
3
0
234,297
0
W
Izanami
7,681
768
42
4
0
190,025
0
L
Fenrir
6,613
661
43
4
0
205,413
6
L
Heimdallr
6,363
636
27
3
0
181,033
4
W
Thoth
9,402
940
53
5
0
201,267
3
L
Susano
6,150
615
24
2
0
139,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role