Player Matchup

Agni
Agni
DeegulTheGoat
Agni
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 62L
1,512 Elo+
Party 2
Izanami
Izanami
DoorbellCat
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,538 Elo+
Party 2
Hercules
Hercules
FatDoinks805
Hercules
Level 55
God Stats
1W - 1L
1,768 SR
Queue Stats
16W - 26L
1,563 Elo+
Party 2
Thanatos
Thanatos
imanaH
Thanatos
Level 64
God Stats
0W - 2L
1,282 SR
Queue Stats
41W - 51L
1,528 Elo+
Party 2
Chang'e
Chang'e
lynnia
Chang'e
Level 63
God Stats
16W - 19L
1,490 SR
Queue Stats
47W - 59L
1,512 Elo+
Party 2
Team Averages
Level 51
1,508 SR
1,531 Elo+

VS

Team Averages
Level 85
1,635 SR
1,534 Elo+
Charybdis
Charybdis
Durandart
Charybdis
Level 120
God Stats
3W - 1L
1,649 SR
Queue Stats
65W - 46L
1,529 Elo+
Party 1
Lancelot
Lancelot
FakeSeth
Lancelot
Level 159
God Stats
3W - 3L
1,526 SR
Queue Stats
12W - 9L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
Fatburguer
Cthulhu
Level 27
God Stats
9W - 3L
1,654 SR
Queue Stats
43W - 24L
1,536 Elo+
Party 1
Mulan
Mulan
LazyDracon
Mulan
Level 89
God Stats
5W - 1L
1,848 SR
Queue Stats
239W - 237L
1,520 Elo+
Solo
Nu Wa
Nu Wa
RuisuSakuraba
Nu Wa
Level 28
God Stats
6W - 2L
1,500 SR
Queue Stats
53W - 39L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,585
508
4,400
5,399
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
DoorbellCat
Izanami
9
1 / 5 / 0
5,377
489
2,227
9,014
3,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
FatDoinks805
Hercules
9
0 / 1 / 0
5,210
474
2,022
6,644
5,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
imanaH
Thanatos
8
0 / 6 / 1
4,909
446
3,767
8,837
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
lynnia
Chang'e
8
1 / 4 / 1
4,983
453
3,137
10,441
5,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Durandart
Charybdis
11
8 / 1 / 3
7,139
649
11,166
6,608
2,375
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
FakeSeth
Lancelot
12
5 / 1 / 4
6,505
591
4,333
8,472
3,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Fatburguer
Cthulhu
11
0 / 0 / 11
6,641
604
4,200
7,589
5,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
13
2 / 0 / 0
7,357
669
2,808
5,416
4,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
4 / 0 / 3
7,080
644
3,721
4,663
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
19
19
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Izanami
DoorbellCat
Izanami
1
5
0
0.2
W
Charybdis
Durandart
Charybdis
8
1
3
9.5
W
Lancelot
FakeSeth
Lancelot
5
1
4
7
L
Hercules
FatDoinks805
Hercules
0
1
0
0
W
Cthulhu
Fatburguer
Cthulhu
0
0
11
5.5
W
Mulan
2
0
0
2
W
4
0
3
5.5
L
Thanatos
imanaH
Thanatos
0
6
1
0.08
L
Chang'e
lynnia
Chang'e
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,553
Damage
26,228
40,335
Taken
32,748
18,621
Mitigated
17,461
12,054
Healing
10,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,400
511
0
945
5,399
1,626
0
2,792
2,607
36,700
1,616
L
Izanami
DoorbellCat
Izanami
2,227
1,755
0
430
9,014
3,018
0
1,532
7,482
0
24,280
W
Charybdis
Durandart
Charybdis
11,166
7,700
0
3,134
6,608
2,375
791
1,593
5,015
0
52,356
W
Lancelot
FakeSeth
Lancelot
4,333
1,042
0
1,500
8,472
3,799
0
1,253
6,956
0
50,678
L
Hercules
FatDoinks805
Hercules
2,022
602
0
2,226
6,644
5,528
0
405
6,239
0
29,637
W
Cthulhu
Fatburguer
Cthulhu
4,200
335
149
2,022
7,589
5,553
260
1,279
6,310
20,456
0
W
Mulan
2,808
150
0
3,157
5,416
4,028
683
139
4,983
567
51,088
W
3,721
909
0
480
4,663
1,706
0
2,606
1,845
45,989
0
L
Thanatos
imanaH
Thanatos
3,767
1,524
0
3,919
8,837
3,206
0
1,374
7,463
0
31,631
L
Chang'e
lynnia
Chang'e
3,137
317
706
3,828
10,441
5,243
0
1,988
8,453
18,525
799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,064
Gold Earned
34,722
236
Minions Killed
345
0
Camps Cleared
0
1,025,790
Distance Traveled
1,102,943
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,585
508
67
6
0
190,058
0
L
Izanami
5,377
489
43
4
0
197,033
0
W
Charybdis
7,139
649
82
7
0
191,266
2
W
Lancelot
6,505
591
71
6
0
269,986
0
L
Hercules
5,210
474
43
4
0
229,648
0
W
Cthulhu
6,641
604
24
2
0
237,658
4
W
Mulan
7,357
669
100
9
0
188,075
4
W
Nu Wa
7,080
644
68
6
0
215,958
0
L
Thanatos
4,909
446
56
5
0
212,495
3
L
Chang'e
4,983
453
27
2
0
196,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role