Player Matchup

Izanami
Izanami
 
Izanami
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Gayboi3000
Tiamat
Level 79
God Stats
1W - 1L
1,798 SR
Queue Stats
184W - 158L
1,534 Elo+
Party 1
Bellona
Bellona
Kind_Royal416
Bellona
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
ObstinateLegend
Ganesha
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 57L
1,428 Elo+
Party 1
Camazotz
Camazotz
supersmashhoes
Camazotz
Level 86
God Stats
2W - 2L
1,614 SR
Queue Stats
100W - 70L
1,681 Elo+
Solo
Team Averages
Level 69
1,582 SR
1,529 Elo+

VS

Team Averages
Level 53
1,584 SR
1,667 Elo+
Ishtar
Ishtar
CyberKatx
Ishtar
Level 26
God Stats
2W - 2L
1,678 SR
Queue Stats
10W - 5L
1,735 Elo+
Party 2
Bake Kujira
Bake Kujira
ImUnworthy
Bake Kujira
Level 26
God Stats
1W - 1L
1,743 SR
Queue Stats
4W - 3L
1,832 Elo+
Party 2
Fenrir
Fenrir
KeonL
Fenrir
Level 45
God Stats
4W - 0L
1,500 SR
Queue Stats
73W - 57L
1,574 Elo+
Solo
Hel
Hel
Princesssksk
Hel
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Freya
Freya
ZeroSouIs
Freya
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
1
0 / 0 / 0
2,460
492
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tiamat
Gayboi3000
Tiamat
7
1 / 0 / 0
3,877
775
1,665
2,544
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
6
0 / 0 / 1
3,157
631
1,151
3,604
2,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 1 / 1
3,146
629
679
5,190
2,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
7
1 / 1 / 1
3,583
717
2,347
5,261
1,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CyberKatx
Ishtar
6
1 / 0 / 1
3,794
759
2,749
3,680
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
ImUnworthy
Bake Kujira
7
0 / 1 / 0
3,859
772
2,494
3,458
2,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fenrir
KeonL
Fenrir
6
0 / 1 / 0
3,375
675
1,536
4,522
1,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 1
3,910
782
1,682
2,144
919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
ZeroSouIs
Freya
6
0 / 1 / 0
3,234
647
463
3,345
1,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
2
Kills
2
2
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
W
Ishtar
CyberKatx
Ishtar
1
0
1
1.5
L
Tiamat
Gayboi3000
Tiamat
1
0
0
1
W
Bake Kujira
ImUnworthy
Bake Kujira
0
1
0
0
W
Fenrir
KeonL
Fenrir
0
1
0
0
L
Bellona
0
0
1
0.5
L
0
1
1
0.5
W
1
0
1
1.5
W
Freya
ZeroSouIs
Freya
0
1
0
0
L
Camazotz
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,842
Damage
8,924
16,599
Taken
17,149
7,358
Mitigated
7,518
6,375
Healing
6,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Ishtar
CyberKatx
Ishtar
2,749
1,492
29
1,561
3,680
1,119
323
614
3,066
0
20,630
L
Tiamat
Gayboi3000
Tiamat
1,665
199
0
987
2,544
1,059
0
390
2,154
19,633
0
W
Bake Kujira
ImUnworthy
Bake Kujira
2,494
1,159
0
1,062
3,458
2,734
0
0
3,458
20,915
1,904
W
Fenrir
KeonL
Fenrir
1,536
491
0
1,004
4,522
1,713
0
513
3,977
0
19,546
L
Bellona
1,151
324
0
994
3,604
2,576
0
2,217
1,387
0
11,119
L
679
139
224
770
5,190
2,165
0
1,255
3,935
10,159
0
W
1,682
379
523
1,068
2,144
919
120
65
2,079
9,795
0
W
Freya
ZeroSouIs
Freya
463
164
0
1,644
3,345
1,033
0
1,014
2,225
15,517
0
L
Camazotz
2,347
799
0
3,400
5,261
1,558
0
599
4,662
0
19,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,223
Gold Earned
18,172
105
Minions Killed
151
0
Camps Cleared
0
432,487
Distance Traveled
507,072
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
2,460
492
0
0
0
357
0
W
Ishtar
3,794
759
36
7
0
82,672
0
L
Tiamat
3,877
775
42
8
0
98,637
1
W
Bake Kujira
3,859
772
38
8
0
90,527
0
W
Fenrir
3,375
675
42
8
0
139,289
0
L
Bellona
3,157
631
13
3
0
112,189
0
L
Ganesha
3,146
629
8
2
0
102,688
0
W
Hel
3,910
782
8
2
0
92,708
0
W
Freya
3,234
647
27
5
0
101,876
0
L
Camazotz
3,583
717
42
8
0
118,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role