Player Matchup

Ymir
Ymir
Ark Angel5018
Ymir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Susano
Susano
BGxLoki
Susano
Level 142
God Stats
2W - 1L
1,777 SR
Queue Stats
47W - 50L
1,599 Elo+
Party 3
Neith
Neith
HeavyThunder39
Neith
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 29L
1,605 Elo+
Party 3
Hun Batz
Hun Batz
bestjgna
Hun Batz
Level 115
God Stats
0W - 2L
1,325 SR
Queue Stats
12W - 7L
1,537 Elo+
Party 3
Kukulkan
Kukulkan
theworld89
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 78
1,520 SR
1,548 Elo+

VS

Team Averages
Level 85
1,599 SR
1,442 Elo+
Hera
Hera
Durandart
Hera
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 46L
1,517 Elo+
Party 2
Ao Kuang
Ao Kuang
FakeSeth
Ao Kuang
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,526 Elo+
Party 2
Medusa
Medusa
Kenuloose
Medusa
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,214 Elo+
Party 1
Kuzenbo
Kuzenbo
OhTlaloc
Kuzenbo
Level 78
God Stats
3W - 0L
1,677 SR
Queue Stats
116W - 88L
1,436 Elo+
Party 1
Cliodhna
Cliodhna
RuisuSakuraba
Cliodhna
Level 28
God Stats
3W - 1L
1,818 SR
Queue Stats
53W - 39L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,915
394
1,971
15,059
13,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
BGxLoki
Susano
13
2 / 6 / 0
7,650
510
9,569
15,884
7,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
0 / 2 / 1
6,431
429
6,301
10,369
3,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
bestjgna
Hun Batz
10
1 / 3 / 0
6,136
409
3,447
10,746
4,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
theworld89
Kukulkan
11
0 / 5 / 0
6,160
411
3,294
8,380
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
2 / 0 / 5
9,387
626
6,535
5,127
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
FakeSeth
Ao Kuang
15
7 / 1 / 2
9,831
655
13,450
18,346
9,256
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Kenuloose
Medusa
13
2 / 1 / 4
7,402
493
7,343
7,036
2,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
OhTlaloc
Kuzenbo
13
2 / 0 / 4
8,730
582
5,621
8,751
8,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
RuisuSakuraba
Cliodhna
16
9 / 1 / 5
9,603
640
10,337
14,849
6,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
22
22
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Susano
BGxLoki
Susano
2
6
0
0.33
W
Hera
2
0
5
4.5
W
Ao Kuang
FakeSeth
Ao Kuang
7
1
2
8
L
0
2
1
0.25
W
Medusa
Kenuloose
Medusa
2
1
4
4
W
Kuzenbo
OhTlaloc
Kuzenbo
2
0
4
4
W
Cliodhna
RuisuSakuraba
Cliodhna
9
1
5
11.5
L
Hun Batz
bestjgna
Hun Batz
1
3
0
0.33
L
Kukulkan
theworld89
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,582
Damage
43,286
60,438
Taken
54,109
33,396
Mitigated
29,489
8,340
Healing
25,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,971
266
0
1,020
15,059
13,999
0
4,028
11,031
14,461
0
L
Susano
BGxLoki
Susano
9,569
2,067
0
1,549
15,884
7,657
0
10,101
5,783
0
48,448
W
Hera
6,535
1,482
0
1,125
5,127
1,959
909
1,778
3,349
73,498
3,648
W
Ao Kuang
FakeSeth
Ao Kuang
13,450
4,255
0
13,688
18,346
9,256
623
441
17,905
64,213
5,933
L
6,301
2,250
0
3,876
10,369
3,746
0
3,144
7,225
0
57,868
W
Medusa
Kenuloose
Medusa
7,343
2,777
167
1,346
7,036
2,699
1,851
852
6,184
0
52,442
W
Kuzenbo
OhTlaloc
Kuzenbo
5,621
2,490
99
2,842
8,751
8,796
405
1,372
7,379
30,010
1,749
W
Cliodhna
RuisuSakuraba
Cliodhna
10,337
3,023
0
6,650
14,849
6,779
627
1,263
13,586
0
80,779
L
Hun Batz
bestjgna
Hun Batz
3,447
1,342
0
1,645
10,746
4,667
0
3,780
6,966
0
44,095
L
Kukulkan
theworld89
Kukulkan
3,294
239
0
250
8,380
3,327
12
4,389
3,991
45,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,292
Gold Earned
44,953
323
Minions Killed
460
0
Camps Cleared
0
1,315,108
Distance Traveled
1,544,058
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,915
394
17
1
0
257,503
0
L
Susano
7,650
510
82
5
0
258,221
0
W
Hera
9,387
626
121
8
0
296,618
4
W
Ao Kuang
9,831
655
92
6
0
306,517
0
L
Neith
6,431
429
87
6
0
255,966
0
W
Medusa
7,402
493
73
5
0
276,195
0
W
Kuzenbo
8,730
582
54
4
0
294,668
0
W
Cliodhna
9,603
640
120
8
0
370,060
0
L
Hun Batz
6,136
409
65
4
0
258,962
0
L
Kukulkan
6,160
411
72
5
0
284,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role