Player Matchup

Kukulkan
Kukulkan
Silver V
Busta123
Kukulkan
Silver V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,248 MMR
Solo
Terra
Terra
Silver IV
LazerDownTTV
Terra
Silver IV
Level 194
God Stats
7W - 12L
1,369 SR
Queue Stats
8W - 13L
1,281 MMR
Solo
Chaac
Chaac
Silver II
LurKingLee
Chaac
Silver II
Level 87
God Stats
0W - 2L
1,275 SR
Queue Stats
90W - 83L
1,266 MMR
Solo
Arachne
Arachne
Silver III
TheSrPakko
Arachne
Silver III
Level 136
God Stats
4W - 6L
1,488 SR
Queue Stats
15W - 22L
1,295 MMR
Solo
Cernunnos
Cernunnos
Silver II
immersedsnake
Cernunnos
Silver II
Level 137
God Stats
4W - 9L
1,445 SR
Queue Stats
152W - 165L
1,248 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,415 SR
1,267 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,592 SR
1,267 MMR
Izanami
Izanami
Silver II
Aurin-_-
Izanami
Silver II
Level 103
God Stats
1W - 1L
1,285 SR
Queue Stats
101W - 109L
1,168 MMR
Party 1
Bellona
Bellona
Silver II
Bloodyskullboy_t
Bellona
Silver II
Level 109
God Stats
3W - 5L
1,829 SR
Queue Stats
100W - 127L
1,244 MMR
Solo
Fafnir
Fafnir
Silver II
MR_SHOTGUN125
Fafnir
Silver II
Level 120
God Stats
5W - 1L
1,677 SR
Queue Stats
113W - 113L
1,361 MMR
Party 1
Bastet
Bastet
Gold V
OverjoyedAtol
Bastet
Gold V
Level 146
God Stats
9W - 7L
1,485 SR
Queue Stats
71W - 76L
1,270 MMR
Solo
Agni
Agni
Gold V
scaclet
Agni
Gold V
Level 124
God Stats
35W - 37L
1,687 SR
Queue Stats
276W - 278L
1,292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Busta123
Kukulkan
13
0 / 4 / 1
7,535
443
3,026
7,929
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

12
2 / 2 / 1
7,299
429
6,845
13,069
9,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
14
0 / 3 / 0
8,486
499
8,562
18,341
23,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
TheSrPakko
Arachne
14
1 / 2 / 1
7,635
449
4,337
14,075
6,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
immersedsnake
Cernunnos
15
1 / 2 / 1
8,385
493
9,285
10,332
4,414
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AresBake KujiraThanatos

VS

Bans
JanusAwilixHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aurin-_-
Izanami
14
2 / 3 / 2
8,907
524
7,468
10,561
4,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 0 / 3
10,605
624
13,682
15,709
20,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 4
8,892
523
3,570
8,246
10,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
7 / 0 / 2
9,496
559
9,490
12,118
5,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
scaclet
Agni
14
2 / 1 / 3
8,939
526
8,210
9,106
3,970
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
13
13
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aurin-_-
Izanami
2
3
2
1
W
1
0
3
2.5
L
Kukulkan
Busta123
Kukulkan
0
4
1
0.13
L
2
2
1
1.25
L
Chaac
0
3
0
0
W
1
0
4
3
W
7
0
2
8
L
Arachne
TheSrPakko
Arachne
1
2
1
0.75
L
Cernunnos
immersedsnake
Cernunnos
1
2
1
0.75
W
Agni
scaclet
Agni
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,055
Damage
42,420
63,746
Taken
55,740
47,887
Mitigated
45,431
20,754
Healing
19,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aurin-_-
Izanami
7,468
4,995
0
3,045
10,561
4,517
812
2,166
8,395
0
75,070
W
13,682
7,029
0
4,496
15,709
20,735
38
1,034
14,675
0
102,611
L
Kukulkan
Busta123
Kukulkan
3,026
611
0
774
7,929
3,454
0
4,610
3,319
47,657
0
L
6,845
1,294
31
2,819
13,069
9,855
0
3,219
9,794
34,688
9,999
L
Chaac
8,562
1,482
0
6,839
18,341
23,276
0
670
16,320
5,028
66,714
W
3,570
1,253
0
3,062
8,246
10,644
18
2,163
6,043
21,465
0
W
9,490
3,206
0
4,537
12,118
5,565
472
2,423
9,629
0
72,500
L
Arachne
TheSrPakko
Arachne
4,337
2,370
0
5,607
14,075
6,888
0
1,807
12,184
0
61,900
L
Cernunnos
immersedsnake
Cernunnos
9,285
5,262
0
4,684
10,332
4,414
481
1,376
8,956
0
72,670
W
Agni
scaclet
Agni
8,210
636
0
4,858
9,106
3,970
0
2,538
6,300
68,319
2,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,340
Gold Earned
46,839
520
Minions Killed
568
0
Camps Cleared
0
1,583,145
Distance Traveled
1,650,160
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,907
524
127
7
0
287,490
2
W
Bellona
10,605
624
174
10
0
287,364
0
L
Kukulkan
7,535
443
98
6
0
308,862
5
L
Terra
7,299
429
71
4
0
340,820
4
L
Chaac
8,486
499
140
8
0
294,313
0
W
Fafnir
8,892
523
28
2
0
346,125
3
W
Bastet
9,496
559
97
6
0
380,344
0
L
Arachne
7,635
449
99
6
0
349,081
2
L
Cernunnos
8,385
493
112
7
0
290,069
4
W
Agni
8,939
526
142
8
0
348,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role