Player Matchup

Xbalanque
Xbalanque
Grashole
Xbalanque
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
126W - 132L
1,406 Elo+
Party 3
Sylvanus
Sylvanus
PoPoCheers
Sylvanus
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 246L
1,385 Elo+
Party 3
Atlas
Atlas
RoughCookie
Atlas
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,487 Elo+
Party 3
Janus
Janus
StrongnerMask
Janus
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,422 Elo+
Party 1
Tyr
Tyr
TheNotoriousDomo
Tyr
Level 158
God Stats
2W - 0L
1,733 SR
Queue Stats
9W - 11L
1,502 Elo+
Party 1
Team Averages
Level 150
1,547 SR
1,440 Elo+

VS

Team Averages
Level 130
1,477 SR
1,602 Elo+
Apollo
Apollo
DeathlyFlash
Apollo
Level 140
God Stats
0W - 2L
1,267 SR
Queue Stats
53W - 64L
1,514 Elo+
Solo
Ne Zha
Ne Zha
FushigiWizard
Ne Zha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,605 Elo+
Party 2
Zeus
Zeus
MeatAndAPickle
Zeus
Level 105
God Stats
1W - 3L
1,285 SR
Queue Stats
55W - 53L
1,636 Elo+
Party 2
Ix Chel
Ix Chel
THE_BOX_GHOST81
Ix Chel
Level 155
God Stats
2W - 1L
1,831 SR
Queue Stats
198W - 205L
1,618 Elo+
Party 2
Kumbhakarna
Kumbhakarna
yeslan_
Kumbhakarna
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 41L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Grashole
Xbalanque
15
2 / 1 / 7
8,729
727
9,395
9,509
5,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
PoPoCheers
Sylvanus
15
0 / 3 / 9
9,054
755
4,530
14,681
16,659
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 2 / 6
9,941
828
10,656
11,649
13,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 1 / 7
9,583
799
16,978
8,730
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 7
9,328
777
4,724
13,447
12,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
0 / 4 / 6
7,926
661
7,833
12,082
6,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 3 / 2
8,051
671
9,500
10,074
8,885
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 3
7,639
637
14,110
6,467
3,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 1 / 8
8,434
703
10,816
8,038
4,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
yeslan_
Kumbhakarna
16
3 / 1 / 4
9,745
812
4,518
12,436
13,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
11
Kills
7
8
Deaths
11
36
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
4
6
0.75
L
3
3
2
1.33
W
Xbalanque
Grashole
Xbalanque
2
1
7
5.5
L
1
2
3
1.25
W
Sylvanus
PoPoCheers
Sylvanus
0
3
9
1.5
W
4
2
6
3.5
W
4
1
7
7.5
L
0
1
8
4
W
1
1
7
4.5
L
Kumbhakarna
yeslan_
Kumbhakarna
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,283
Damage
46,777
58,016
Taken
49,097
52,617
Mitigated
36,720
30,560
Healing
21,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
7,833
4,045
568
1,849
12,082
6,627
0
8,652
3,430
0
21,511
L
9,500
395
985
732
10,074
8,885
0
6,335
3,739
0
17,505
W
Xbalanque
Grashole
Xbalanque
9,395
1,258
1,431
958
9,509
5,111
2,031
4,101
5,408
0
21,166
L
14,110
228
676
728
6,467
3,250
0
3,940
2,527
22,160
0
W
Sylvanus
PoPoCheers
Sylvanus
4,530
1,300
11,523
5,202
14,681
16,659
119
7,137
7,544
10,496
871
W
10,656
3,880
1,282
2,051
11,649
13,808
199
6,531
5,118
18,535
0
W
16,978
623
0
634
8,730
4,549
339
4,475
4,255
39,653
705
L
10,816
376
7,779
4,288
8,038
4,837
0
5,264
2,774
28,443
0
W
4,724
186
1,932
5,547
13,447
12,490
0
7,200
6,247
0
9,684
L
Kumbhakarna
yeslan_
Kumbhakarna
4,518
81
1,014
2,835
12,436
13,121
0
7,738
4,698
10,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,635
Gold Earned
41,795
131
Minions Killed
147
0
Camps Cleared
0
1,196,803
Distance Traveled
1,132,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,926
661
38
3
0
187,949
0
L
Ne Zha
8,051
671
11
1
0
230,784
0
W
Xbalanque
8,729
727
39
3
0
248,093
0
L
Zeus
7,639
637
25
2
0
235,108
0
W
Sylvanus
9,054
755
8
1
0
209,968
0
W
Atlas
9,941
828
9
1
0
218,482
0
W
Janus
9,583
799
66
6
0
235,975
0
L
Ix Chel
8,434
703
52
4
0
269,970
0
W
Tyr
9,328
777
9
1
0
284,285
0
L
Kumbhakarna
9,745
812
21
2
0
208,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role