Player Matchup

Horus
Horus
BLAcK_JacK055
Horus
Level 153
God Stats
2W - 3L
1,500 SR
Queue Stats
510W - 514L
1,564 Elo+
Solo
Ganesha
Ganesha
Elesqueleto
Ganesha
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 30L
1,883 Elo+
Party 1
Nu Wa
Nu Wa
NotGood334
Nu Wa
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 65L
1,707 Elo+
Party 1
Chaac
Chaac
ThtsHowItSmells
Chaac
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 90L
1,858 Elo+
Party 1
Anubis
Anubis
ncorbino
Anubis
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 54L
1,707 Elo+
Party 1
Team Averages
Level 130
1,500 SR
1,744 Elo+

VS

Team Averages
Level 131
1,452 SR
1,458 Elo+
Rama
Rama
AnTHRAXV1RUS
Rama
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 156L
1,401 Elo+
Party 3
Ix Chel
Ix Chel
Forinthry
Ix Chel
Level 143
God Stats
1W - 3L
1,258 SR
Queue Stats
138W - 111L
1,584 Elo+
Party 2
Yu Huang
Yu Huang
MrBigTexx
Yu Huang
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 55L
1,304 Elo+
Party 3
Atlas
Atlas
Smite2When
Atlas
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,536 Elo+
Party 2
Hachiman
Hachiman
rRedman
Hachiman
Level 158
God Stats
4W - 9L
1,500 SR
Queue Stats
337W - 322L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 16
10,251
683
12,250
23,983
20,545
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Elesqueleto
Ganesha
19
0 / 3 / 20
11,552
770
11,078
22,064
36,239
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
18
5 / 3 / 11
11,086
739
15,758
11,902
6,341
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

18
6 / 5 / 9
11,477
765
17,297
27,134
38,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Anubis
ncorbino
Anubis
19
9 / 5 / 6
12,479
832
15,191
16,624
12,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 9
9,476
632
8,065
11,697
4,749
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Forinthry
Ix Chel
20
9 / 4 / 9
12,443
830
22,463
18,012
9,002
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yu Huang
MrBigTexx
Yu Huang
16
4 / 3 / 8
9,707
647
14,667
11,410
4,622
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
20
3 / 5 / 16
12,058
804
16,479
28,243
39,960
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
rRedman
Hachiman
13
0 / 5 / 7
8,651
577
14,608
12,743
5,224
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
68
21
Kills
19
20
Deaths
21
62
Assists
49
Player
Kills
Deaths
Assists
KDA
L
3
4
9
1.88
W
1
4
16
2.25
W
Ganesha
Elesqueleto
Ganesha
0
3
20
3.33
L
Ix Chel
Forinthry
Ix Chel
9
4
9
3.38
L
Yu Huang
MrBigTexx
Yu Huang
4
3
8
2.67
W
Nu Wa
5
3
11
3.5
L
Atlas
3
5
16
2.2
W
6
5
9
2.1
W
Anubis
ncorbino
Anubis
9
5
6
2.4
L
Hachiman
rRedman
Hachiman
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,574
Damage
76,282
101,707
Taken
82,105
114,117
Mitigated
63,557
43,821
Healing
32,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,065
5,752
247
871
11,697
4,749
2,240
4,986
6,711
0
16,835
W
12,250
6,654
9,217
11,972
23,983
20,545
516
12,159
11,824
0
21,512
W
Ganesha
Elesqueleto
Ganesha
11,078
828
2,531
2,899
22,064
36,239
1,143
11,577
10,487
22,959
0
L
Ix Chel
Forinthry
Ix Chel
22,463
3,760
10,957
6,536
18,012
9,002
766
8,172
9,840
49,963
553
L
Yu Huang
MrBigTexx
Yu Huang
14,667
457
3,678
1,615
11,410
4,622
311
5,649
5,761
29,691
0
W
Nu Wa
15,758
4,334
1,501
2,101
11,902
6,341
2,366
6,539
5,363
27,129
173
L
Atlas
16,479
5,939
648
4,521
28,243
39,960
92
15,705
12,538
34,176
0
W
17,297
1,061
568
6,057
27,134
38,646
1,114
13,398
13,736
0
38,473
W
Anubis
ncorbino
Anubis
15,191
242
2,374
4,601
16,624
12,346
2,730
9,675
6,949
39,837
524
L
Hachiman
rRedman
Hachiman
14,608
5,050
1,010
1,933
12,743
5,224
1,075
7,266
5,477
0
25,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,845
Gold Earned
52,335
148
Minions Killed
156
0
Camps Cleared
0
1,340,043
Distance Traveled
1,272,727
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,476
632
19
1
0
251,006
0
W
Horus
10,251
683
24
2
0
277,920
0
W
Ganesha
11,552
770
0
0
0
264,701
0
L
Ix Chel
12,443
830
56
4
0
225,930
0
L
Yu Huang
9,707
647
20
1
0
307,685
0
W
Nu Wa
11,086
739
27
2
0
261,236
0
L
Atlas
12,058
804
38
3
0
218,864
0
W
Chaac
11,477
765
41
3
0
286,632
0
W
Anubis
12,479
832
56
4
0
249,554
0
L
Hachiman
8,651
577
23
2
0
269,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role