Player Matchup

Hun Batz
Hun Batz
Cappy20000
Hun Batz
Level 65
God Stats
4W - 7L
1,451 SR
Queue Stats
60W - 53L
1,498 Elo+
Party 2
Neith
Neith
Obsincere-_-
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
Peekachue
Merlin
Level 56
God Stats
5W - 8L
1,847 SR
Queue Stats
47W - 50L
1,454 Elo+
Party 2
Erlang Shen
Erlang Shen
Retro boy l
Erlang Shen
Level 68
God Stats
0W - 1L
1,707 SR
Queue Stats
52W - 56L
1,450 Elo+
Party 2
Artio
Artio
Threemusketteer
Artio
Level 47
God Stats
5W - 4L
1,542 SR
Queue Stats
39W - 42L
1,446 Elo+
Party 2
Team Averages
Level 49
1,609 SR
1,470 Elo+

VS

Team Averages
Level 41
1,389 SR
1,344 Elo+
Neith
Neith
 
Neith
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Brewtish
Thanatos
Level 87
God Stats
13W - 6L
1,269 SR
Queue Stats
105W - 81L
1,196 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Nightsaw9
Ah Muzen Cab
Level 22
God Stats
5W - 6L
1,176 SR
Queue Stats
38W - 38L
1,196 Elo+
Party 3
Vamana
Vamana
RICKYZXX90210
Vamana
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
45W - 42L
1,469 Elo+
Party 1
Maui
Maui
iamamucha
Maui
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cappy20000
Hun Batz
10
0 / 3 / 0
5,109
464
2,088
11,825
4,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 0
4,868
443
2,719
4,820
1,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Merlin
Peekachue
Merlin
10
0 / 4 / 1
5,228
475
2,950
8,118
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Retro boy l
Erlang Shen
9
0 / 3 / 0
5,178
471
2,221
10,038
4,741
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
4,719
429
2,784
10,426
6,628
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 0 / 1
8,080
735
6,808
6,027
2,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Brewtish
Thanatos
12
6 / 0 / 4
7,035
640
10,226
10,873
4,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Nightsaw9
Ah Muzen Cab
11
1 / 0 / 5
6,079
553
5,888
6,127
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 3
6,755
614
5,235
7,555
6,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
11
2 / 1 / 3
6,698
609
3,037
8,109
5,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
14
14
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
1
5.5
W
Thanatos
Brewtish
Thanatos
6
0
4
8
L
Hun Batz
Cappy20000
Hun Batz
0
3
0
0
W
Ah Muzen Cab
Nightsaw9
Ah Muzen Cab
1
0
5
3.5
L
1
2
0
0.5
L
Merlin
Peekachue
Merlin
0
4
1
0.13
W
0
0
3
1.5
L
Erlang Shen
Retro boy l
Erlang Shen
0
3
0
0
L
0
2
0
0
W
Maui
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,762
Damage
31,194
45,227
Taken
38,691
19,414
Mitigated
21,322
12,562
Healing
19,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,808
2,879
0
2,105
6,027
2,395
252
707
5,146
0
77,005
W
Thanatos
Brewtish
Thanatos
10,226
2,728
0
10,978
10,873
4,309
352
2,192
8,595
0
42,376
L
Hun Batz
Cappy20000
Hun Batz
2,088
400
0
4,458
11,825
4,328
0
292
11,492
0
30,471
W
Ah Muzen Cab
Nightsaw9
Ah Muzen Cab
5,888
3,624
0
1,456
6,127
2,434
502
1,009
5,002
0
45,552
L
2,719
742
0
544
4,820
1,351
0
722
4,098
0
12,673
L
Merlin
Peekachue
Merlin
2,950
206
0
995
8,118
2,366
0
415
7,703
28,479
1,397
W
5,235
1,576
0
2,462
7,555
6,419
134
0
7,555
0
44,628
L
Erlang Shen
Retro boy l
Erlang Shen
2,221
1,092
0
3,313
10,038
4,741
0
0
9,361
0
30,521
L
2,784
722
918
2,334
10,426
6,628
0
1,608
8,818
13,004
728
W
Maui
3,037
731
0
2,921
8,109
5,765
104
1,221
6,846
20,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,102
Gold Earned
34,647
212
Minions Killed
350
0
Camps Cleared
0
1,054,451
Distance Traveled
1,100,409
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,080
735
116
11
0
206,291
0
W
Thanatos
7,035
640
70
6
0
248,779
1
L
Hun Batz
5,109
464
65
6
0
245,944
0
W
Ah Muzen Cab
6,079
553
84
8
0
200,681
0
L
Neith
4,868
443
27
2
0
132,265
0
L
Merlin
5,228
475
49
4
0
207,559
4
W
Vamana
6,755
614
70
6
0
226,497
3
L
Erlang Shen
5,178
471
44
4
0
236,156
0
L
Artio
4,719
429
27
2
0
232,527
2
W
Maui
6,698
609
10
1
0
218,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role