Player Matchup

Maman Brigitte
Maman Brigitte
DARCKTYR
Maman Brigitte
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 45L
1,568 Elo+
Solo
Charybdis
Charybdis
RushQc151
Charybdis
Level 57
God Stats
5W - 4L
1,500 SR
Queue Stats
77W - 92L
1,632 Elo+
Party 4
Da Ji
Da Ji
SquallsGriever
Da Ji
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 158L
1,493 Elo+
Party 2
Bellona
Bellona
VERBBBAY
Bellona
Level 71
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 176L
1,483 Elo+
Party 2
Fenrir
Fenrir
bodyqc
Fenrir
Level 97
God Stats
1W - 4L
1,500 SR
Queue Stats
486W - 487L
1,450 Elo+
Party 4
Team Averages
Level 96
1,500 SR
1,525 Elo+

VS

Team Averages
Level 76
1,500 SR
1,611 Elo+
Tiamat
Tiamat
Achilldeez
Tiamat
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
112W - 129L
1,551 Elo+
Party 1
Da Ji
Da Ji
Findarito
Da Ji
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
178W - 197L
1,613 Elo+
Party 3
Maui
Maui
Nearly Asleep
Maui
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
162W - 163L
1,786 Elo+
Party 3
Jormungandr
Jormungandr
TeethRattler
Jormungandr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,573 Elo+
Solo
Jing Wei
Jing Wei
brewklyn
Jing Wei
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
181W - 163L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
DARCKTYR
Maman Brigitte
18
6 / 8 / 6
10,735
767
14,906
15,557
8,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
RushQc151
Charybdis
17
2 / 6 / 8
9,690
692
15,726
12,196
6,623
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
10 / 5 / 3
10,658
761
11,476
14,224
10,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bellona
VERBBBAY
Bellona
18
2 / 3 / 12
10,259
733
12,512
13,229
16,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
bodyqc
Fenrir
16
1 / 5 / 5
8,897
636
6,441
15,354
17,756
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Achilldeez
Tiamat
17
7 / 7 / 12
10,759
769
13,908
14,852
11,905
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Findarito
Da Ji
18
8 / 3 / 11
11,122
794
8,555
12,179
8,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 3 / 20
10,487
749
5,629
13,871
19,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
TeethRattler
Jormungandr
20
8 / 2 / 16
12,558
897
19,679
20,517
29,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
brewklyn
Jing Wei
17
4 / 7 / 13
10,205
729
15,002
16,046
8,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
99
21
Kills
27
27
Deaths
22
34
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Achilldeez
Tiamat
7
7
12
1.86
L
Maman Brigitte
DARCKTYR
Maman Brigitte
6
8
6
1.13
W
Da Ji
Findarito
Da Ji
8
3
11
4.5
W
0
3
20
3.33
L
Charybdis
RushQc151
Charybdis
2
6
8
1
L
10
5
3
2.3
W
Jormungandr
TeethRattler
Jormungandr
8
2
16
8
L
Bellona
VERBBBAY
Bellona
2
3
12
2.67
L
Fenrir
bodyqc
Fenrir
1
5
5
0.7
W
Jing Wei
brewklyn
Jing Wei
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,061
Damage
62,773
70,560
Taken
77,465
60,149
Mitigated
78,725
13,735
Healing
18,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Achilldeez
Tiamat
13,908
344
2,177
2,100
14,852
11,905
90
2,721
11,974
22,332
0
L
Maman Brigitte
DARCKTYR
Maman Brigitte
14,906
1,014
547
870
15,557
8,302
550
6,753
8,295
28,523
0
W
Da Ji
Findarito
Da Ji
8,555
1,405
1,320
1,574
12,179
8,788
1,052
1,720
10,241
0
16,403
W
5,629
1,150
803
1,369
13,871
19,663
397
1,654
11,738
8,857
582
L
Charybdis
RushQc151
Charybdis
15,726
7,671
0
260
12,196
6,623
434
6,197
5,671
0
37,151
L
11,476
2,642
1,020
2,133
14,224
10,913
634
7,296
6,725
0
17,629
W
Jormungandr
TeethRattler
Jormungandr
19,679
2,978
1,648
4,231
20,517
29,499
502
5,210
14,915
40,759
3,774
L
Bellona
VERBBBAY
Bellona
12,512
1,573
530
3,211
13,229
16,555
267
6,193
6,797
0
18,789
L
Fenrir
bodyqc
Fenrir
6,441
1,037
1,972
3,192
15,354
17,756
0
7,924
6,979
0
10,239
W
Jing Wei
brewklyn
Jing Wei
15,002
9,856
2,016
1,442
16,046
8,870
1,155
3,601
12,246
0
30,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,239
Gold Earned
55,131
117
Minions Killed
136
0
Camps Cleared
0
1,208,442
Distance Traveled
1,315,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,759
769
19
1
0
247,823
0
L
Maman Brigitte
10,735
767
29
2
0
221,627
0
W
Da Ji
11,122
794
25
2
0
293,244
0
W
Maui
10,487
749
12
1
0
256,895
0
L
Charybdis
9,690
692
50
4
0
205,488
0
L
Da Ji
10,658
761
13
1
0
227,604
0
W
Jormungandr
12,558
897
48
3
0
289,595
0
L
Bellona
10,259
733
19
1
0
291,914
0
L
Fenrir
8,897
636
6
0
0
261,809
0
W
Jing Wei
10,205
729
32
2
0
228,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role