Player Matchup

Sol
Sol
Bronze III
Alinα
Sol
Bronze III
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,546 MMR
Solo
Chiron
Chiron
Gold II
Meshew
Chiron
Gold II
Level 192
God Stats
37W - 35L
1,528 SR
Queue Stats
413W - 415L
1,539 MMR
Solo
Awilix
Awilix
Silver II
Nn3uTr0
Awilix
Silver II
Level 127
God Stats
16W - 11L
2,003 SR
Queue Stats
38W - 33L
1,539 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
SilverReaper21
Cu Chulainn
Silver I
Level 166
God Stats
11W - 11L
1,500 SR
Queue Stats
117W - 102L
1,545 MMR
Solo
Atlas
Atlas
Gold II
xtrekage
Atlas
Gold II
Level 122
God Stats
2W - 2L
1,715 SR
Queue Stats
238W - 239L
1,538 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,649 SR
1,541 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 154
1,477 SR
1,533 MMR
Xbalanque
Xbalanque
Silver II
 
Xbalanque
Silver II
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold IV
CasPerChaSm
Bellona
Gold IV
Level 162
God Stats
5W - 2L
1,517 SR
Queue Stats
93W - 87L
1,538 MMR
Party 1
Ymir
Ymir
Gold IV
DuDDyy
Ymir
Gold IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 86L
1,538 MMR
Party 1
Thor
Thor
Gold V
ForFSake24
Thor
Gold V
Level 171
God Stats
10W - 9L
1,357 SR
Queue Stats
102W - 95L
1,544 MMR
Solo
Ra
Ra
Silver II
HUGOSINFERNO
Ra
Silver II
Level 117
God Stats
2W - 5L
1,510 SR
Queue Stats
53W - 50L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Alinα
Sol
15
4 / 1 / 5
8,609
615
10,693
9,756
3,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
Meshew
Chiron
14
4 / 0 / 4
8,799
629
11,014
8,865
3,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Awilix
Nn3uTr0
Awilix
15
6 / 2 / 5
8,695
621
10,205
11,299
4,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
SilverReaper21
Cu Chulainn
13
1 / 2 / 5
8,071
577
10,156
13,613
9,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Atlas
xtrekage
Atlas
9
0 / 3 / 6
6,635
474
4,971
13,323
11,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Bake KujiraMercuryMaman Brigitte

VS

Bans
LokiThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
0 / 3 / 1
7,269
519
4,572
11,998
4,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
CasPerChaSm
Bellona
13
2 / 2 / 2
7,690
549
8,723
15,731
20,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
DuDDyy
Ymir
10
1 / 4 / 3
6,528
466
5,370
12,764
11,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 2 / 3
7,497
536
7,557
12,842
5,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 4 / 3
7,395
528
8,879
10,510
4,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
15
Kills
8
8
Deaths
15
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
3
1
0.17
W
Sol
Alinα
Sol
4
1
5
6.5
L
Bellona
CasPerChaSm
Bellona
2
2
2
1.5
L
Ymir
DuDDyy
Ymir
1
4
3
0.63
L
2
2
3
1.75
L
3
4
3
1.13
W
Chiron
Meshew
Chiron
4
0
4
6
W
Awilix
Nn3uTr0
Awilix
6
2
5
4.25
W
Cu Chulainn
SilverReaper21
Cu Chulainn
1
2
5
1.75
W
Atlas
xtrekage
Atlas
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,039
Damage
35,101
56,856
Taken
63,845
33,119
Mitigated
47,197
16,713
Healing
17,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,572
1,293
0
3,235
11,998
4,578
0
949
11,049
0
66,717
W
Sol
Alinα
Sol
10,693
5,197
0
3,814
9,756
3,643
261
2,893
6,537
70,150
7,579
L
Bellona
CasPerChaSm
Bellona
8,723
1,809
0
2,334
15,731
20,564
0
2,826
12,905
1,106
57,966
L
Ymir
DuDDyy
Ymir
5,370
1,753
0
1,307
12,764
11,544
0
5,171
7,593
15,612
0
L
7,557
869
0
6,434
12,842
5,522
0
3,857
8,985
0
63,253
L
8,879
442
982
3,124
10,510
4,989
0
4,071
6,439
65,896
478
W
Chiron
Meshew
Chiron
11,014
3,540
520
3,258
8,865
3,902
315
483
8,382
0
76,048
W
Awilix
Nn3uTr0
Awilix
10,205
4,076
0
4,631
11,299
4,743
273
3,375
7,579
0
56,340
W
Cu Chulainn
SilverReaper21
Cu Chulainn
10,156
1,495
0
2,629
13,613
9,708
49
2,467
10,569
7,105
60,404
W
Atlas
xtrekage
Atlas
4,971
1,564
0
1,861
13,323
11,123
0
5,380
7,667
13,977
1,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,809
Gold Earned
36,379
455
Minions Killed
459
0
Camps Cleared
0
1,459,766
Distance Traveled
1,454,690
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,269
519
122
9
0
256,971
1
W
Sol
8,609
615
125
9
0
283,383
0
L
Bellona
7,690
549
105
8
0
299,867
0
L
Ymir
6,528
466
14
1
0
298,660
3
L
Thor
7,497
536
107
8
0
315,905
4
L
Ra
7,395
528
111
8
0
283,287
0
W
Chiron
8,799
629
127
9
0
251,051
2
W
Awilix
8,695
621
80
6
0
352,998
1
W
Cu Chulainn
8,071
577
110
8
0
280,878
8
W
Atlas
6,635
474
13
1
0
291,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role