Player Matchup

He Bo
He Bo
 
He Bo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Catrop-_-
Cabrakan
Level 108
God Stats
2W - 3L
1,789 SR
Queue Stats
54W - 58L
1,433 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TCG_luigihss
Kumbhakarna
Level 64
God Stats
0W - 2L
1,503 SR
Queue Stats
49W - 60L
1,473 Elo+
Party 1
Surtr
Surtr
TCG_ySlbosiXz
Surtr
Level 98
God Stats
2W - 1L
1,262 SR
Queue Stats
33W - 36L
1,473 Elo+
Party 1
Cupid
Cupid
turobenguinha
Cupid
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,382 Elo+
Party 1
Team Averages
Level 80
1,511 SR
1,452 Elo+

VS

Team Averages
Level 114
1,418 SR
1,477 Elo+
Ullr
Ullr
 
Ullr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
 
Serqet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
 
Lancelot
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
XxmatyxX213
Ra
Level 86
God Stats
1W - 3L
1,325 SR
Queue Stats
19W - 22L
1,377 Elo+
Solo
Kuzenbo
Kuzenbo
blueshiki
Kuzenbo
Level 126
God Stats
2W - 5L
1,263 SR
Queue Stats
216W - 233L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
2 / 5 / 0
5,958
458
7,366
10,937
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cabrakan
Catrop-_-
Cabrakan
11
0 / 2 / 2
6,059
466
4,768
11,477
7,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
TCG_luigihss
Kumbhakarna
8
1 / 6 / 0
5,665
436
3,384
12,784
7,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 1 / 0
8,054
620
11,400
9,903
8,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 5 / 1
5,605
431
4,287
9,720
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
10 / 0 / 4
8,471
652
13,746
10,808
4,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serqet
 
Serqet
14
4 / 0 / 6
7,145
550
8,517
10,262
4,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
 
Lancelot
13
0 / 1 / 0
7,060
543
245
6,873
3,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 4 / 6
6,922
532
6,851
8,676
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kuzenbo
blueshiki
Kuzenbo
11
2 / 1 / 11
7,101
546
6,872
13,393
15,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
6
Kills
19
19
Deaths
6
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
5
0
0.4
W
Ullr
 
Ullr
10
0
4
12
W
Serqet
 
Serqet
4
0
6
7
W
Lancelot
 
Lancelot
0
1
0
0
L
Cabrakan
Catrop-_-
Cabrakan
0
2
2
0.5
L
Kumbhakarna
TCG_luigihss
Kumbhakarna
1
6
0
0.17
L
3
1
0
3
W
3
4
6
1.5
W
Kuzenbo
blueshiki
Kuzenbo
2
1
11
7.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,205
Damage
36,231
54,821
Taken
50,012
30,271
Mitigated
31,513
10,770
Healing
14,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,366
632
0
1,281
10,937
3,366
0
3,402
7,169
31,415
2,018
W
Ullr
 
Ullr
13,746
6,411
0
1,907
10,808
4,564
40
3,271
7,488
0
66,384
W
Serqet
 
Serqet
8,517
1,182
0
4,754
10,262
4,544
0
2,220
7,944
0
58,466
W
Lancelot
 
Lancelot
245
0
0
2,683
6,873
3,434
0
176
6,405
0
52,585
L
Cabrakan
Catrop-_-
Cabrakan
4,768
972
0
3,626
11,477
7,641
0
2,092
9,385
43,381
0
L
Kumbhakarna
TCG_luigihss
Kumbhakarna
3,384
1,151
0
1,075
12,784
7,652
0
2,749
9,644
13,224
0
L
11,400
3,940
0
3,159
9,903
8,404
12
3,199
6,410
665
64,743
W
6,851
513
1,109
1,035
8,676
3,517
0
5,118
3,509
45,473
0
W
Kuzenbo
blueshiki
Kuzenbo
6,872
3,324
0
3,150
13,393
15,454
0
4,663
8,555
19,061
0
L
4,287
1,936
50
1,579
9,720
3,208
0
2,281
7,439
0
25,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,341
Gold Earned
36,699
287
Minions Killed
378
0
Camps Cleared
0
1,248,973
Distance Traveled
1,405,753
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,958
458
67
5
0
228,362
0
W
Ullr
8,471
652
104
8
0
265,931
5
W
Serqet
7,145
550
87
7
0
341,393
1
W
Lancelot
7,060
543
91
7
0
257,565
0
L
Cabrakan
6,059
466
58
4
0
271,211
0
L
Kumbhakarna
5,665
436
16
1
0
262,909
2
L
Surtr
8,054
620
98
8
0
249,678
0
W
Ra
6,922
532
79
6
0
262,966
0
W
Kuzenbo
7,101
546
17
1
0
277,898
0
L
Cupid
5,605
431
48
4
0
236,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role