Player Matchup

Da Ji
Da Ji
CrabFestKilla
Da Ji
Level 22
God Stats
2W - 0L
1,741 SR
Queue Stats
4W - 4L
1,575 Elo+
Party 2
Ne Zha
Ne Zha
Stinnyp
Ne Zha
Level 77
God Stats
8W - 4L
1,715 SR
Queue Stats
361W - 348L
1,533 Elo+
Solo
Guan Yu
Guan Yu
Viperdan1976
Guan Yu
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,548 Elo+
Party 1
Chiron
Chiron
Wheezingwheeze
Chiron
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
servedjagger
Gilgamesh
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,564 Elo+
Party 1
Team Averages
Level 57
1,591 SR
1,544 Elo+

VS

Team Averages
Level 90
1,544 SR
1,296 Elo+
Fenrir
Fenrir
DemonKingdom_210
Fenrir
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,303 Elo+
Party 3
Horus
Horus
Elysium_Sender
Horus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,239 Elo+
Solo
Mercury
Mercury
LiquidGold52
Mercury
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 53L
1,185 Elo+
Party 4
Maui
Maui
Psyxian
Maui
Level 41
God Stats
1W - 1L
1,718 SR
Queue Stats
61W - 65L
1,423 Elo+
Party 4
Ishtar
Ishtar
redtag0
Ishtar
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 9
9,531
794
9,809
11,020
7,490
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ne Zha
Stinnyp
Ne Zha
18
3 / 1 / 14
10,508
876
19,412
11,298
11,357
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
Viperdan1976
Guan Yu
15
0 / 3 / 12
9,618
802
6,008
16,123
13,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 3 / 7
9,912
826
15,569
8,716
4,884
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilgamesh
servedjagger
Gilgamesh
17
6 / 4 / 7
10,259
855
14,437
17,663
19,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 11
7,382
615
5,407
16,446
15,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
1 / 3 / 13
9,034
753
5,831
17,671
20,838
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
LiquidGold52
Mercury
17
9 / 3 / 6
9,749
812
12,506
13,193
6,548
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Maui
Psyxian
Maui
14
0 / 3 / 15
8,596
716
5,556
13,663
14,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
redtag0
Ishtar
16
4 / 6 / 9
9,192
766
15,376
13,254
7,213
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
70
19
Kills
16
16
Deaths
19
49
Assists
54
Player
Kills
Deaths
Assists
KDA
W
3
5
9
1.5
L
2
4
11
1.88
L
1
3
13
2.5
L
Mercury
LiquidGold52
Mercury
9
3
6
4
L
Maui
Psyxian
Maui
0
3
15
2.5
W
Ne Zha
Stinnyp
Ne Zha
3
1
14
10
W
Guan Yu
Viperdan1976
Guan Yu
0
3
12
2
W
7
3
7
3.5
L
Ishtar
redtag0
Ishtar
4
6
9
1.42
W
Gilgamesh
servedjagger
Gilgamesh
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,235
Damage
44,676
64,820
Taken
74,227
55,888
Mitigated
65,515
24,621
Healing
22,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,809
2,227
0
75
11,020
7,490
1,845
1,428
9,592
0
12,270
L
5,407
812
1,196
5,420
16,446
15,984
272
0
16,150
0
8,684
L
5,831
1,643
4,718
6,186
17,671
20,838
87
0
17,226
2,775
10,226
L
Mercury
LiquidGold52
Mercury
12,506
5,283
704
3,223
13,193
6,548
0
0
13,094
0
27,961
L
Maui
Psyxian
Maui
5,556
1,015
0
1,227
13,663
14,932
0
0
13,420
9,174
0
W
Ne Zha
Stinnyp
Ne Zha
19,412
1,729
1,745
3,428
11,298
11,357
549
1,653
9,645
0
47,408
W
Guan Yu
Viperdan1976
Guan Yu
6,008
848
7,592
5,702
16,123
13,018
868
1,145
14,978
0
10,259
W
15,569
4,345
1,904
1,360
8,716
4,884
1,895
972
7,744
0
30,193
L
Ishtar
redtag0
Ishtar
15,376
7,499
0
214
13,254
7,213
152
294
12,960
0
33,618
W
Gilgamesh
servedjagger
Gilgamesh
14,437
3,518
643
2,172
17,663
19,139
2,008
1,386
16,277
294
27,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,828
Gold Earned
43,953
131
Minions Killed
104
0
Camps Cleared
0
1,227,891
Distance Traveled
1,123,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,531
794
12
1
0
201,213
0
L
Fenrir
7,382
615
4
0
0
262,521
0
L
Horus
9,034
753
12
1
0
220,915
0
L
Mercury
9,749
812
45
4
0
241,521
0
L
Maui
8,596
716
5
0
0
214,717
0
W
Ne Zha
10,508
876
50
4
0
277,060
0
W
Guan Yu
9,618
802
15
1
0
264,852
0
W
Chiron
9,912
826
26
2
0
231,762
0
L
Ishtar
9,192
766
38
3
0
183,854
0
W
Gilgamesh
10,259
855
28
2
0
253,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role