Player Matchup

Zeus
Zeus
 
Zeus
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DragonKingEpic
Jing Wei
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 106L
1,451 Elo+
Party 2
Xbalanque
Xbalanque
GenghisHan
Xbalanque
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,350 Elo+
Solo
Susano
Susano
kkittens
Susano
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,709 Elo+
Solo
Sylvanus
Sylvanus
koolguy1121
Sylvanus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,463 Elo+
Party 2
Team Averages
Level 129
1,500 SR
1,495 Elo+

VS

Team Averages
Level 125
1,527 SR
1,626 Elo+
Scylla
Scylla
CptRCT
Scylla
Level 125
God Stats
2W - 3L
1,176 SR
Queue Stats
134W - 78L
1,608 Elo+
Party 1
Ra
Ra
DrevenSenpoi
Ra
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,704 Elo+
Party 1
Ishtar
Ishtar
Remohte
Ishtar
Level 122
God Stats
1W - 0L
1,759 SR
Queue Stats
90W - 35L
1,692 Elo+
Party 1
Surtr
Surtr
iMeninist
Surtr
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 76L
1,437 Elo+
Solo
Lancelot
Lancelot
mudrabbitz
Lancelot
Level 128
God Stats
3W - 2L
1,702 SR
Queue Stats
79W - 36L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
0 / 5 / 3
7,124
712
11,366
8,067
3,276
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
13
1 / 4 / 4
7,185
719
6,961
8,436
4,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
GenghisHan
Xbalanque
12
0 / 6 / 3
6,709
671
5,310
9,852
4,013
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
kkittens
Susano
11
1 / 7 / 0
6,871
687
6,006
10,022
4,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
koolguy1121
Sylvanus
15
5 / 3 / 2
8,538
854
5,137
15,567
13,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CptRCT
Scylla
17
3 / 0 / 20
10,383
1,038
12,241
7,464
4,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
3 / 2 / 18
8,713
871
6,145
11,792
6,020
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ishtar
Remohte
Ishtar
14
3 / 1 / 15
8,644
864
6,461
7,484
3,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
iMeninist
Surtr
15
9 / 4 / 11
9,550
955
11,058
15,641
18,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
mudrabbitz
Lancelot
15
7 / 2 / 15
9,135
914
12,466
12,531
11,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
104
7
Kills
25
25
Deaths
9
12
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
5
3
0.3
W
Scylla
CptRCT
Scylla
3
0
20
13
L
Jing Wei
1
4
4
0.75
W
3
2
18
6
L
Xbalanque
GenghisHan
Xbalanque
0
6
3
0.25
W
Ishtar
Remohte
Ishtar
3
1
15
10.5
W
Surtr
iMeninist
Surtr
9
4
11
3.63
L
Susano
kkittens
Susano
1
7
0
0.14
L
Sylvanus
koolguy1121
Sylvanus
5
3
2
2
W
Lancelot
mudrabbitz
Lancelot
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,780
Damage
48,371
51,944
Taken
54,912
29,781
Mitigated
43,425
11,124
Healing
27,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,366
351
304
289
8,067
3,276
0
2,210
5,570
26,955
474
W
Scylla
CptRCT
Scylla
12,241
668
1,112
1,785
7,464
4,078
2,158
2,257
5,198
30,009
521
L
Jing Wei
6,961
3,298
725
672
8,436
4,322
0
2,869
5,399
0
16,076
W
6,145
541
9,110
6,803
11,792
6,020
1,970
4,444
7,339
15,052
0
L
Xbalanque
GenghisHan
Xbalanque
5,310
3,352
75
1,043
9,852
4,013
0
3,534
6,179
0
17,488
W
Ishtar
Remohte
Ishtar
6,461
4,683
1,152
1,519
7,484
3,315
1,623
2,445
5,029
0
15,082
W
Surtr
iMeninist
Surtr
11,058
3,988
597
2,303
15,641
18,495
1,021
3,170
12,471
702
18,401
L
Susano
kkittens
Susano
6,006
689
135
117
10,022
4,196
0
3,638
6,167
0
11,982
L
Sylvanus
koolguy1121
Sylvanus
5,137
895
1,690
6,074
15,567
13,974
0
6,275
9,010
8,890
0
W
Lancelot
mudrabbitz
Lancelot
12,466
615
1,352
1,678
12,531
11,517
646
3,924
8,599
0
15,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,427
Gold Earned
46,425
110
Minions Killed
119
0
Camps Cleared
0
750,777
Distance Traveled
1,008,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,124
712
42
4
0
143,799
0
W
Scylla
10,383
1,038
50
5
0
216,197
0
L
Jing Wei
7,185
719
23
2
0
165,502
0
W
Ra
8,713
871
23
2
0
206,723
0
L
Xbalanque
6,709
671
28
3
0
150,218
0
W
Ishtar
8,644
864
24
2
0
190,305
0
W
Surtr
9,550
955
21
2
0
191,439
0
L
Susano
6,871
687
12
1
0
139,865
0
L
Sylvanus
8,538
854
5
1
0
151,393
0
W
Lancelot
9,135
914
1
0
0
203,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role