Player Matchup

Sobek
Sobek
MachAbDoa
Sobek
Level 60
God Stats
0W - 4L
1,321 SR
Queue Stats
0W - 14L
1,008 Elo+
Solo
Discordia
Discordia
W-Gojo_Satoru-M
Discordia
Level 41
God Stats
1W - 2L
1,206 SR
Queue Stats
25W - 36L
1,442 Elo+
Party 1
Arachne
Arachne
la_raideur89
Arachne
Level 104
God Stats
6W - 8L
1,474 SR
Queue Stats
13W - 23L
1,280 Elo+
Party 1
Team Averages
Level 68
1,334 SR
1,243 Elo+

VS

Team Averages
Level 81
1,428 SR
1,365 Elo+
Hachiman
Hachiman
Ace937
Hachiman
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 4L
1,171 Elo+
Party 2
Kukulkan
Kukulkan
Zarhef42
Kukulkan
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,462 Elo+
Party 2
Xing Tian
Xing Tian
djolindien44
Xing Tian
Level 153
God Stats
1W - 1L
1,285 SR
Queue Stats
32W - 28L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
MachAbDoa
Sobek
15
0 / 6 / 4
11,044
581
5,178
20,475
26,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
W-Gojo_Satoru-M
Discordia
18
3 / 4 / 2
11,647
613
13,740
11,930
4,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Arachne
la_raideur89
Arachne
17
2 / 2 / 2
12,250
645
10,422
16,502
8,522
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ace937
Hachiman
18
3 / 3 / 8
12,765
672
11,991
12,784
5,843
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Zarhef42
Kukulkan
20
7 / 2 / 5
14,572
767
17,155
10,221
5,660
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
djolindien44
Xing Tian
20
2 / 0 / 9
12,998
684
8,870
15,579
20,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
12
12
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Ace937
Hachiman
3
3
8
2.33
L
Sobek
MachAbDoa
Sobek
0
6
4
0.33
L
Discordia
W-Gojo_Satoru-M
Discordia
3
4
2
1
W
Kukulkan
Zarhef42
Kukulkan
7
2
5
4.75
W
Xing Tian
djolindien44
Xing Tian
2
0
9
6.5
L
Arachne
la_raideur89
Arachne
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,340
Damage
38,016
48,907
Taken
38,584
40,226
Mitigated
31,568
4,376
Healing
4,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Ace937
Hachiman
11,991
9,916
0
1,801
12,784
5,843
1,270
8,155
4,629
0
50,667
L
Sobek
MachAbDoa
Sobek
5,178
250
0
1,846
20,475
26,710
0
8,991
11,448
29,567
1,873
L
Discordia
W-Gojo_Satoru-M
Discordia
13,740
147
0
524
11,930
4,994
0
6,882
5,040
43,322
0
W
Kukulkan
Zarhef42
Kukulkan
17,155
1,394
0
1,564
10,221
5,660
478
4,677
5,544
107,391
282
W
Xing Tian
djolindien44
Xing Tian
8,870
498
0
1,216
15,579
20,065
145
5,873
9,706
48,570
1,127
L
Arachne
la_raideur89
Arachne
10,422
8,286
0
2,006
16,502
8,522
0
10,073
6,429
0
42,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,941
Gold Earned
40,335
172
Minions Killed
322
0
Camps Cleared
0
924,457
Distance Traveled
1,019,936
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,765
672
82
4
0
322,141
0
L
Sobek
11,044
581
44
2
0
280,715
2
L
Discordia
11,647
613
60
3
0
280,142
0
W
Kukulkan
14,572
767
199
10
0
334,514
5
W
Xing Tian
12,998
684
41
2
0
363,281
4
L
Arachne
12,250
645
68
4
0
363,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role