Player Matchup

Osiris
Osiris
 
Osiris
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BOLTS3131
Hachiman
Level 140
God Stats
6W - 5L
1,424 SR
Queue Stats
11W - 9L
1,645 Elo+
Party 3
Bastet
Bastet
EBCRage
Bastet
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,645 Elo+
Party 3
Thoth
Thoth
IRSasquatch
Thoth
Level 107
God Stats
5W - 12L
1,500 SR
Queue Stats
90W - 94L
1,580 Elo+
Party 2
Bake Kujira
Bake Kujira
Texastrash27
Bake Kujira
Level 73
God Stats
6W - 5L
1,608 SR
Queue Stats
64W - 65L
1,580 Elo+
Party 2
Team Averages
Level 119
1,506 SR
1,590 Elo+

VS

Team Averages
Level 82
1,473 SR
1,508 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
AngelDemon312
Cupid
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,404 Elo+
Party 1
Horus
Horus
Grizmax
Horus
Level 87
God Stats
5W - 5L
1,366 SR
Queue Stats
45W - 42L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
KULT_OF_WINDHAM
Baron Samedi
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,640 Elo+
Solo
Arachne
Arachne
Ocirne0611
Arachne
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
1 / 3 / 3
8,576
715
7,733
13,348
14,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
BOLTS3131
Hachiman
16
2 / 4 / 2
9,595
800
8,686
10,423
4,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
EBCRage
Bastet
16
2 / 3 / 0
9,320
777
11,239
10,179
4,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 8 / 3
8,804
734
10,504
11,463
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bake Kujira
Texastrash27
Bake Kujira
14
0 / 4 / 3
8,109
676
6,543
17,741
22,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
16
4 / 2 / 7
9,882
824
5,092
16,121
19,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 0 / 11
9,288
774
10,770
8,442
4,014
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Grizmax
Horus
16
6 / 1 / 14
9,603
800
11,296
17,643
17,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
KULT_OF_WINDHAM
Baron Samedi
17
3 / 2 / 11
9,832
819
15,258
10,717
6,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
Ocirne0611
Arachne
18
8 / 1 / 5
10,842
904
10,887
13,063
8,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
6
Kills
22
22
Deaths
6
11
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
3
3
0.83
W
Bake Kujira
 
Bake Kujira
4
2
7
3.75
W
1
0
11
6.5
L
Hachiman
BOLTS3131
Hachiman
2
4
2
0.75
L
Bastet
EBCRage
Bastet
2
3
0
0.67
W
Horus
Grizmax
Horus
6
1
14
13
L
1
8
3
0.31
W
Baron Samedi
KULT_OF_WINDHAM
Baron Samedi
3
2
11
4.25
W
Arachne
Ocirne0611
Arachne
8
1
5
10.5
L
Bake Kujira
Texastrash27
Bake Kujira
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,705
Damage
53,303
63,154
Taken
65,986
49,904
Mitigated
55,402
5,325
Healing
27,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,733
1,419
0
907
13,348
14,092
78
4,724
8,400
0
24,375
W
Bake Kujira
 
Bake Kujira
5,092
2,177
0
2,506
16,121
19,107
166
3,615
12,506
11,901
555
W
10,770
5,492
2,140
2,932
8,442
4,014
1,290
2,954
5,488
0
33,587
L
Hachiman
BOLTS3131
Hachiman
8,686
4,108
0
1,445
10,423
4,799
892
2,648
7,632
0
39,132
L
Bastet
EBCRage
Bastet
11,239
2,015
0
982
10,179
4,534
0
2,475
7,474
0
32,121
W
Horus
Grizmax
Horus
11,296
3,756
4,521
5,720
17,643
17,435
24
4,723
12,920
0
13,964
L
10,504
255
0
252
11,463
4,381
66
3,131
7,910
31,308
0
W
Baron Samedi
KULT_OF_WINDHAM
Baron Samedi
15,258
1,290
2,877
3,359
10,717
6,564
140
4,332
6,385
36,954
0
W
Arachne
Ocirne0611
Arachne
10,887
7,727
0
3,931
13,063
8,282
1,181
1,423
11,640
0
45,437
L
Bake Kujira
Texastrash27
Bake Kujira
6,543
3,236
0
1,739
17,741
22,098
0
6,927
10,579
16,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,404
Gold Earned
49,447
237
Minions Killed
228
0
Camps Cleared
0
1,131,635
Distance Traveled
1,199,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,576
715
42
4
0
241,804
0
W
Bake Kujira
9,882
824
27
2
0
234,350
0
W
Cupid
9,288
774
50
4
0
230,185
0
L
Hachiman
9,595
800
65
5
0
198,252
0
L
Bastet
9,320
777
50
4
0
249,345
0
W
Horus
9,603
800
13
1
0
252,649
0
L
Thoth
8,804
734
57
5
0
206,826
0
W
Baron Samedi
9,832
819
53
4
0
214,293
0
W
Arachne
10,842
904
85
7
0
267,697
0
L
Bake Kujira
8,109
676
23
2
0
235,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role